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kamikaze666

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Everything posted by kamikaze666

  1. well i wont say that it doesn't work for windows 7 64 bit OS because i can very much convert .lua to .lub but these 3 files arent converting at all, also i have tried with multiple .lua files works flawlessly on "Windows 7 64 bit" except these files
  2. make sure u select weediffgenerator from the dropdown in patch engine
  3. uhh how will tortoise SVN help you with Shin DIFF? with Shin DIFF you make the client provided you have the right Ragexe (http://supportmii.com/ro1/Clients/) prior steps you need to understand before patching a client 1) idea about compiling using visual studio (because you will need to edit mmo.h located in "your svn"\src\common\mmo.h "#define PACKETVER 20120410" 2) basic conf info which you can get it from rathena wiki 3) after you have made the basic edits open Shin's DIFF patcher and select the type [uI] Custom Window title and enter your name
  4. if the text is in RED that means u cant delete ur character now, if the text is in BLUE click on the del button again to delete the character, by default the email is [email protected], also in your clientinfo change your langtype to 10
  5. not working on my end script is throwing error Earlier (No error) menu "Last Warp ^777777["+lastwarp$+"]^000000",-, " ~ Shopping",Shopping, " ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons, " ~ Guild Castles",Castles, " ~ Special Areas",Special; if (lastwarp$ == "") dispbottom "You have not warped anywhere yet."; else warp lastwarp$,lastwarpx,lastwarpy; close; After Save Point (script changes) menu "Last Warp ^777777["+lastwarp$+"]^000000",-," ~ Save",Save, " ~ Shopping",Shopping, " ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons, " ~ Guild Castles",Castles, " ~ Special Areas",Special; if (lastwarp$ == "") dispbottom "You have not warped anywhere yet."; else warp lastwarp$,lastwarpx,lastwarpy; close; Save: getmapxy(.@map$,.@x,.@y,0); savepoint .@map$,.@x,.@y; dispbottom "Save point changed."; close; Error [Error]: [Status]: Loading NPC file: npc/pre-re/mobs/dungeons/gefenia.txt script error on npc/custom/warper.txt line 21 [Status]: Loading NPC file: npc/pre-re/mobs/dungeons/glastheim.txt need '(' [Status]: Loading NPC file: npc/pre-re/mobs/dungeons/gld_dun.txt 16 : [Status]: Loading NPC file: npc/pre-re/mobs/dungeons/gld_dunSE.txt 17 : // -------------------------------------------------- [Status]: Loading NPC file: npc/pre-re/mobs/dungeons/gon_dun.txt 18 : // Main Menu: [Status]: Loading NPC file: npc/pre-re/mobs/dungeons/ice_dun.txt 19 : // -------------------------------------------------- [Status]: Loading NPC file: npc/pre-re/mobs/dungeons/in_sphinx.txt 20 : [Status]: Loading NPC file: npc/pre-re/mobs/dungeons/iz_dun.txt * 21 : menu "Last Warp ^777777["+lastwarp$+"]^000000",-," ~ Save",Save',' [Status]: Loading NPC file: npc/pre-re/mobs/dungeons/juperos.txt 22 : " ~ Shopping",Shopping, " ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons, [Status]: Loading NPC file: npc/pre-re/mobs/dungeons/kh_dun.txt 23 : " ~ Guild Castles",Castles, " ~ Special Areas",Special; [Status]: Loading NPC file: npc/pre-re/mobs/dungeons/lhz_dun.txt 24 : if (lastwarp$ == "") dispbottom "You have not warped anywhere yet."; [Status]: Loading NPC file: npc/pre-re/mobs/dungeons/lou_dun.txt 25 : else warp lastwarp$,lastwarpx,lastwarpy; [Status]: Loading NPC file: npc/pre-re/mobs/dungeons/mag_dun.txt 26 : close;
  6. the issue is resolved, i had forgotten about the dropall command >.<, and thanks for that extra info Capuche.
  7. i will have to recompile in that case, will let you know the status then
  8. there is no problem with your viewID's the item is already been showned. but not in Equipment view. try to change your client into this. 2011-01-05. http://supportmii.com/ro1/Clients/ i am using 2012-04-10a
  9. which DIFF should i be loading then? the custom Headgear view id i guess is for item_db2.. right?, while these ids are from item_db.sql
  10. Hey all, i tried equipping the following machomanglass_T (19504) cigarette_T (19505) these items came with the item_db SVN 17019 and this is what i get when i equip it http://www.freeimagehosting.net/o7sp1 i have already tried the unequip script with no result EDIT: had forgotten about the drop all command, also didnt check the costume tab, >.< my mistake
  11. Hey guys i was wondering if there is a way to change the attack of the mercenary summoned from the merc scrolls
  12. Client Version: 2012-04-10a The conf folder a) in packet_athena.conf i saw the following socket_max_client_packet: 24576 now i want a max inventory of 200, storage capacity of 1000, guild storage capacity of 1000, and Cart storage(MAX_CART) capacity of 200, this is almost 50-100% boost from the default numbers that came with SVN(rAthena17019), so to what number should i change the "socket_max_client_packet" to, so that the client doesn't have a problem. also i didn't see a DIFF loaded in 2012-04-10a client that suggested support of larger packet.. currently these numbers are at default i.e. storage and gstorage at 600, max cart and inventory at 100 battle.conf vit_penalty_type: 1 this wasn't there earlier so i have no understanding how much % defense (soft + hard) would get affected by manipulating this number? the same goes for the FLEE penalty // Type of penalty that is applied to FLEE when more than agi_penalty_count monsters are targetting player // 0 = no penalty is applied // 1 = agi_penalty_num is reduced from FLEE as a % // 2 = agi_penalty_num is reduced from FLEE as an exact amount agi_penalty_type: 1 // When agi penalty is enabled, to whom it should apply to? (Note 3) // By default, only players get the penalty. agi_penalty_target: 1 // Amount of enemies required to be targetting player before FLEE begins to be penalized agi_penalty_count: 3 // Amount of FLEE penalized per each attacking monster more than agi_penalty_count agi_penalty_num: 10 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- again this was a googly :S // Use alternate method of DEF calculation for physical attacks. // With 0, disabled (use normal def% reduction with further def2 reduction) // At 1 or more defense is substraction of (DEF* value). // eg: 10 + 50 def becomes 0 + (10*type + 50) weapon_defense_type: 0 //MDEF‚same as above....(MDEF*value) magic_defense_type: 0 c) player.conf the cart weight never exceeds 62500 no matter what number i set it to.. need help
  13. hey guys i used a precompiled SVN from here and i leveled my novice to GX, but when i looked at my stat points i was surprised to see only 2.5k st points, i would appreciate if anyone can atleast tell why this is so? Base level 150 Job level 50 EDIT: nvm i wasnt aware of this table, also disabling renewal works
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