kamikaze666
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Everything posted by kamikaze666
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another easier way i found 1) get JOCR 2) Take screengrabs and copy the text from the screenshots using JOCR 3) paste it into Notepad++ 4) in Notepad++ click on Encoding>Character Sets> Korean> Windows 949 5) Voila your gibberish text is now converted in Korean 6) head over to translate.google.com and start translating.... Note: just make sure you copy all the korean text in a single notepad then save a copy of it before converting it into korean then proceed from step 4
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7 Rarity of an Items (Dota 2 Inspired)
kamikaze666 replied to irawrsilentpls's topic in Source Discussion
if you are concerned by color then why not duplicate the same sprite and recolor it? you can make changes to SQL and data/num text files as far as names are concerned check this out -
Request for some translations on msgstringtable.txt
kamikaze666 replied to SilverMayCry's question in Client Requests
did some translation, let me know if any mistakes are there translated 2012-07-16a msgstringtable.txt -
Can you please guide me how to add a nomobloot mapflag on @tower 1-2 sample lines will do. thanks in \rAthena\npc\mapflag there is a text file noloot.txt just add the mapflags for 1@tower till 6@tower for nomobloot here's the description of it
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in the item script
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New error in cash shop, the item that i have equipped is via using the command @item and not from cashdb, in cash shop it appears as an unknown item which "cannot" be purchased
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whats the problem?? you already have what you want
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Modify server broadcast for rare drops
kamikaze666 replied to Talaysen's question in Source Requests
yes -
Modify server broadcast for rare drops
kamikaze666 replied to Talaysen's question in Source Requests
no problem at my end in compiling -
EDIT: cashdb issue resolved just had to restart the server >.< but now facing a new issue i noticed in my shadow chaser when i equip a blade or any sword items my attack increases but when i equip any bows the attack gets halved any particular reason for it?
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This is how the current window looks like also i am not able to level beyond 99 when the max level on my server is 500/130 item_cash_db.txt my equipment is also appearing as unknown item when i have inserted all my custom files in itemInfo.lua, for some reason though its not converting to .lub....
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replaced the basic interface and the other files with that of data v4 still the security window is showing korean chars
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mmo.h is defaulted to 20120410 btw i am connecting now but also getting disconnected and is the blevel capped at 99? heres the error
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SVN: 17400 My Packet DB version 30 Server monitor map server shows the following
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i am getting an error on the map server, attached is the dump of Map Server from server monitor SVN: 17400, but shows unknown on server monitor the funny thing is the "gat not found are instance maps which are already defined in resnametable.txt, also i am able to create a character but it disconnects just after i try to load it, shows an error "Rejected from server" server monitor shows http://pastebin.com/ifFHHjWq My PacketDB http://pastebin.com/be6kEPpD
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most prolly tab issues, paste the code in notepad++ and rework the spaces into TABs
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ok got the files, but character cant move when online got this warning [Warning]: clif_parse: Received unsupported packet (packet 0x08c9, 2 bytes received), disconnecting session #3.
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throwing an error aossdk.dll is missing :S
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how to make this item change to costume
kamikaze666 replied to jpnazar's question in Database Support
check in your accessoryid.lua -
@Emistry agreed... but the @loadnpc requires the entire path "npc\xxxx\xxx.txt"
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this is amazing i was thinking bout it yesterday only, as its really a pain if you edit one script and have to unnecessarily reload all
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search for multi currency shop in download section
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already mentioned in post 5
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Char cant walk 14 cells away [/img] i dont have "max_walk_path: 17" in my conf but i changed the value in path.h of #define MAX_WALKPATH 32 to #define MAX_WALKPATH 50 bump....
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fields, dungeons, towns etc everywhere