Jump to content

Yudax

Members
  • Posts

    248
  • Joined

  • Last visited

Everything posted by Yudax

  1. You are using this since 16265 right? whenever you are having an update with your svn. Are you going to adjust something to the codes within the patch itself? Or just leave it there all alone? We hope every dev is up to this because as what peopleperson49 said, RE skills are hard to handle because of some imbalances occurs everytime.
  2. I agree. If this patch is applied to the svn, it would be a lot easier to manage the skill damage and balance stuffs. In other case, if you dont change anything to the skill_damage_db nothing will happen, unless you apply changes into it. So more or less this would be in a lot of help. Just a thought; There would be no bugs if this patch will be applied right?
  3. We wish there is an update
  4. if you don't equip it, will not give any error.. haha try use System/itemInfo.lub I think you dont get what i meant
  5. what do you mean? Then why when i use .GRF it wont give me any errors?
  6. just update your kRO and lets see what happens.
  7. maybe your data folder is lacking. where did you get your DATAFOLDER?
  8. cashpoints is different from votepoints i think?
  9. Maybe you can use this. It will still start every hour though. OnMinute00:
  10. pde mo gamitin ung grf builder para ma extract ung .GRF mo tapos edit mo na agad.
  11. My friend told me that almost 2012 client read System/itemInfo.lub to read file data.. Hmm, then why when I convert it to .GRF it wont give me an error?
  12. I know that, and I want to know why he desire it. Just wondering if he will waste his time if want to edit every itemdata files on data folder. Why would it be a waste of time? That's why Im using data folder instead of .GRF to save a LOTTTTT of time.
  13. I just want to make a test server, where you can add custom items easily thats why Im making a client that reads data folder first. Maybe i diff it the wrong way. Cant point out which is wrong.
  14. 1,0xFFFFFFFF <- 1 slot 2,0xFFFFFFFF <- 2 slots 3,0xFFFFFFFF <- 3 slots 4,0xFFFFFFFF <- 4 slots
  15. Okay nman sa 20120410 na Client.
  16. Hi, thanks for the reply. Like I said, everything is fine and working without an error, if I compile my data folder and use .GRF. This only happens everytime I use data folder.
  17. Im making a test server and I wanted to use 'data' folder instead of using .GRF file. I tried to hex a client using Shin's Diff Patcher and enabled: Read Data folder first; Load lua before lub; Skip Packet Header Obfuscation. edited DATA.ini But when I tried to run it, everything is in Korean text and after I login with my username and password it says Rejected from Server(22). What is the correct way of hexing a client when using 'data' folder? When i use .GRF i have no problem at all.
  18. And kRO mo is not compatible with other private servers. I think kulang ng rdata.grf.
  19. Hey mootie, mind if you share what have you done to fix this? Hi, I remember way back when i got this error using windows to linus o.o so yeah windows compiled stuff cannot be run properly in linux so what i did back to this issue was i download a fresh trunk using my windows and do some edits using my windows also and then i use wincp to transfer my stuff to linux then i recompile then using linux cause you cannot run compiled from windows to linux or re-recompiled from windows to linux.... So thats it. Thank you and keeping an eye of it
  20. Hey mootie, mind if you share what have you done to fix this?
  21. The best way for you is to is hire a Scripter. This is a lot of work to do. Or just do it you self then.
  22. Yudax

    Renewal ATK

    Maybe the best way to balance all the skill / damage output depending on the serverr
  23. Yep the tabs are only important to this prontera,150,180,4<tab>script<tab>Test<tab>100,{
  24. This is rAthena, maybe this forum wont support 3ceam. You should post your support at theirs.
×
×
  • Create New...