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Kozima

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  1. Can i request some MVP ladder Script with : - Top 30 Mvp Ladder - What monster they are killed like 30 Like - 3 Eddga - 2 osiris - 3 orc lord - 9 orc hero - GM LVL 80 can reset Please Help ^^ Thanks a lot
  2. This is Possible to make Script to Increase Skill damage?? Like Cross Impact Hunderd Spear Adoramus Warg Strike Dragon Breath and many more in all map , Like : Normal Map PVP Map and GVG Map please Help...!!
  3. that script , didn't work on my server
  4. Please me im using this script - script DOTAPVP -1,{ OnInit: // Config set .sound, 1; // soundeffect : 0 - disable, 1 - play soundeffect to all players on map, 2 - play soundeffect to an area around the killer, 3 - play soundeffect to killer only set .ownage, 2; // ownage announcement : 0 - disable, 1 - party owns, 2 - guild owns set .announce, 0; // make announce to : 0 - global, 1 - map set .announcemap, 1; // announce the map name in the announcement ? : 0 - off, 1 - on set .announcekill, 1; // announce who pawn who's head : 0 - off, 1- on set .msg_die, 0; // show message who kill you when die : 0 - off, 1- on set .msg_kill, 0; // show message you kill who when killed someone : 0 - off, 1- on set .gmnokill, 0; // GMs are not suppose to kill players. A GM with <this number> level or higher will do nothing. IF set to 60, GM60 and above kill any player will not get anything : 0 - off set .killingspree, 3; set .dominating, 4; set .megakill, 5; set .unstoppable, 6; set .wickedsick, 7; set .monsterkill, 8; set .godlike, 9; set .holyshit, 10; set .continue, 1; // after beyond-godlike, every <this number> kills will make announcement again set .owned, 5; // how many times the party/guild has to kill to announce ownage set .owncontinue, 1; // after ownage, every <this number> party/guild cumulative kills will make ownage announce again setarray .maptrigger$, // only these maps will trigger this script "all", // comment this line to only trigger this script on these listed maps "guild_vs1", "guild_vs2", "guild_vs3", "guild_vs4", "guild_vs5", "guild_vs2-1"; // anti-sit-killer system // a player must kill another player with this minimum <this number> level to get the announcement and in the ladder. // Otherwise only have streak ended announcement and killed player's streak reset. // Its possible for a level 1 novice to kill a level 55 player and he/she will still get in the ladder // but a level 55 kill a level 1 player will get nothing // 0 - off this system ( default is 55, pk setting ) set .lvltokill, 0; // when a player kill another same player <this number> times in a row, the player is warp back to save point. // and the player's streak and ownage count will deduct accordingly // 0 - off this system set .counttopunish, 6; // minimum level range to kill another player // eg. when set to 20, player level 99 needs to kill another player with minimum level of 79 to get announcement and increase the kill rank. // but a player with base level 50 kills a level 99 will also get the announcement // higher base level cannot kill lower level, but lower level can kill higher level // 0 - off this system set .minlvlrange, 0; // Config ends ------------------------------------------------------------------------------------------ // to prevent bug happen if ( .ownage < 0 || .ownage > 2 ) set .ownage, 0; if ( .announce < 0 || .announce > 1 ) set .announce,0; if ( .continue < 1 ) set .continue, 1; if ( .owncontinue < 1 ) set .owncontinue, 1; if ( .gmnokill <= 0 ) set .gmnokill, 100; if ( .lvltokill <= 1 ) set .lvltokill, 0; if ( .counttopunish <= 1 ) set .counttopunish, 0; set .maptriggersize, getarraysize(.maptrigger$); end; // script start OnPCKillEvent: if ( getgmlevel() >= .gmnokill ) end; getmapxy .@map$, .@x, .@y, 0; if ( .maptrigger$ != "all" ) { for ( set .@i, 0; .@i < .maptriggersize; set .@i, .@i +1 ) { if ( .@map$ == .maptrigger$[.@i] ) break; } if ( .@i == .maptriggersize ) end; } attachrid killedrid; if ( killerrid != getcharid(3) && ( .msg_die || .msg_kill ) ) { if ( .msg_die ) message strcharinfo(0),"You have been killed by "+ rid2name(killerrid); if ( .msg_kill ) message rid2name(killerrid),"You just killed "+ strcharinfo(0); } if ( @PlayersKilledStreak >= .holyshit ) set .@streakname$,"Beyond Godlike"; else if ( @PlayersKilledStreak >= .godlike ) set .@streakname$,"Godlike"; else if ( @PlayersKilledStreak >= .monsterkill ) set .@streakname$,"Monster Kill"; else if ( @PlayersKilledStreak >= .wickedsick ) set .@streakname$,"Wicked Sick"; else if ( @PlayersKilledStreak >= .unstoppable ) set .@streakname$,"Unstoppable"; else if ( @PlayersKilledStreak >= .megakill ) set .@streakname$,"Mega-kill"; else if ( @PlayersKilledStreak >= .dominating ) set .@streakname$,"Dominating"; else if ( @PlayersKilledStreak >= .killingspree ) set .@streakname$,"Killing Spree"; if ( @PlayersKilledStreak >= .killingspree && killerrid == getcharid(3) ) announce strcharinfo(0) +" has ended "+( (sex)?"him":"her" )+" own "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.announcemap)?("at "+ .@map$):""),16|.announce; else if ( @PlayersKilledStreak >= .killingspree ) announce rid2name(killerrid) +" has ended "+ strcharinfo(0) +"'s "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.announcemap)?("at "+ .@map$):""),16|.announce; else if ( .announcekill && killerrid != getcharid(3) ) announce rid2name(killerrid) +" has pawned "+ strcharinfo(0) +"'s head "+( (.announcemap)?("at "+ .@map$):""),16|.announce; set @PlayersKilledStreak,0; set @dota_multikills,0; if ( .ownage && getcharid(.ownage) ) { setd ".dotaown_"+ getcharid(.ownage), 0; set .@killedgroup, getcharid(.ownage); } if ( killerrid == getcharid(3) || baselevel < .lvltokill ) end; if ( .minlvlrange ) set .@killedlvl, baselevel; attachrid killerrid; if ( .minlvlrange && .@killedlvl + .minlvlrange < baselevel ) end; if ( .counttopunish ) { if ( @sitkillminute != gettime(2) ) { deletearray @sitkillid, 128; deletearray @sitkilltimes, 128; set @sitkillminute, gettime(2); } set .@sitkillsize, getarraysize(@sitkillid); for ( set .@i,0; .@i < .@sitkillsize; set .@i, .@i +1 ) { if ( @sitkillid[.@i] != killedrid ) continue; else { set @sitkilltimes[.@i], @sitkilltimes[.@i] +1 ; if ( @sitkilltimes[.@i] >= .counttopunish ) { warp "SavePoint",0,0; announce strcharinfo(0) +" , Stop killing "+ rid2name(killedrid) + " !!!",0; debugmes strcharinfo(0) +" is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] + " times"; logmes "is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] +" times"; set @PlayersKilledStreak, @PlayersKilledStreak +1 - .counttopunish; set PlayersKilled, PlayersKilled +1 - .counttopunish; if ( .ownage && getcharid(.ownage) ) setd ".dotaown_"+ getcharid(.ownage), getd(".dotaown_"+ getcharid(.ownage) ) +1 - .counttopunish; end; } break; } } if ( .@i == .@sitkillsize ) { set @sitkillid[.@i], killedrid; set @sitkilltimes[.@i], 1; } } set @PlayersKilledStreak, @PlayersKilledStreak + 1; set PlayersKilled, PlayersKilled + 1; if ( @PlayersKilledStreak == .killingspree ) setarray .@streakname$,"killingspree.wav","is on a KILLING SPREE","!"; else if ( @PlayersKilledStreak == .dominating ) setarray .@streakname$,"dominating.wav","is DOMINATING","!"; else if ( @PlayersKilledStreak == .megakill ) setarray .@streakname$,"megakill.wav","has a MEGA KILL","!"; else if ( @PlayersKilledStreak == .unstoppable ) setarray .@streakname$,"unstoppable.wav","is UNSTOPPABLE","!!"; else if ( @PlayersKilledStreak == .wickedsick ) setarray .@streakname$,"wickedsick.wav","is WICKED SICK","!!"; else if ( @PlayersKilledStreak == .monsterkill ) setarray .@streakname$,"monsterkill.wav","has a MONSTER KILL","!!"; else if ( @PlayersKilledStreak == .godlike ) setarray .@streakname$,"godlike.wav","is GODLIKE","!!!"; else if ( @PlayersKilledStreak >= .holyshit && ( (@PlayersKilledStreak - .holyshit) % .continue == 0 ) ) setarray .@streakname$,"holyshit.wav","is BEYOND GODLIKE",". Someone KILL "+( (sex)?"HIM":"HER" ) +"!!!!!!"; if ( .@streakname$[1] != "" ) { announce strcharinfo(0) +" "+ .@streakname$[1] +"["+ @PlayersKilledStreak +"] "+( (.announcemap)?("at "+ .@map$):"") + .@streakname$[2],16|.announce; if ( .sound == 1 ) soundeffectall .@streakname$[0],0,.@map$; else if ( .sound == 2 ) soundeffectall .@streakname$[0],0; else if ( .sound == 3 ) soundeffect .@streakname$[0],0; } set @dota_multikills, @dota_multikills + 1; deltimer "DOTAPVP::OnStreakReset"; addtimer 18000,"DOTAPVP::OnStreakReset"; if ( .ownage ) { set .@sideid, getcharid(.ownage); if ( .@sideid != .@killedgroup ) setd ".dotaown_"+ .@sideid, getd(".dotaown_"+ .@sideid ) + 1; } set .@dota_multikills, @dota_multikills; set .@origin, getcharid(3); sleep 1500; if ( .@sideid && .ownage && .@sideid != .@killedgroup && getd(".dotaown_"+ .@sideid) >= .owned && ( ( getd(".dotaown_"+ .@sideid) - .owned ) % .owncontinue == 0 ) ) { if ( .announce ) mapannounce .@map$, "The "+( (.ownage == 1)?"party":"guild" )+" ["+( (.ownage == 1)?getpartyname(.@sideid):getguildname(.@sideid) )+"] is OWNING["+ getd(".dotaown_"+ .@sideid) +"] !!!",16; else announce "The "+( (.ownage == 1)?"party":"guild" )+" ["+( (.ownage == 1)?getpartyname(.@sideid):getguildname(.@sideid) )+"] is OWNING["+ getd(".dotaown_"+ .@sideid) +"] !!!",16; if ( .sound == 1 ) soundeffectall "ownage.wav",0,.@map$; else if ( .sound == 2 ) soundeffectall "ownage.wav",0; else if ( .sound == 3 && attachrid(.@origin) ) soundeffect "ownage.wav",0; } sleep 1250; if ( !attachrid(.@origin) ) end; if ( .@dota_multikills == 2 ) { if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Double Kill !",16; else announce strcharinfo(0) +" just got a Double Kill !",16; if ( .sound == 1 ) soundeffectall "doublekill.wav",0,.@map$; else if ( .sound == 2 ) soundeffectall "doublekill.wav",0; else if ( .sound == 3 ) soundeffect "doublekill.wav",0; } else if ( .@dota_multikills == 3 ) { if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Triple Kill !!!",16; else announce strcharinfo(0) +" just got a Triple Kill !!!",16; if ( .sound == 1 ) soundeffectall "triplekill.wav",0,.@map$; else if ( .sound == 2 ) soundeffectall "triplekill.wav",0; else if ( .sound == 3 ) soundeffect "triplekill.wav",0; } else if ( .@dota_multikills == 4 ) { if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Ultra Kill !!!",16; else announce strcharinfo(0) +" just got a Ultra Kill !!!",16; if ( .sound == 1 ) soundeffectall "ultrakill.wav",0,.@map$; else if ( .sound == 2 ) soundeffectall "ultrakill.wav",0; else if ( .sound == 3 ) soundeffect "ultrakill.wav",0; } else if ( .@dota_multikills >= 5 ) { if ( .announce ) mapannounce .@map$, strcharinfo(0) +" is on a Rampage !!!",16; else announce strcharinfo(0) +" is on a Rampage !!!",16; if ( .sound == 1 ) soundeffectall "rampage.wav",0,.@map$; else if ( .sound == 2 ) soundeffectall "rampage.wav",0; else if ( .sound == 3 ) soundeffect "rampage.wav",0; } end; OnWhisperGlobal: dispbottom "Your current Streak : "+ @PlayersKilledStreak; dispbottom "Your total Kills : "+ PlayersKilled; if ( .ownage && getcharid(.ownage) ) dispbottom "Your "+( (.ownage ==1)?"party":"guild" )+" Own : "+ getd(".dotaown_"+ getcharid(.ownage) ); end; OnStreakReset: set @dota_multikills, 0; end; } but didn't effect on my server..
  5. who have this sprite? if you have, will you share to me ^^ Thanks a lot ^^ collection.7z
  6. doesn't effective no damage changed trunk/db/skill_damage_db.txt RK_HUNDREDSPEAR,1,15,50 // This means In Normal/PvP/GvG/BG maps. players deal +50% damage to other players with Hundred Spear. didn't have an effect, just same
  7. please help i want to add skill damage like : Hunderd Spear Increase more damage 50% Cross Impact Increase more damage 30% Feint Bomb Increase more damage 80% Cart termination Increase more damage 100% Please help i just edit the skill damage at trunk/db/skill_damage_db.txt and trunk/db/import/skill_damage_db.txt but didn't have effect please help me ^^
  8. where i can repleace that script?
  9. payon,159,117,5 script Refine Master 851,{ disable_items; if (countitem(6238) || countitem(6228) || countitem(6229) || countitem(6230) || countitem(6231) || countitem(6456)) set .@bWeaponUp,1; if (countitem(6239) || countitem(6232) || countitem(6233) || countitem(6234) || countitem(6235) || countitem(6457)) set .@bArmorUp,1; if (!.@bWeaponUp && !.@bArmorUp) { mes "[Refine Master]"; mes "Hello!"; mes "What's up?"; mes "I'm a specialist"; mes "for refining items,"; mes "but I don't work anymore."; next; switch(select("I'll go on my way.:Hmm... this makes me curious.")) { case 1: mes "[Refine Master]"; mes "Take care, adventurer."; close; case 2: mes "[Refine Master]"; mes "Actully, I sometimes provide refine services for adventurers with a ^006400Refine Ticket^000000..."; mes "Bye bye~!"; close; } } emotion e_gasp; mes "[Refine Master]"; mes "Greetings!"; mes "I can refine an item up to the ^006400same level as your ticket^000000."; mes "You don't have to worry! There's no chance of breaking your item."; next; if(select("I'll come back later.:Refine item with ticket.") == 1) { mes "[Refine Master]"; mes "Okay."; mes "You can come again later."; close; } mes "[Refine Master]"; mes "Which equipment would you like to refine?"; next; setarray .@position$[1],"Head upper","Armor","Left hand","Right hand","Robe","Shoes","Accessory 1","Accessory 2","Head middle","Head lower"; set .@menu$,""; for(set .@i,1; .@i<=10; set .@i,.@i+1) set .@menu$, .@menu$+((getequipisequiped(.@i))?getequipname(.@i):.@position$[.@i]+"- [Empty]")+":"; set .@part, select(.@menu$); if (!getequipisequiped(.@part)) { mes "[Refine Master]"; mes "You have to equip the item you want to refine."; close; } if (!getequipisenableref(.@part)) { emotion e_otl; mes "[Refine Master]"; mes "Oh, I'm sorry."; mes "This item is impossible to refine."; close; } switch(getequipweaponlv(.@part)) { default: case 0: setarray .@tickets[0],6457,6235,6234,6233,6232,6239; setarray .@levels[0],5,6,7,8,9,11; set .@type$,"Armor"; set .@check,.@bArmorUp; break; case 1: case 2: case 3: case 4: setarray .@tickets[0],6456,6231,6230,6229,6228,6238; setarray .@levels[0],5,6,7,8,9,11; set .@type$,"Weapon"; set .@check,.@bWeaponUp; break; } if (!.@check) { emotion e_dots; mes "[Refine Master]"; mes "If you want to refine this ^006400"+.@type$+"^000000, please come along with ^006400"+.@type$+" Refine Ticket^000000."; mes "See you later!"; close; } mes "[Refine Master]"; mes "Please choose which ^006400"+.@type$+" Refine Ticket^000000 you want to use."; next; set .@menu$,""; for(set .@i,0; .@i<getarraysize(.@tickets); set .@i,.@i+1) set .@menu$, .@menu$+getitemname(.@tickets[.@i])+":"; set .@select, select(.@menu$)-1; set .@ticket_lv, .@levels[.@select]; set .@ticket_id, .@tickets[.@select]; if (countitem(.@ticket_id) == 0) { emotion e_what; mes "[Refine Master]"; mes getitemname(.@ticket_id)+" is not in your inventory. Did you put it in your storage?"; mes "Please check again."; mes "See you later!"; close; } if (getequiprefinerycnt(.@part) >= .@ticket_lv) { emotion e_swt2; mes "[Refine Master]"; mes "^8B4513This item is already refined as much as your deed.^000000"; mes "Please come along with an item refined less than your ticket."; close; } mes "[Refine Master]"; mes "I'm going to refine ^006400"+getequipname(.@part)+"^8B4513 up to the +"+.@ticket_lv+" level^000000 with ^006400"+getitemname(.@ticket_id)+"^000000."; mes "May I proceed?"; next; if(select("No.:Yes.") == 1) { emotion e_dots; mes "[Refine Master]"; mes "Oh, you changed your mind."; mes "Ok."; mes "You can come back later."; close; } mes "[Refine Master]"; mes "Great."; mes "As you wish!"; mes "I have my own special way to refine..."; mes ".......ka boom!"; specialeffect EF_SUI_EXPLOSION; if (countitem(.@ticket_id)) delitem .@ticket_id,1; else { next; mes "Error!"; mes "Please report this."; close; } successrefitem .@part, .@ticket_lv; next; emotion e_ho; mes "[Refine Master]"; mes "Alright, here it is~"; mes "Well, ^0000FF"+strcharinfo(0)+"^000000!"; mes "Congratulations on your shining "+.@type$+"."; mes "You look GREAT!"; mes "Farewell~!"; close; } Please Help :If i refine my +7 shoes , it will be max refine + 10 like +7 shoes + 7 refine ticket = +14 please Help This Request : can all of you make the script only can refine +0 item?? if that item have a + , it can't be refined ???? thanks a lot
  10. http://rathena.org/board/topic/90741-how-to-make-combo-item/
  11. very very thanks anie ^^
  12. On Quest/Item Select On List Item On Preview Item
  13. http://puu.sh/6p13r.txt << My Headgear Quest Script http://puu.sh/6p118.txt << My Middle Quest Script http://puu.sh/6p154.txt << My Lower Quest Script Description : *BAHANQUEST = Quest Item *JUMLAH = How Many Quest Item need *REWARD = Get Item like this 7539,100,7227,100,1000000,"Zeny",2202,1; *100 Poring Coin *100 TCG Card *1.000.000 Zeny *1 Sunglasses [1]
  14. you must enter that code if you will do to fishing
  15. How to Change the Catch Rate Of this Fishing Script - script Fish -1,{ if (isequipped(2764)) && (isequipped(2775)){ specialeffect2 EF_BUBBLE; set .@fcast,15; if (isequipped(2550)) { //Fisher's_Muffler set .@fcast,.@fcast - 3; } if (isequipped(2443)) { //Fish_Shoes set .@fcast,.@fcast - 2; } progressbar "ffffff",.@fcast; if (rand(1,20) == 2) { getitem 6096,1; //Big Fish specialeffect EF_BUBBLE; mapannounce "brasilis","" + strcharinfo(0) + " has caught a Blue Fish!!!",bc_map,"0xff77ff"; end; } set .@rhea_ran,rand(1,70); if (.@rhea_ran < 20) { getitem 579,1; //Fresh Fish } else if (.@rhea_ran == 20) { getitem 908,1; //Spawn } else if (.@rhea_ran == 21) { getitem 909,1; //Jellopy } else if (.@rhea_ran == 22) { getitem 963,1; //Sharp_Scale } else if (.@rhea_ran == 23) { getitem 956,1; //Gill } else if (.@rhea_ran == 24) { getitem 6049,1; //Marlin } else if (.@rhea_ran == 25) { getitem 918,1; //Sticky_Webfoot } else if (.@rhea_ran == 26) { getitem 960,1; //Nipper } else if (.@rhea_ran == 27) { getitem 910,1; //Garlet } else if (.@rhea_ran == 28) { getitem 938,1; //Sticky_Mucus } else if ((.@rhea_ran > 28) && (.@rhea_ran < 40)) { getitem 624,1; //Rotten Fish } else { mes "Nothing was caught."; close; } if (rand(1,200) == 1) { getitem 2202,1; //Sunglasses mapannounce "brasilis","" + strcharinfo(0) + " has caught Sunglasses[1] !!",bc_map,"0x00ffff"; } if (rand(1,500) == 3) { getitem 7539,10; //Poring Coin mapannounce "brasilis","" + strcharinfo(0) + " has caught 10 Poring Coin!!",bc_map,"0x00ffff"; } if (rand(1,500) == 20) { getitem 7539,5; //Poring Coin mapannounce "brasilis","" + strcharinfo(0) + " has caught 5 Poring Coin!!",bc_map,"0x00ffff"; } if (rand(1,3000) == 30) { getitem 7539,1; //Poring coin mapannounce "brasilis","" + strcharinfo(0) + " has caught 1 Poring Coin!!",bc_map,"0x44ff44"; } if (rand(1,500) == 20) { getitem 7179,1; //Pods mapannounce "brasilis","" + strcharinfo(0) + " has caught 1 Proof Of Donation!!",bc_map,"0x00ffff"; } end; } else { mes "Fish are swimming in the water."; close; } } 2202 catch rate 3% 7179 catch rate 1% 6049 catch rate 3% 1 Poring Coin 30% 5 Poring Coin 10% 10 Poring Coin 5% and How to put this script to fishing Script Thanks For Helping ^^
  16. I need NPC Scrip Preview, with 3 Npc 1. Npc Quest Preview Headgear 2. Npc Quest Preview Middle 3. Npc Quest Preview Lower I hope all of you know what i mean Headgear Quest Middle Quest Lower Quest Can all of you give me ^^ , i need it , Thanks for Helping
  17. prontera,150,150,4 script Credit Changer 758,{ mes "[ Credit ]"; mes "What do you want?"; next; menu "TCG to Credit",tcg,"Credit to TCG",credit; tcg: mes "[ Credit ]"; mes "1TCG = 1 Pods"; if (countitem(7227)<1) goto NEPC; next; delitem 7227,1; //TCG Card ID getitem 7179,1; //Change This To Your Credit ID close; credit: mes "[ Credit ]"; mes "1 Pods = 1 TCG"; if (countitem(7179)<1) goto NEPC; next; delitem 7179,1; //Change This Tou Your Credit ID getitem 7227,1; //TCG ID close; NEPC: mes "[ Credit ]"; mes "Please Check Your Credit or TCG Card"; close; }
  18. Thanks Kido , AnieRuru and Patskie , i think http://rathena.org/board/topic/89818-how-to-make-a-customized-box/ work 100%
  19. i think thant script like this one
  20. 7948,Box,Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem2 "Tidal_Shoes",1,1,7,0,0,0,0,0; },{},{} it's not work.. T.T
  21. 7948,Box,Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} Can all of you give me a script for auto newbie item refiner Get Item from that box : Tidal Shoes +7 Wool Scarft +7 Orlean Server +7 Main Gaunche +7 Thanks For Helping ^^
  22. can all of you give me some msgstringtable.txt my msgstringtable.txt got error can't read misc skill like using horong card, lord knight seyren card , poison sopre card sorry for my bad english ^^
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