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kitty14

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Everything posted by kitty14

  1. hello about volcanic ash: Disperses volcanic ash into the air, causing volcanic ash status to all those struck. While affected by volcanic ash, you have your hit rate halved and skills have a 50% chance of failure. Additionally, while within the area fire attacks deal additional damage, demihuman targets have their defense reduced by 50%, and water property monsters will have their attack power and evasion lowered by 50%. The duration of volcanic ash status is increased with skill level. A maximum of 3 can be active at once. my concern is i want to lower/change it to "demihuman targets have their defense reduced by 20%, and water property monsters will have their attack power and evasion lowered by 20%." how to do this? or where? i tried checking in skill.c, battle.c and status.c i cant find the computation of the skill or even the "50" thing. please help me. thank you..
  2. Hello , I am using this script , however player is abusing >First player creates a lot of account to gain points, cuz even if they are in Idle or creating pub mode, they can still received points for 3 consecutive hours online event they are IDLE (Is there any way to make it once they are in Idle mode, they cant receive points even if they are online 12 hours. >Or is there any way to kick once they are idle in 5 minutes? if there is. How? please help me. thanks ! //===== Hourly Points Script ========================================= //===== By: ========================================================== //= GorthexTiger modified by Nibi //===== Current Version: ============================================= //= 1.0 //===== Compatible With: ============================================= //= Any eAthena Version //===== Description: ================================================= //= Get Points every successful hours of gameplay, you cannot get //= the points even if you miss a second or a minute. A player will //= get a very big bonus if they played 3 hours consecutively //= or without logging out of the game. If the player is vending //= the script will then stop. //===== Additional Comments: ========================================= //= You can modify the script to your liking. //= The default points is Kafrapoints change it anyway if you like. //= 1.1 = Check Chatting too //= 1.2 = 5 Minute Idle Check & @at/@autotrade check. //= 1.3 = Corrected the current balance line on 12 Hours Consecutive //==================================================================== - script hourlypoints -1,{ //--Start of the Script OnPCLoginEvent: addtimer .timer,"hourlypoints::OnPointGet"; end; OnPointGet: while(checkvending() >= 1 || checkchatting() == 1 || checkidle()>=.dlimit) { sleep2 .delay; if(.@mes$=="") dispbottom set(.@mes$,"The hourly points event haulted because you were vending, chatting, or idle."); } set #CASHPOINTS, #CASHPOINTS + .point_amt; dispbottom "You received "+.point_amt+" Cash points by staying ingame for 1 hour"; dispbottom "Current Balance = "+#CASHPOINTS+" Cash points"; set @consecutive_hour, @consecutive_hour + 1; //Check for 3 hours consecutive if(@consecutive_hour == 3) { set @consecutive_hour,0; set #CASHPOINTS, #CASHPOINTS + .cpoint_amt; dispbottom "You receive "+.cpoint_amt+" Cash points in playing for 3 consecutive hours"; dispbottom "Current Balance = "+#CASHPOINTS+" Cash points"; } addtimer .timer,"hourlypoints::OnPointGet"; end; OnInit: set .timer, 1000*60*60; //Timer in milliseconds. set .cpoint_amt, 50; //Points gained for consecutive time online. set .point_amt, 25; //Normal points gained. set .delay, 1000; //Delay for idle re-check check. set .dlimit, 60*5; //Stop points if afk greater then in seconds. }
  3. kitty14

    Volcanic Ash

    any developer who knows how?
  4. Hehehe. sorry guys, i already seen the guide, but i forgot what to google. im using client 2013 and i already added custom weapons, problem is i know that custom weapons has unique IDs "Weapontable.lub" , everything works fine weapon is showing up with normal attack, but when it comes to skills this will show up "The Skill cannot be used with this weapon" even though its a custom bow and im about to use arrow shower. cuz i remember you need to add the weapon id in a specific skill , i wonder what .txt is that? which folder? or better link me the guide.. thank you!..
  5. kitty14

    helpp!

    well if want you want to check the folder of the script simply go to npc folders you can check script_custom.conf if you want to enable some custom scripts ..
  6. kitty14

    helpp!

    https://rathena.org/wiki/Basic_Scripting
  7. Im Running renewal i did git stash && git pull && git stash pop just now and make clean and still the result
  8. kitty14

    Volcanic Ash

    Anyone knows how to reduce it to 20%?
  9. i did try to update on my back up. still got same error. /hmmm uhhmm. i have adelays source mod. does that affect?
  10. hello volcanic ash: Disperses volcanic ash into the air, causing volcanic ash status to all those struck. While affected by volcanic ash, you have your hit rate halved and skills have a 50% chance of failure. Additionally, while within the area fire attacks deal additional damage, demihuman targets have their defense reduced by 50%, and water property monsters will have their attack power and evasion lowered by 50%. The duration of volcanic ash status is increased with skill level. A maximum of 3 can be active at once. my concern is i want to lower it to change "demihuman targets have their defense reduced by 20%, and water property monsters will have their attack power and evasion lowered by 20%." how to do this? or where? i tried checking in skill.c, battle.c and status.c i cant find the computation of the skill or even the "50" thing. please help me. thank you..
  11. should i report this? or rathena already checking this? i did use the old one which is this - ele.hp = ele.max_hp = ele.max_hp * 5 * i / 100; - ele.sp = ele.max_sp = ele.max_sp * 5 * i / 100; but still got same warning
  12. hello! i did update my git just now, and after i recompiled it , this warning showed up. what does this mean? thank you! check image
  13. any one knows how to lessen the number of hits of AD? is it located in skill_db? please help. thank you!
  14. sorry . Rental npc >Per account >let player rent items with choices Mes "Hello, I can lend you god items for PVP and hunting for a month" (somethin like this) choices a. STR (compose of asprika, slipner, brynhild, STR jard , thana card and tao gunka) b. AGI (compose of asprika, slipner, brynhild, AGI jard , thana card and tao gunka) upto LUK (only the jard changes) this items are duplicate items and nonetradeable. >now the day before 1 month , ONNPCLOGIN will remind the player that "rental items will expire soon, please decard to avoid card lost" . or autodecard activativates (if there are cards inside the slot) and remove the item automatically. or is there anyway when rental items deleted the card in it will be just back in inventory?
  15. Hello! just wanna ask how to lower max hit of AD. currently AD does 10 hits I want to lower it to 5 or 6 hits. as well as how to lower there damages?.. thank you!
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