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Normynator

Developer
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Posts posted by Normynator

  1. Disclaimer: This code is far from being good! It’s just quick and dirty to have some fun and play around a bit!

    Sooo here it is: https://github.com/Normynator/Mana
    You probably have to change the hardcoded paths and this and that but the code itself should give you a hint.

    injection_test has my own dll code
    launcher_test has the code which injects the dll into the exe.

     

    Have fun and good luck!

  2. If you compute the delay before the buffing then the „lock“ is not needed, since the delay is handling that. The problem is that current implementation is calculating the delay after buffing, which I think results in running the script twice before the delay does what it should do. 

    • Upvote 1
  3. Well you would need a setup tool which is open source to change it as you wish.

    I checked OPEN Setup but seems like its not OPEN source (atleast i didnt find a repo).

    So you probably have to write your own setup tool xD

  4. The script requires an item id not a string with a Name.

    Also does this not simplify the scripts, it makes it unclean.

    So instead of .@material = „Mega-Elunium“ (and the other possibility) you should keep the orignal part and just save the choice and use it later to display the text you want.

    But again, this isnt making the script simpler.

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