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Everything posted by Dolphin86
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Thanks i will read them carefully now
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hello guys i would like to show my web server page, and please motivate / give opinion on how can i improve more here is the link to preview http://www.rfro.nickyzai.com/ concept are minimalist, simple and clean
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Hello community, i would like to ask where can i have those new official NPC? or i should just let the official patcher update and then look for them in data folder?
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quick question, can this be use on eAthena?
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Hello Brynner is there a detail tutorial for this? i just do not wish want to make any mistake are this correct? 'AcceptDonations' => true, // Whether or not to accept donations. 'PayPalIpnUrl' => 'www.sandbox.paypal.com', // The URL for PayPal's IPN responses (www.paypal.com for live and www.sandbox.paypal.com for testing) 'PayPalBusinessEmail' => '[email protected]', // Enter the e-mail under which you have registered your business account. 'PayPalReceiverEmails' => array( // These are the receiver e-mail addresses who are allowed to receive payment. //'admin2@localhost', // -- This array may be empty if you only use one e-mail //'admin3@localhost' // -- because your Business Email is also checked.
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Hello rAthena community today i have 1 more question, regarding flux cp donation, Question 1 : how do i set it up?? becouse i have google for a guide for hours did not found any. Question 2 : current currency are USD is it posible to change them? Thank You.
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thank you Emistry your the best
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hello can someone teach me on how can i make my novice wing from being traded among players? i do not wish this item to be traded, so its only useable for the char/ account who got them from my quest. 19804,Novice_Wings,Novice_Wings,5,20,,10,,10,,1,0x00000001,7,2,1,,0,1,1903,{ bonus bAllStats,5; },{},{}
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Oh i dint notice that, thanks Emistry
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hello Brian i have tested this script, it did not even change any of my cloth, hair colour and hair style, i i did not modify any of it.
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[Error]: script error on npc/RFRO/inter.txt line 4 Unexpected newline at string. 0 : vip,72,58,4 script Interview#1 123,{ 1 : if(Interview){ 2 : set .@Stage$,"First","Second","Third","Forth","Fifth"; 3 : mes "[Interviewer] * 4 : mes "You Should be talking to the "+.@Stage$[Interview]+" Interviwer"; 5 : close; 6 : } 7 : mes "[Interviewer] 8 : mes "Welcome, " + (Sex?"Mr.":"Mrs.") + " " + strcharinfo(0); 9 : mes "I am the First Interviewer, There are Five in total"; [Error]: -bash: [Error]:: command not found [budgetus11@budgetus02 ~]$ script error on npc/RFRO/inter.txt line 4 Script started, file is error [budgetus11@budgetus02 ~]$ Unexpected newline at string. bash: Unexpected: command not found [budgetus11@budgetus02 ~]$ 0 : vip,72,58,4 script Interview#1 123,{ bash: 0: command not found [budgetus11@budgetus02 ~]$ 1 : if(Interview){ bash: syntax error near unexpected token `(' [budgetus11@budgetus02 ~]$ 2 : set .@Stage$,"First","Second","Third","Forth","Fifth"; bash: 2: command not found [budgetus11@budgetus02 ~]$ 3 : mes "[Interviewer] > * 4 : mes "You Should be talking to the "+.@Stage$[Interview]+" Interviwer"; > 5 : close; > 6 : } > 7 : mes "[Interviewer] bash: 3: command not found [budgetus11@budgetus02 ~]$ 8 : mes "Welcome, " + (Sex?"Mr.":"Mrs.") + " " + strcharinfo(0); bash: syntax error near unexpected token `(' [budgetus11@budgetus02 ~]$ 9 : mes "I am the First Interviewer, There are Five in total"; bash: 9: command not found
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hello its me again, i have upload your script to my server, i havent change anything yet. bump to error.
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map_cell2gat: cell has no matching gat type.
Dolphin86 replied to SlashGeeGee's question in Graphics Support
I have follow the guide provided by browedit "hope i spell that right" which can be found from youtube on how to add cusom map, i have implant the map according the tutorial, and yes 10 time's in a row i guess, i can warp to the map with no problem but when i lunch a script (release from here http://rathena.org/board/topic/73334-custom-battle-ground/ that problem accour. Anyone have solution for this topic? -
Hello thank you for reading my request. i would like to request if posible adjust ROTD script to this : 1. exp gain bonus is bugged for some unknown reason player did not recive any exp bonus. 2. any changes that had been made by GM lv99 are stored until it been set up new setting, i mean it will stay that way until i change the setting. 3. only monster race are been random change for every 1 hour Thank you for your time to read or help me with my request. sec_in01,75,93,5 script ROTD 436,{ while(1){ mes "^FF0000ROTD^000000 refer to ^0000FFRace Of The Day^000000"; mes "In another word, it mean that the ^FF0000Monster's Race^000000 that you killed by day will grant you ^FF0000Extra Bonus EXP / Item / Zeny ^000000."; next; mes "[ ^FF0000Today's ROTD^000000 ] = ^0000FF"+.ROTD$[.Race]+"^000000 Race"; mes "^FF0000_____________________________^000000"; mes "Bonus Lists :"; mes "^FF0000@^000000 EXP = ^0000FF"+( ( !.BonusEXP )?"No":.BonusEXP+" %" )+"^000000 EXP Bonus"; mes "^FF0000@^000000 Zeny = ^0000FF"+( ( !.BonusZeny )?"No":.BonusZeny )+"^000000 Zeny"; mes "^FF0000@^000000 Item = ^0000FF"+( ( !.BonusItemAmount )?"No Items":.BonusItemAmount+" x "+getitemname( .BonusItem ) )+"^000000"; if( .BonusItemAmount ){ mes "^FF0000@^000000 Rate = ^0000FF"+.BonusRate+"^000000 %"; mes "^FF0000_____________________________^000000"; mes "The Amount of Bonus Reward is given ^FF0000Randomly^000000 at a fixed Rate."; } next; switch(select("^4EEE94ROTD Information^000000", ( getgmlevel() < 40 )?"":"^FF0000[GM]^0000FFSet a New Monster's Race^000000", ( getgmlevel() < 40 )?"":"^FF0000[GM]^000000Set EXP Bonus", ( getgmlevel() < 40 )?"":"^FF0000[GM]^000000Set Item / Zeny Bonus")) { Case 1: mes "Today's ROTD has choosen ^0000FF"+.ROTD$[.Race]+"^000000 Race , which will grant you some ^FF0000Extra Bonus EXP^000000."; mes "The amount of ^FF0000EXP Bonus^000000 are ^0000FF"+.BonusEXP+" %^000000."; next; mes "For ^0000FFParty Members^000000 , they will only receive ^FF0000Bonus EXP^000000 if they didnt killed any monster."; mes "Besides, they have to stay in the ^FF0000Same Map^000000 in order to get the ^FF0000EXP Bonus^000000."; next; break; Case 2: mes "Choose ^FF0000Randomly / Manually^000000 ?"; for( set .@i,0; .@i < getarraysize( .ROTD$ ); set .@i,.@i+1 ){ mes "[ ^FF0000"+.@i+"^000000. ] ^0000FF"+.ROTD$[.@i]+"^000000 Race"; } message strcharinfo(0),"Input the Number. Choose Random if you want it Randomise a Race for you."; input .Race,0,getarraysize( .ROTD$ )-1; next; if( .Race == getarraysize( .ROTD$ )-1 ){ set .Race,rand( getarraysize( .ROTD$ )-1 ); } mes "[ ^FF0000ROTD Update^000000 ]"; mes "[ ^FF0000Updated^000000 ] = ^0000FF"+.ROTD$[.Race]+"^000000 Race"; mes "[ ^FF0000Bonus EXP^000000 ] = Extra ^0000FF"+.BonusEXP+"^000000 %"; announce "[ ROTD ] : New Race : "+.ROTD$[.Race]+" with Bonus EXP of "+.BonusEXP+" % ",bc_blue; delwaitingroom; waitingroom "[ROTD]:"+.ROTD$[.Race]+" ",0; next; break; Case 3: mes "Set ^FF0000Random EXP / Manually^000000"; mes "Input 0 for ^0000FFRandom Bonus EXP Rate^000000"; mes "Input ^FF0000RATE^000000 for ^0000FFManual Bonus EXP Rate^000000"; mes "^FF0000EXP Range^000000 : 1% ~ 100%"; mes "Current Rate = [ ^0000FF"+.BonusEXP+"^000000 % ]"; input .BonusEXP,0,100; if( .BonusEXP == 0 ){ set .BonusEXP,rand( 1,100 ); } next; mes "The New EXP Rate is [ ^0000FF"+.BonusEXP+"^000000 % ]"; announce "[ ME ] : New Race : "+.ROTD$[.Race]+" with Bonus EXP of "+.BonusEXP+" % ",bc_blue; next; break; Case 4: mes "You may set a ^FF0000 Item / Zeny Bonus^000000 for the ^0000FFROTD^000000."; mes "This will work when you have killed a ^FF0000ROTD's Monster^000000, there will be a chances for Player to gain the ^FF0000Item / Zeny^000000."; next; mes "Input the ^FF0000Zeny Bonus^000000"; message strcharinfo(0),"You may input 0 to disable it. [ Use it Wisely ]"; input .BonusZeny;; mes "Input the ^FF0000Item ID^000000"; do{ input .BonusItem,0,32767; }while( getitemname( .BonusItem ) == "null" ); mes "Input the ^FF0000Item Bonus Amount^000000"; mes "Range of Amount = 0 ~ 30,000"; message strcharinfo(0),"You may input 0 to disable it. [ Use it Wisely ]"; input .BonusItemAmount,0,30000; next; mes "^FF0000Rate^000000 to get it ??"; mes "^FF0000100 = 100%^000000"; mes "^FF0000 10 = 10%^000000"; mes "^FF0000 1 = 1%^000000"; mes "^FF0000 0 = DISABLED^000000"; input .BonusRate,0,100; next; mes "[ ^FF0000ROTD Update^000000 ]"; mes "^0000FFZeny Bonus^000000 : "+.BonusZeny+" Zeny"; mes "^0000FFItem Bonus^000000 : "+.BonusItemAmount+" x "+getitemname( .BonusItem ); mes "^0000FFItem Rate^000000 : "+.BonusRate+" %"; next; break; } } close; OnInit: OnClock0000: setarray .ROTD$[0], "Formless", "Undead", "Brute", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Random"; set .Race,rand( 10 ); set .BonusEXP,rand( 1,100 ); set .ExpLvlRange,10; delwaitingroom; waitingroom "[ROTD]:"+.ROTD$[.Race]+" ",0; end; OnNPCKillEvent: if( getmonsterinfo( killedrid,19 ) != .Race )end; set .@Location$,strcharinfo(3); set .BaseLvl,BaseLevel; getpartymember getcharid(1),1; getpartymember getcharid(1),2; for ( set .@a, 0; .@a < .partymembercount; set .@a, .@a +1 ){ if ( isloggedin( .partymemberaid[.@a] ) ){ attachrid( .partymemberaid[.@a] ); if( strcharinfo(3) == .@Location$ && ( .BaseLel - BaseLevel ) <= .ExpLvlRange ){ getexp ( getmonsterinfo( killedrid,3 ) * .BonusEXP / 100 ),( getmonsterinfo( killedrid,4 ) * .BonusEXP / 100 ); } } } if( rand(100) <= .BonusRate && .BonusItemAmount ){ getitem .BonusItem,rand( 1,.BonusItemAmount ); } if( rand(100) <= .BonusRate && .BonusZeny ){ set Zeny,Zeny + rand( 1,.BonusZeny ); } end; } help please.... need this adjustment asap.. /ok
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Thank You SOOO Much /no1
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map_cell2gat: cell has no matching gat type.
Dolphin86 replied to SlashGeeGee's question in Graphics Support
same issue with SlashGeeGee with the same map, anyone could help us? -
if player fail at any question they will have to do all over again from beginning that means back to stage 1 character based
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yeah this would be more fun crazy bloody GvG event hehe. but question can this script be use on eAthena?
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Hello Stolao, Thank you for your time reading and trying to help me with my request, for those question, just add "Edit Here" and i would like player to receive the reward for only at last stage
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Hello thanks for reading my request. Here are the request info: I would like to request an npc that will ask the player for a of random question like 5 stage of random question, for each stage they have 3 random question and player have to answer each stage of question without fail, if a player fail to answer the question they will have to start back from the beginning, once player complete all 5 stage nc will reward them. i really hope that someone would like to help me with my request. and thank you for your effort to help me.
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to be honest i dont know....
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This NPC allow players to send a very very very very very very long message to GM Team ( not sure the limit but i tried with a super long essay ~ xD ) GM Team able to reply to any messages post by Players. Players / GM will be notify if there is any new messages. All the Messages / Replies will be recorded inside the MySQL database unless the players / gm remove the messages. Make sure you Loaded the SQL script in your MySQL / PhpMyAdmin / etc before you use the NPC. E-Inquiry [ Version 1 ] Changelog : Scripts : View ♥ Download Please spend your time to read all the things i have write / mentioned in the post before you asking any questions. if got bug / problems please do report to me. waiting someone to spam my topic to split up my post so that i can post all new script separately....>.< where should i put the GM lvl?
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why did this happen?
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Let me grab a copy thanks~
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thanks it work