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lionheart

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Everything posted by lionheart

  1. Hello. You can try NEMO Patcher that includes the .dll file you are looking for. Please click here
  2. I think guild masters don't receive stat bonuses from guild skills but a guild members as long as they're sticking to him/her like a glue and it's official. Edit: I am using the same revision as yours, and it works fine with me.
  3. Edit: The solution for your problem must be here.
  4. What version of rAthena you are using? You can check it by typing "@version" command in-game.
  5. @lelouch. Thanks for your help. I managed to fixed some unexpected things appeared on the patch somehow.
  6. I tried the Nemo Patch, but my client crashes if I am about to enter a character select after logging in with my username and password. Edit: Here is the Patch I used:
  7. Hmmm. I did used base64_encode on <img> tag but the emblem still doesn't show.
  8. lionheart

    Cash Shop

    1 = Hot Item 607 = Item ID of Yggdrasil Berry, which can be found on db/pre-re/item_db.txt or db/re/item_db.txt 300 = CashPoints price of the item. Just follow these following format.
  9. lionheart

    Cash Shop

    @agadrew87: navigate through db/import/item_cash_db.txt and follow the formats provided inside the txt file. For example: 1,607,300 That should display the Yggdrasil Berry Item in the Hot Category in Cash Shop
  10. lionheart

    Cash Shop

    Change your client into 2013-08-07aRagExe.
  11. rAthena's emulator was made from Microsoft Visual Studio 2010/2012/2013. It's normal to have an errors when you compile the emulator only on Visual C++ itself. Try installing MS Visual Studio 2010 and this will solve your problem. hehe.
  12. Are you using renewal server? If so, navigate through src/config/renewal.h, uncomment the following as shown below. I hope this helps. edit: Don't forget to compile afterwards. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _CONFIG_RENEWAL_H_ #define _CONFIG_RENEWAL_H_ //quick option to disable all renewal option, used by ./configure //#define PRERE #ifndef PRERE /** * rAthena configuration file (http://rathena.org) * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ **/ /** * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder **/ /// game renewal server mode /// (disable by commenting the line) /// /// leave this line to enable renewal specific support such as renewal formulas #define RENEWAL /// renewal cast time /// (disable by commenting the line) /// /// leave this line to enable renewal casting time algorithms /// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats. /// example: /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a /// "fixed cast time" which can only be reduced by specialist items and skills #define RENEWAL_CAST /// renewal drop rate algorithms /// (disable by commenting the line) /// /// leave this line to enable renewal item drop rate algorithms /// while enabled a special modified based on the difference between the player and monster level is applied /// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table #define RENEWAL_DROP /// renewal exp rate algorithms /// (disable by commenting the line) /// /// leave this line to enable renewal item exp rate algorithms /// while enabled a special modified based on the difference between the player and monster level is applied #define RENEWAL_EXP /// renewal level modifier on damage /// (disable by commenting the line) /// // leave this line to enable renewal base level modifier on skill damage (selected skills only) #define RENEWAL_LVDMG /// renewal ASPD [malufett] /// (disable by commenting the line) /// /// leave this line to enable renewal ASPD /// - shield penalty is applied /// - AGI has a greater factor in ASPD increase /// - there is a change in how skills/items give ASPD /// - some skill/item ASPD bonuses won't stack #define RENEWAL_ASPD #endif #endif // _CONFIG_RENEWAL_H_
  13. Did you mean src/map/atcommands.c? I just commented some code to make the "<@typo-command> is unknown command" to work. I don't remember which line is. I'm not home right now. Maybe I could check it out later. Here is the code I commented on the line 9917 located at src/map/atcommand.c to make the "<@typo-command> is unknown command" to work. but it seems that "<@command here>" still shows on public chat from normal players. //Grab the command information and check for the proper GM level required to use it or if the command exists info = get_atcommandinfo_byname(atcommand_checkalias(command + 1)); if (info == NULL) { //if( pc_get_group_level(sd) ) { // TODO: remove or replace with proper permission sprintf(output, msg_txt(sd,153), command); // "%s is Unknown Command." clif_displaymessage(fd, output); atcommand_get_suggestions(sd, command + 1, *message == atcommand_symbol); return true; // } else // return false; }
  14. What are you trying to do?
  15. As you can see the screenshot below, lionheart's account group_id is 0, but when I type something regards to admin commands, it shows on the public chat instead of showing "@monster is unknown command" compared to the "@typo-command" I made. What I want to happen is: A normal players with group_id 0 and no commands configured in conf/groups.conf will display as "@<command here> is Unknown Command". So how can I fix this issue? A little help from you guys is highly appreciated. Thank you!
  16. @ekoh hey. thank you for your specific guide there, it works like a charm!
  17. I used the launcher before, but I don't want my players exit the client just to switch to another account even I allowed them to dual log. I just want to remove that button to avoid client crash.
  18. Hello guys, This is my current gui of my costume tab: How can I make it like this? I am currently using 2013-08-07a RagExe Thanks for your help!
  19. Hello TS! Try this one: In your conf/char_athena.conf In your map_athena.conf In your conf/subnet_athena In your data/clientinfo.xml <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <servicetype>korea</servicetype> <servertype>sakray</servertype> <connection> <display>Ragnarok Online</display> <balloon></balloon> <desc>Ragnarok Online</desc> <address>127.0.0.1</address> <port>6900</port> <version>45</version> <langtype>0</langtype> <registrationweb></registrationweb> <aid> <admin></admin> </aid> <loading> <image>loading00.jpg</image> </loading> </connection> </clientinfo> All you have to do is replace the 127.0.0.1 into your current WAN / LAN IP. you can find your wan / lan ip address by doing these following steps: 1.) Click Start -> All Programs -> Accessories -> Command Prompt (or simply search cmd and hit enter) 2.) Type in "ipconfig" (without quotes) 3.) Find the line IPv4 Address and voila! There's your WAN / LAN IP! hehe. Let's say your IPv4 Address is 1.2.3.4, So your configurations will be: In your conf/char_athena.conf In your map_athena.conf In your conf/subnet_athena In your data/clientinfo.xml <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <servicetype>korea</servicetype> <servertype>sakray</servertype> <connection> <display>Ragnarok Online</display> <balloon></balloon> <desc>Ragnarok Online</desc> <address>1.2.3.4</address> <port>6900</port> <version>45</version> <langtype>0</langtype> <registrationweb></registrationweb> <aid> <admin></admin> </aid> <loading> <image>loading00.jpg</image> </loading> </connection> </clientinfo> Make sure that you and your friend's clientinfo.xml has the same configuration! otherwise, hmmmm! I'm just trying to be specific as I can. Hope that helps!
  20. nevermind, i already fixed it using the other drop sprite that looks like lupus/felinus sprite. thanks.
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