add this in mapindex.h
#define MAP_BELAGIO "belagio"
in atcommand.c
below
{ MAP_ECLAGE, 110, 39 }, // 35=Eclage
add
{ MAP_BELAGIO, 110, 39 }, // 36=Belagio
below
} else if (strncmp(map_name, "eclage", 3) == 0) {
town = 35;
}
add
} else if (strncmp(map_name, "belagio", 3) == 0) {
town = 36;
}
recompile & profit?