hello, sorry i was a little busy these days @_@
it worked for me, i believe that something on that item is misconfigured
11503,Siege_White_Potion,WoE White Potion,0,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(400,500),0; getitem2 "Tidal_Shoes",1,1,7,0,0,0,0,0; },{},{}
I used a siege white potion to test it and it worked perfectly
let's see huh try with this:
7948,Box,Box,,0,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem2 "Tidal_Shoes",1,1,7,0,0,0,0,0; },{},{}
I just added this
,0,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,
that will make your item "Box" "7948" consumable
it should work
Edit:
For the npc, that line isn't working or it is? try this one
switch(select("Swordsman:Magician:Archer:Acolyte:Merchant:Thief:Super Novice:Taekwon:Ninja")) {
o wait lol
as far as i know, your npc should be like this, try to switch with this:
case 1:
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
close;
case 2:
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
close;
case 3:
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
close;
case 4:
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
close;
case 5:
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
close;
case 6:
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
getitem2 7227,1,1,7,0,0,0,0,0;
close;
}
return;
}
just added spaces