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Start_

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Posts posted by Start_

  1. Correct formula for Apple Juice

    1.)

    setarray .formula_applie_juice[0],713,507,512,512;

     

    2.) Use OnSellItem: (4 times or 1 time in sell order) (Store it as Character variables)

     

    3.) Compare variable 1 2 3 4 to array[0] [1] [2] [3]

     

    I think that's it.

     

    ---

    I had done 50,000 Items that can be craft with 5 material (Different amount each recipes) before.

    You can find it here but it's Thai language https://github.com/kaninhot004/rathena/blob/7ce92c2097110b251bd8872740fd8dc731c6d1ab/npc/team_craft/craft.txt

    Commit: https://github.com/kaninhot004/rathena/commit/98f137b681235f423d7d277e624b851468da4227

    • MVP 1
  2. 1 hour ago, enjoyablycraving said:

    This is probably something someone has already figured out, but..

    Confirmed - binkw32.dll in the (modern) client is literally for displaying the intro video from the RO Alpha


    Amazingly, the RO Clients which contain binkw32 (which even includes euRO as of 10/10/2021) contain leftover code which was intended for displaying an introductory video before the client loaded which originally showed a promo-like video (https://www.youtube.com/watch?v=QQxNqAG9wUE) and still exists to this day - a literal carrying forward of an Alpha feature. 

    The code still exists within the client to display the videos, but if the video does not exist and there is not a registry key set, RO will skip forwards to the login screen. With a little client trickery (Tech speak: changing a JNZ to a JZ call in a function calling BinkOpen()), the client can be made to always display the startup video, although it will display it with weird scaling which presumably was specific to the RO intro video. 

    The client looks for an opening video called "openning.bik", which originally was the video above. We managed to replace the video after patching the EXE with the generic LucasArts BIK video, and Ragnarok opened up (albeit minimised) and displayed the video, and also played the sound. Unbelievable. 

    Here's an image of the ragnarok client loading an introduction video from a LucasArts game. The sound also works.

    ro_showing_intro_video.jpg

    Nice, I remember my first day playing RO. I saw a great intro and I miss it.

    Also it's good to hear you can replace it.

  3. 24 minutes ago, Ryoma27 said:

    i'm using 2021-11-17rag exe, will this worked even theres no http emblem patch?

    For 4th classes -> Just use latest rAthena. They're already merge 4CrAM into rAthena.

    ---

    For guild emblem -> You need to research how to pull from other branch into your current branch. (Git)

    Example: 

    git pull https://github.com/vstumpf/rathena.git feature/webservice

    After merged guild emblem -> You need to

    1.) Import required .sql files for guild emblem.

    2.) Config inter_athena for guild emblem.

    3.) Config ExternalSettings_kr.lub for guild emblem. (See screenshot)

    ex.JPG.8414935cec3171e62249314b4205afae.JPG

     

    4.) For linux -> This is my used commands. (Execute it on server directory) (If anyone knew correct commands please post it.)

    ./configure --enable-web-service
    
    cmake -G"Unix Makefiles" -DALLOW_SAME_DIRECTORY=ON -DINSTALL_TO_SOURCE=ON -DCMAKE_BUILD_TYPE=RelWithDebInfo ..
    
    cmake -DENABLE_WEB_SERVER=ON
    
    make clean && make server

    5.) For linux -> Added webserver to chmod

    chmod a+x login-server && chmod a+x char-server && chmod a+x map-server && chmod a+x web-server && chmod a+x athena-start
    
    ./athena-start start

    If it doesn't work please check out firewall and some other requirements from Secret's and vstumpf's.

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