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kealzorz

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Everything posted by kealzorz

  1. It worked using the new accname/accessoryid with my stuff at the end. Thanks emistry. I think my accessoryid was messed up.
  2. Would it also fix custom items, I added one. I recompiled the accname/accessorid after deleting old lubs. Should I just add it to the end of a clean one? I followed the guide on the wiki and I get that error.
  3. 868 table index nil value. Any ideas? i think its accname http://www.mediafire.com/?b7gf06gm4cnqpvp
  4. I really like the survey script, is there anyway to make it so people could get rewards for the surveys, like you chose item, zeny, or exp? How would I add this? Also if they can do it with multiple characters, making it so that they could only do it once per ip or account.
  5. I fixed the problem where it comes from all items, it was because I didn't grab all the files from the renewawl english data thinking it'd all be renewal which I don't want because I want pre-renewawl, but forgot that only the descriptions were renewal, so I fixed all that, but custom items are still x's. Even ones that use real sprites.
  6. I'm using a 2012 client, I have the I have that .lub. Which grf? I have only rdata, and data.grf. Using data at the moment for clientinfo.xml
  7. All items, even official ones.
  8. Is there any way to change the server from renewal to classic, is there another trunk download or something, or is that no longer supported?
  9. set up a server, i have no problems getting in. My cousin with the same files has a problem where after he logins, selects server and gets to character select, nothing is there. Just the background of the loginscreen. Any ideas? 0 Quote MultiQuote Edit
  10. Thanks, I've tried, but I still couldn't' understand arrays, I'm going to use your script to learn.
  11. l'd learn more about the functions, but not really sure where to start, I've looked for guides, nothing. I'm not really sure where to start, but I'm interested in scripting. Also what I wanted it to be is that the NPC chooses a random item you must collect 'x' amount from a random list of items. then there will be another game after, and more games to get the hat
  12. So what I want to do is, after him explaining the items random, it'll tell him what his item is, what I don't know how to do it make it so it'll randomly choose from a list of items. Anyone know how to add this, or what commands/functions to use, also if you click it again it'll continue from the previous quest so you'll still need to collect those same 1-100 etc. items. thanks for any help prontera,156,145,4 script Hatsmith 480,{ mes "[^aa5500Roger the Hatsmith^000000]"; mes "Hi, I'm the Legendary Hatsmith Roger, how may I help you?"; next; switch(select("Play A Hat Game","Use A Hat Ticket","Just Wanted To Say Hi")) { case 1: mes "In the first game you must collect x of and etc. item."; mes "Usually between 1-100, the item will be chosen at random."; next; mes "Your item is "; close; case 2: mes "This option is not ready yet, sorry!"; close; case 3: mes "[" + strcharinfo(0) + "]"; mes "Hi, nice to meet you Mr. Hatsmith."; next; mes "[^aa5500Roger the Hatsmith^000000]"; mes "Nice to meet you too " + strcharinfo(0) + "."; close; } } I was thinking of using this, but not sure what else goes with it. set .rand, rand(1,100); bump
  13. Where in the other quests scrips do i find the flag so i can make it so you can't go to nameless, abyss, and other maps until you've finished the quest? Thanks for nay help
  14. I didn't modify it at all,l and it's quite an old one, although toastys warper works fine on it. its like 14967 or something eathena
  15. I get an error online line 459. It says "parse line needs ';'"
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