Hello , I am using this script , however player is abusing >First player creates a lot of account to gain points, cuz even if they are in Idle or creating pub mode, they can still received points for 3 consecutive hours online event they are IDLE (Is there any way to make it once they are in Idle mode, they cant receive points even if they are online 12 hours. >Or is there any way to kick once they are idle in 5 minutes? if there is. How? please help me. thanks !
//===== Hourly Points Script =========================================
//===== By: ==========================================================
//= GorthexTiger modified by Nibi
//===== Current Version: =============================================
//= 1.0
//===== Compatible With: =============================================
//= Any eAthena Version
//===== Description: =================================================
//= Get Points every successful hours of gameplay, you cannot get
//= the points even if you miss a second or a minute. A player will
//= get a very big bonus if they played 3 hours consecutively
//= or without logging out of the game. If the player is vending
//= the script will then stop.
//===== Additional Comments: =========================================
//= You can modify the script to your liking.
//= The default points is Kafrapoints change it anyway if you like.
//= 1.1 = Check Chatting too
//= 1.2 = 5 Minute Idle Check & @at/@autotrade check.
//= 1.3 = Corrected the current balance line on 12 Hours Consecutive
//====================================================================
- script hourlypoints -1,{
//--Start of the Script
OnPCLoginEvent:
addtimer .timer,"hourlypoints::OnPointGet";
end;
OnPointGet:
while(checkvending() >= 1 || checkchatting() == 1 || checkidle()>=.dlimit) {
sleep2 .delay;
if(.@mes$=="")
dispbottom set(.@mes$,"The hourly points event haulted because you were vending, chatting, or idle.");
}
set #CASHPOINTS, #CASHPOINTS + .point_amt;
dispbottom "You received "+.point_amt+" Cash points by staying ingame for 1 hour";
dispbottom "Current Balance = "+#CASHPOINTS+" Cash points";
set @consecutive_hour, @consecutive_hour + 1;
//Check for 3 hours consecutive
if(@consecutive_hour == 3) {
set @consecutive_hour,0;
set #CASHPOINTS, #CASHPOINTS + .cpoint_amt;
dispbottom "You receive "+.cpoint_amt+" Cash points in playing for 3 consecutive hours";
dispbottom "Current Balance = "+#CASHPOINTS+" Cash points";
}
addtimer .timer,"hourlypoints::OnPointGet";
end;
OnInit:
set .timer, 1000*60*60; //Timer in milliseconds.
set .cpoint_amt, 50; //Points gained for consecutive time online.
set .point_amt, 25; //Normal points gained.
set .delay, 1000; //Delay for idle re-check check.
set .dlimit, 60*5; //Stop points if afk greater then in seconds.
}