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Posts posted by Dev Blaze
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Anyone help me how to fix this bug?! when i equipped shield the damage of the monster became 1 only bug? im using PRE-RE
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thanks i will try later
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@hendra814 Is there any option using 2012 client or 2013 old creation character??
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Hello,
Can i ask what client version need character creation like the image below
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Hello anyone help me.. i disbled normal cards already ,
my question posible changes only MVP and Miniboss cards only? credits script Euphy thanks
MVP cards and MINI boss card and if they trade Rare boss card points is different from the original 5 point each mvp to 10points please help me thank you in advance.
Quote//===== rAthena Script =======================================
//= Card Trader
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
//= 1.1
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= Exchange cards for points.
//============================================================prontera,164,168,3 script Card Trader 90,{
mes "[ Card Trader ]";
mes "Hi, "+strcharinfo(0)+"!";
mes "What can I do for you?";
next;
switch(select(" > Information: > Trade in cards: > Point shop (^0055FF"+getd(.Points$)+"^000000): > Leave")) {
case 1:
mes "[ Card Trader ]";
mes "Do you find that you've got";
mes "useless cards lying around?";
mes "I'll be glad to take them off";
mes "your hands!";
next;
mes "[ Card Trader ]";
mes "I'll give you ^0055FF"+.Points[0]+" Point"+((.Points[0] == 1)?"":"s")+"^000000 for each";
mes "card you give me, and";
mes "^0055FF"+.Points[1]+" Points^000000 for MVP cards.";
mes "You can trade those points";
mes "for items later on.";
mes "How does that sound?";
emotion e_cash;
close;
case 2:
mes "[ Card Trader ]";
mes "Select the cards you";
mes "want to trade in.";
if (.Level) {
mes " ";
mes "They must be dropped";
mes "by monsters of level";
mes .Level+" and above.";
}
deletearray @sold_nameid[0],getarraysize(@sold_nameid);
callshop "card_shop",2;
npcshopattach "card_shop";
end;
case 3:
mes "[ Card Trader ]";
mes "You have ^0055FF"+getd(.Points$)+"^000000 Point"+((getd(.Points$) == 1)?".":"s.");
callshop "card_shop",1;
npcshopattach "card_shop";
end;
case 4:
mes "[ Card Trader ]";
mes "*yawn*";
mes "See you later!";
emotion e_yawn;
close;
}OnSellItem:
mes "Cards to sell:";
mes "-----------------------------------";
for(set .@i,0; .@i<getarraysize(@sold_nameid); set .@i,.@i+1)
if (@sold_nameid[.@i] > 4000 && @sold_nameid[.@i] < 4700) {
set .@mvp, compare(.MVP$,""+@sold_nameid[.@i]);
if (!.@mvp) {
continue;
}
set .@card_id[getarraysize(.@card_id)], @sold_nameid[.@i];
set .@card_amt[getarraysize(.@card_amt)], @sold_quantity[.@i];
mes ((.@mvp)?" ^FF0000":" ^777777")+@sold_quantity[.@i]+"x "+getitemname(@sold_nameid[.@i])+"^000000";
set .@card_total, .@card_total+(@sold_quantity[.@i]*((.@mvp)?.Points[1]:.Points[0]));
}
deletearray @sold_nameid[0], getarraysize(@sold_nameid);
deletearray @sold_quantity[0], getarraysize(@sold_quantity);
if (!.@card_id) {
mes " ^777777(none)^000000";
emotion e_swt;
next;
close;
}
mes " ";
mes "---------- Total: ^0055FF"+.@card_total+" pt.^000000 -------";
next;
if(select(" > ^0055FFComplete trade...^000000: > ^777777Cancel^000000") == 2) {
mes "[ Card Trader ]";
mes "Oh, okay...";
emotion e_hmm;
close;
}
for(set .@i,0; .@i<getarraysize(.@card_id); set .@i,.@i+1)
delitem .@card_id[.@i],.@card_amt[.@i];
setd .Points$, getd(.Points$)+.@card_total;
mes "[ Card Trader ]";
mes "All done!";
emotion e_ho;
close;OnBuyItem:
for(set .@i,0; .@i<getarraysize(@bought_nameid); set .@i,.@i+1)
for(set .@j,0; .@j<getarraysize(.Shop); set .@j,.@j+2)
if (@bought_nameid[.@i] == .Shop[.@j]) {
set .@cost, .@cost+(.Shop[.@j+1]*@bought_quantity[.@i]);
break;
}
if (.@cost > getd(.Points$)) {
mes "[ Card Trader ]";
mes "You don't have enough Points.";
emotion e_omg;
}
else {
mes "Items purchased:";
mes "-----------------------------------";
for(set .@i,0; .@i<getarraysize(@bought_nameid); set .@i,.@i+1) {
getitem @bought_nameid[.@i], @bought_quantity[.@i];
mes " ^777777"+@bought_quantity[.@i]+"x "+getitemname(@bought_nameid[.@i])+"^000000";
}
mes " ";
mes "---------- Total: ^0055FF"+.@cost+" pt.^000000 -------";
setd .Points$, getd(.Points$)-.@cost;
emotion e_cash;
}
deletearray @bought_nameid[0], getarraysize(@bought_nameid);
deletearray @bought_quantity[0], getarraysize(@bought_quantity);
close;OnInit:
set .Level,0; // Minimum monster level to trade corresponding cards.
set .Points$,"#Card_Points"; // Variable to store points.
setarray .Shop[0], // Card Shop items: <ID>,<point cost>
14508,10,616,10;
setarray .Points[0],1,100; // Points per <normal card>,<MVP card>
set .MVP$, // List of MVP cards.
"4121,4123,4128,4131,4132,4134,4135,4137,4143,4144,4145,4146,4147,4148,4168,4236,"+
"4241,4263,4276,4302,4305,4318,4324,4330,4342,4357,4359,4361,4363,4365,4399,4403,4407";
npcshopdelitem "card_shop",909;
for(set .@i,0; .@i<getarraysize(.Shop); set .@i,.@i+2)
npcshopadditem "card_shop",.Shop[.@i],.Shop[.@i+1];
end;
}
- shop card_shop -1,909:-1 -
thanks Aureon
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Hello can i ask how to add hourly points (will not work for people vending/auto-trading) script link https://pastebin.com/ry0JJp6U credit Emistry
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- script hourly_point_main -1,{
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OnInit:
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.npc_name$ = strnpcinfo(3);
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bindatcmd "check",.npc_name$+"::OnAtcommand";
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end;
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OnAtcommand:
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dispbottom "Accumulated "+#daily_minute_count;
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end;
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OnUpdate:
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#daily_minute_count++;
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deltimer .npc_name$+"::OnUpdate";
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dispbottom "Accumulated "+#daily_minute_count+" minute(s)";
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switch ( #daily_minute_count ) {
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default:
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break;
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case 60: // 60 minutes
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#CASHPOINT += 1;
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getitem 512,1;
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break;
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case 120: // 120 minutes
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#CASHPOINT += 2;
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getitem 512,2;
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break;
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case 180: // 180 minutes
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#CASHPOINT += 3;
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getitem 512,3;
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break;
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case 240: // 240 minutes
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#CASHPOINT += 4;
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getitem 512,4;
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break;
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case 300: // 300 minutes
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#CASHPOINT += 5;
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getitem 512,6;
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break;
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case 360: // 360 minutes
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#CASHPOINT += 6;
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getitem 512,7;
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break;
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case 420: // 420 minutes
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#CASHPOINT += 7;
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getitem 512,8;
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break;
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case 480: // 480 minutes
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#CASHPOINT += 8;
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getitem 512,9;
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#daily_minute_count = 0; // reset.
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break;
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}
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OnPCLoginEvent:
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addtimer ( 60 * 1000 ), .npc_name$+"::OnUpdate";
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end;
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}
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2 hours ago, M4karov said:
+1
I agree much better clean and white
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Fixed Im using hex editor i already i solved it thanks again cyro
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@Cyro i changed already nothing hanppen can you please specify what line im using c++
uploaded check my files
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Hello can i ask where i can change this langauge thanks im using 2013-12-23cRagexe
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12 minutes ago, Rynbef said:
This simple script works fine:
- script HorlyPoints -1,{ OnInit: end; OnMinute01: query_sql("SELECT `account_id` FROM `char` WHERE `online`='1'",.@accid); for(set .@i,0; .@i<getarraysize(.@accid); .@i++){ attachrid(.@accid[.@i]); if(!getstatus(SC_JAILED)){ if (!checkvending() && !checkchatting() && !checkidle()){ dispbottom "[Hourly Point]: You've received a point."; getitem xxx,1; } } detachrid; } end; }
Rynbef~
Hello Rynbef~
Allows players who afk and pubbing to gain points except players who use @autotrade or Vending
if (!checkvending() && !checkchatting() && !checkidle()){ <------------------------ This line
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On 3/5/2017 at 1:07 PM, Skorm said:
...
- script hourly_point_main -1,{ OnInit: .max_hour = 5; .duration = 3600; .npc_name$ = strnpcinfo(3); bindatcmd "hourly", .npc_name$ + "::OnCheck"; end; OnClock0000: deletearray $@hourly_tick; OnUpdate: .@aid = getcharid(3) & 0xFFFF; deltimer .npc_name$+"::OnUpdate"; $@hourly_ticks[.@aid]++; #reward += $@hourly_ticks[.@aid] * 10; OnPCLoginEvent: .@aid = getcharid(3) & 0xFFFF; if ( $@hourly_ticks[.@aid] < .max_hour ) { @timer = gettimetick(2) + .duration; addtimer ( .duration * 1000 ), .npc_name$+"::OnUpdate"; } else { dispbottom "[ Hourly Rewards ] You've reached the daily maximum of "+.max_hour+" hours played, well done!",0x9ae2d7; end; } if ( #reward && $@hourly_ticks[.@aid] ) dispbottom "[ Hourly Rewards ] " + $@hourly_ticks[.@aid] + "/" + .max_hour + " hours played, "+#reward+" point(s)!",0x9ae2d7; end; OnCheck: .@min = (@timer - gettimetick(2))/60; .@sec = (@timer - gettimetick(2))%60; dispbottom "[ Hourly Rewards ] Your next reward will be achieved in " + ((.@min)? "[ " + .@min + " ] minute" + ((.@min > 1)?"s":""):"") + ((.@min && .@sec)? " and ":"") + ((.@sec)? "[ " + .@sec + " ] second" + ((.@sec > 1)?"s":""):"") + "!",0x9ae2d7; end; }
Question Allows players who afk and pubbing to gain points except players who use @autotrade or Vending I see this script any one help me??
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Allows players who afk and pubbing to gain points except players who use @autotrade or Vending I see this script any one help me
- script hourly_point_main -1,{ OnInit: .max_hour = 5; .duration = 3600; .npc_name$ = strnpcinfo(3); bindatcmd "hourly", .npc_name$ + "::OnCheck"; end; OnClock0000: query_sql( "DELETE FROM acc_reg_num` WHERE `key` = '#daily_hour_count' AND `account_id` IN ( SELECT `account_id` FROM `char` WHERE `login` = 0 GROUP BY `account_id` ) " ); addrid(0); #daily_hour_count = -1; OnUpdate: deltimer .npc_name$+"::OnUpdate"; #daily_hour_count++; switch ( #daily_hour_count ) { case 1: #KAFRAPOINTS += 1; getitem 512,1; break; case 2: #KAFRAPOINTS += 2; getitem 512,2; break; case 3: #KAFRAPOINTS += 3; getitem 512,3; break; case 4: #KAFRAPOINTS += 4; getitem 512,4; break; case 5: #KAFRAPOINTS += 5; getitem 512,6; break; default: break; } OnPCLoginEvent: if ( #daily_hour_count < .max_hour ) { @timer = gettimetick(2) + .duration; addtimer ( .duration * 1000 ), .npc_name$+"::OnUpdate"; } if ( #daily_hour_count ) dispbottom "[ Hourly Rewards ] " + #daily_hour_count + "/" + .max_hour + " hour" + ((#daily_hour_count > 1)?"s":"") + " played!",0x9ae2d7; end; OnCheck: .@min = (@timer - gettimetick(2))/60; .@sec = (@timer - gettimetick(2))%60; dispbottom "[ Hourly Rewards ] Your next reward will be achieved in " + ((.@min)? "[ " + .@min + " ] minute" + ((.@min > 1)?"s":""):"") + ((.@min && .@sec)? " and ":"") + ((.@sec)? "[ " + .@sec + " ] second" + ((.@sec > 1)?"s":""):"") + "!",0x9ae2d7; end; }
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hello chibi can you explain what do i need to change??
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hello how to adjust the Size of SA_LANDPROTECTOR ???
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anyone have a Script VIP account system? how to add this script?
85% HP and SP restoration when respawn
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anyone have a Script VIP account system? how to add this script?
85% HP and SP restoration when respawn
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On 10/20/2013 at 9:23 PM, Capuche said:
- script gvubhnji -1,{
OnNPCKillEvent:
if( getmonsterinfo(killedrid, 21) & 0x0020 ) {
if( getmonsterinfo(killedrid, 22) )
.@R = rand( 100, 500 );//-- MVP
else
.@R = rand( 50, 150 );//-- MINIBOSS
}
else
.@R = rand( 10,100 );//-- normal monster
#CASHPOINTS = #CASHPOINTS + .@R;
dispbottom "Gained : "+ .@R +" points. Total : "+ #CASHPOINTS +" points.";
end;
}
capuche how to include 1 party in your script??
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- script MVPPOINTS -1,{ OnNpcKillEvent: if( killedrid && ( getmonsterinfo(killedrid, 21) & 0x0020 ) && ( killedrid <= 3000 ) ) { if( getmonsterinfo(killedrid, 22) ) .@R = rand( 1, 10 );//-- MVP #MVPPOINTS = #MVPPOINTS + .@R; set .@party_id,getcharid(1); if( !.@party_id ){ set #MVPPOINTS,#MVPPOINTS + .@R; dispbottom "Gained "+.@R+" points."; }else{ getpartymember getcharid(1), 1; getpartymember getcharid(1), 2; for ( .@i = 0; .@i < $@partymembercount; .@i++ ) { if ( isloggedin( $@partymemberaid[.@i], $@partymembercid[.@i] ) ) { // what happens if someone in the party member is offline =/ .@partymemberaid[.@c] = $@partymemberaid[.@i]; .@c++; } } announce "Party ["+ strcharinfo(1) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" at "+ strcharinfo(3), 0; dispbottom "Gained : "+ .@R +" points. Total : "+ #MVPPOINTS +" points."; } announce "[ Player ] "+strcharinfo(0)+" has killed [ "+getmonsterinfo(killedrid,0)+" ] at the map of [ "+strcharinfo(3)+" ]",0, 0x47EEAC; dispbottom "Gained : "+ .@R +" points. Total : "+ #MVPPOINTS +" points."; } } end; }
Party points not working help me thanks
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7 minutes ago, chibikyle said:
restart_hp_rate: 50
restart_sp_rate: 50
I did already MR Chibi same nothing happen still 1HP
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6 minutes ago, Chaos92 said:
which revision was that ? o.O
change 0 to 1I tried more >.< nothing happen still 1HP when i respawned
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1 minute ago, Chaos92 said:
why didnt u just set the restart hp and sp rate ?
and... i think if restart respawn rate = 0, thats mean player will respawn with 1hp total
so change the script HP == 1 maybe ?
Hi sir i setup already but still nothing happen when i respawn i refer to this issue click LINK
99 Def or Items bug
in Database Support
Posted
Fixed thanks emistry already resolved you can close this thread...