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mrlongshen

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Everything posted by mrlongshen

  1. oh man, i hard, u have to edit the /home/..../www/cp/themes/default/main or other folder. its not specific, u have to find out by your self, if u are pro in PHP. it doesn't matter for u to find it. hehe
  2. working fine on me. what svn are u use ?
  3. erm. i see. waiting for some pro to explain this.
  4. Bro. Wrong topic u were post. I expected u have your own sprite for release and showcase. :-[
  5. Agreed. 10042012 is the best client.
  6. How to add custom cart? I try to add but Nothing ng happen. Hope someone will guide
  7. <p><a href="http://www.keir.net/hash.html" title="md5 sha1 crc32 Tool">md5sum Ragnarok.rar</a> = 74c74a94f0c7aabf71e25a629e03a4d6<br> <a href="http://198.8.80.57/Ragnarok.rar" title="Atlanta, USA">KRO @ Server #1</a><br> <a href="http://5.133.180.23/Ragnarok.rar" title="Maidenhead, United Kingdom">KRO @ Server #2</a><br> <a href="http://173.254.244.116/Ragnarok.rar" title="Los Angeles, USA">KRO @ Server #3</a><br> <a href="http://198.8.80.64/Ragnarok.rar" title="Atlanta, USA">KRO @ Server #4</a><br> <a href="http://37.247.55.103/Ragnarok.rar" title="Milan, Italy">KRO @ Server #5</a><br> <a href="http://188.165.187.164/Ragnarok.rar" title="Roubaix, France">KRO @ Server #6</a><br> <a href="http://37.247.55.104/Ragnarok.rar" title="Milan, Italy">KRO @ Server #7</a> <a href="http://5.178.71.18/Ragnarok.rar" title="Dronten, Netherlands">KRO @ Server #8</a></p> choose with 1 u like. ajajajaja
  8. I use rev 17148...but i got this when I compile vending.c: In function 'vending_purchasereq': vending.c:267: warning: 'item_name' may be used uninitialized in this function its nothing bro, i have it too. but i can use the vending
  9. u may try spawn the mobs have high vit. and other else. haha adjust mob_db u may try spawn the mobs have high vit. and other else. haha adjust mob_db Helped lots, thank you my liege! healthydude waakakaka. its funny LOL
  10. i dont get it. sry. i too noobies about src mod, if i implement this, when this will appear ? if(mobexists(1002)){ // It works with mob name too "mobexists("Poring")" mes "Yes its a Poring, of course exists foo!"; close; } else { mes "No that monster does not exist or maybe it just doesn't spawn."; mes "Meh! What ever floats your boat..."; close; }
  11. try this hahaa. http://rathena.org/board/files/file/2447-corrected-classes-head-sprites/ http://rathena.org/board/files/file/2436-32-kamishis-clothes-dyes-from-693-big-pack/ http://rathena.org/board/files/file/2701-553251-old-dyes-palettes-working-all-classes/
  12. bro, when the patch will be use ? when we use @mi ? or when @whereis ?
  13. u may try spawn the mobs have high vit. and other else. haha adjust mob_db
  14. u are welcome just share what i have, its not mine. hope it will usefull for u
  15. //============================= // // Identifier // Version 1.0 // Author: Fire685 // //============================= prt_in,59,54,3 script Identifier 986,{ if(Zeny < 200) goto no_zeny; mes "[Identifier]"; mes "Hello, would you like to identify all your unidentified items for 200 zeny each?"; next; menu "Yes, please!",yes1,"No, thanks.",no1; yes1: getinventorylist; set @identify, 0; for(set @i, 0; @i < @inventorylist_count; set @i, @i + 1) { if (@inventorylist_identify[@i] == 0) set @identify, @identify + 1; } if (@identify == 0) goto no_unid; mes "[Identifier]"; if (@identify < 2) { mes "Are you sure you want to identify the "+@identify+" unidentified item in your inventory for "+(@identify * 200)+" zeny?"; } else { mes "Are you sure you want to identify the "+@identify+" unidentified items in your inventory for "+(@identify * 200)+" zeny?"; } next; menu "Yes, identify my items!",yes2,"No, thanks.",no2; yes2: if(Zeny < 200) goto no_zeny; getinventorylist; set @identify, 0; for(set @i, 0; @i < @inventorylist_count; set @i, @i + 1) { if (@inventorylist_identify[@i] == 0) set @identify, @identify + 1; } if (@identify == 0) goto no_unid; getinventorylist; set @identified, 0; for(set @i, 0; @i < @inventorylist_count; set @i, @i + 1) { if (@inventorylist_identify[@i] == 0) { if (Zeny < 200) goto no_zeny; else set Zeny, Zeny - 200; delitem2 @inventorylist_id[@i],1,0,0,0,0,0,0,0; getitem @inventorylist_id[@i],1; set @identified, @identified + 1; } } mes "[Identifier]"; mes "All your items have been identified!"; close; no1: mes "[Identifier]"; mes "Please come again soon!"; close; no2: mes "[Identifier]"; mes "Please come again soon!"; close; no_zeny: mes "[Identifier]"; mes "You don't have enough zeny!"; close; no_unid: mes "[Indentifier]"; mes "You don't have any unidentified items!"; close; no: mes "[Identifier]"; mes "Please come again soon!"; close; } adjust the zeny ok
  16. bro i have try an its not working, help me. huhu
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