I really had no idea on this part how can i make this npc individual, since currently all the npc react the same, like if i start crafting on npc A i can still claim it from NPC B or C,D,E and the list goes on, how can i make it individuals, if player craft on NPC A, the player can only claim in from the NPC A, also how can i change the timer...
and how can i make the another version of the same NPC will only react to only it's own owner ? (Onwer must have a certain item indicate only it owner can talk to the NPC..)