This mode is ready on svn.
src/config/core.h
/// Uncomment to enable skills damage adjustments
/// By enabling this, db/skill_damage.txt and the skill_damage mapflag will adjust the
/// damage rate of specified skills.
//#define ADJUST_SKILL_DAMAGE
Change this //#define ADJUST_SKILL_DAMAGE to #define ADJUST_SKILL_DAMAGE.
are you using modem of mydsl?
i have encounter that.
don't use your modem to become router with dhcp you need to buy a router separately the router will port forward smoothly to your connection ip.
this is the problem, need some one modify this one.
or i have wrong place the code.
ATK_ADDRATE(wd.damage, wd.damage2, battle_SAD(sd, target, skill_id)); // Manage Skill Damage [Lilith]
how the vending battle_config.vending_over_max force the amount. example 1000000000 and i limit to 30000 on item.conf and force the client to 1000000000 to 30000?
need guide code.
do you have ChunkSpy-win32-bin-0.9.7.zip.
because http://files.luaforge.net/releases/chunkspy/chunkspy-win32-bin/ChunkSpy-win32-bin-0.9.7/ChunkSpy-win32-bin-0.9.7.zip is down.
@suyothegreat
Another Scene,
Char 1 Sells Banana for 1 cash
Char 2 buy the banana
on the side of Char 1
on the Chatbox says; Revenue from "Char2" is: 0 but the item is sold and cash is reduce from char 2
what would be the possible problem for this ?
Tax
Kadze already fix that.
Fix for 1.8.3
-Added new rev 17288
-Fix Tax Credit to @kadze
[Note]
Always have a backup and use first on test server.
ExtendedVendingSystem_1.8.3.patch