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Critica

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Posts posted by Critica

  1. hey i think the == 10 means slot, since in the descriptioon of the card is "+bonus if slotted

    i saw it here

    *getiteminfo(<item ID>,<type>)

    This function will look up the item with the specified ID number in the database

    and return the info set by TYPE argument.

    It will return -1 if there is no such item.

    Valid types are:

    0 - Buy Price; 1 - Sell Price; 2 - Item Type;

    3 - maxchance (Max drop chance of this item e.g. 1 = 0.01% , etc..

    if = 0, then monsters don't drop it at all (rare or a quest item)

    if = 10000, then this item is sold in NPC shops only

    4 - sex; 5 - equip; 6 - weight; 7 - atk; 8 - def; 9 - range;

    10 - slot; 11 - look; 12 - elv; 13 - wlv; 14 - view id

    uhh im not really sure haha!

    im also trying to figured out how to make it work for armors too, in item bonus..

  2. well yea i have a script that will force it to be slotted on 2nd slot,,

    but when i used the decard npc, it takes it out and then after that you can slot it anywhere...

    ...

    uhm on your script does it slot it on the 2nd, everytime i use it or do i need to talk to an npc to use it?

  3. Hi siRs, can i ask?

    if item A have a bonus +1 str

    and item B have a bonus +1 agi

    if fused youLL ge item C w/ bonus +1 str and +1agi?

    if so.. how? i mean, if item C have a bonus +allstats for example, it will changed to 1 str and agi?

    sorry im so nooB,

    hmm just wondering,

  4. hmm, ok i get the "11" it means look right? but what look? sprite look?

    getequipid(EQI_HAND_R),11) == 3)

    and the == 3 what does it mean?? the common numbers i see im my itemdb is 2,3 and 11...

    like for dosera for ex..

    if (getiteminfo(getequipid(EQI_HAND_R),9) > 3) bonus bCritical,15;

    i know EQI_HAND_R ) range.. what does > 3 mean???

    Hey Euphy i tried combining everything, im trying to understand what's "==" and ">" this and the number after... but still i dont get it.. >.>

    if (getiteminfo(getequipid(EQI_HAND_R),11) == 2 ){ bonus bStr,5; } this works, but only for weapon,

    i tried EQI_ARMOR

    if (getiteminfo(getequipid(EQI_ARMOR),11) == 2 ){ bonus bStr,5; } dont work

  5. OHH! yea i forgot about that.. uhm question

    getequipid(EQI_HAND_R),11) == 3) what does 11 and 3 mean?

    and where can i find the list for EQI..?

    and sir, can you make an example like

    ,,,,,{ if (helm) {bonus str +10;} if (armor) {bonus agi +10;} else bonus hp %

    a format like that, so it'll be easier for me to understand... thankS!

  6. well thats what i wana know... my server is new, so lot of npc, and scripts are a little buggy or may do somethings that it shouldnt be...

    like for exmaple the stat seller, i didnt kno that it gives 1m per stats, till someone reported it to me

    the find the mushroom event, they are using @mi to find the exact locations of the mshrooms,

    the spcl card compound, i dnt knew that the npc has a bug and can dupe cards,,

    the (#warp, and to jail)... @save on WoE... after break they just go @die

    some commands i put which is it shouldnt be used... and i know its my fault, i didnt know some of this stuff can happen...

    im the only one doin everthing on my server... so i may make some mistakes and abusive stuff that i dont kno..

    i just caught some players (me pretending to be a normal player) goign to pvp map's and talk about thier stuff in there, like the bugs and cheats... but this kind of strategy wont work anymore coz now they kno..

    its just some players would rather abuse this bugs and other stuff than reporting it to me... =|

  7. Not sure were to put this,

    is it possible to make GM's to be not counted on PvP maps?

    some abusers are smart enough to go to PvP rooms and do thier stuff in there, coz they will know if there is someone there, when you eneter PvP...

    hirap eexplain.. xD

  8. Sorry this is a repost, i couldnt find my old topic..

    how can i make this more than 1 item again, and more than 1 (% chance)

    for ex.

    item 1,2,3,4,5 (1% chance)

    item 6,7,8,9 (3% chance)

    - script OnNPCKillEvent -1,{ 
    end;
    
    OnNPCKillEvent:
    
    switch(rand(3)){
    case 1:
    getitem 7227, 1;
    end;
    default:
    end;
    }
    end;
    }

    thanks you

  9. Nope its in itemdesc.txt

    hanapin mo lng ung ID number ng Ygg box, tas sa bandang baba nkalagay un

    14232#
    A box containing 10 Yggdrasil Berry, a fruit that is well-known for longevity.
    ^ffffff_^000000
    ^000088[b]Once this item is purchased, termination of contract is impossible. Also, this item is not refundable.[/b]^000000
    ^ffffff_^000000
    Weight :^777777 1^000000
    

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