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munding12

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Everything posted by munding12

  1. i will just share this it was shared to me by a user here so i guess its okay to give the link to you she just renamed the classic 552 palettes for kagerou oboro and summoner class and yes kamishi palettes are compatible with kagerou/oboro and summoner class though you might have to copy/rename the files for it to be used by those class sprites you could also do it by yourself if you have free time and its quite easy since you would just need this format if you have some custom palettes you currently use for other class sprites [located in data\palette\¸ö\] you could copy them and rename them into this format <class>_<gender>_<palette #>.pal whereas for kagerou you need to use this format: kagerou_³²_<palette #>.pal [since all kagerou are male so female are not needed] for oboro: oboro_¿©_<palette #>.pal [oboro are all female] for summoner: summoner_<gender>_<palette #>.pal [summoner can be male or female so use ³² and ¿© accordingly] and of course put them in the same directory or grf location or if you diff your client so it reads data folder first, then its safe to put them in data\palette\¸ö\ and would still be read by the client some renaming tools could help you out like bulk rename utility
  2. i would like to ask the procedure to update the walkpath of the new prontera my kRO files are updated up to lastest [May 2016 give or take] i'm currently using 2015-11-04Ragexe as client and since its using the new prontera, I've been having problems in the walkpath on some parts there is like an invisible wall i can't go to even if the cell has no object in it i don't want to use the old prontera so is there a way that i could update the walkpath for the new prontera
  3. these are from the classic 552 palettes those few black spots and poor shadings i have mentioned [but only on few palette most of them looks okay even on kami palette] and don't worry much i've kinda had fun custom paletting some sprites to my taste i can't seem to access the link, there is a permission thing and thank you i appreciate your work even with stuffs going on with your baby did you happen to re-arrange the summoner sprite to match the classic and kami palettes?
  4. well they have jRO and other RO patcher in that site [download the full bundle here] try to patch monster files you need from specific RO and combine it into your custom grf though you would have problems in mob db as well as their skills and everything
  5. ow other palette from the 552 and kami pal looks okay i'm just quite nitpicky on colors, some ugly black spots on few palette drives me nuts haha though it was quite intense on renaming those 1200+ palettes
  6. uhm i would like to ask what is the filename for doram palette and the directory in data folder i would like to make some palettes for doram class nvm found it, in case anyone was wondering data\palette\¸ö\summoner_<gender>_<palette #>.pal data\palette\¸ö\cartsummoner_<gender>_<palette #>.pal [mount] for head data\palette\µµ¶÷Á·\¸Ó¸®\¸Ó¸®,<head #>_<gender>_<palette #>.pal they seems to be using a few palette slot than other job sprites so current custom palettes doesn't looks well with them i suggest customizing a specific palette you want for them
  7. uhm make sure to use the updated NEMO from the latest git choose recommended patches and start from there manually choose items you need well I also used the same client but its working fine i've used this patches from nemo 3 Chat Flood Remove Limit 4 Use Custom Aura Limits 9 Disable 1rag1 type parameters (Recommended) 13 Disable Ragexe Filename Check (Recommended) 16 Disable Swear Filter 18 Skip Service Selection Screen 19 Enable Title Bar Menu 23 Enable /who command (Recommended) 24 Fix Camera Angles (Recommended) 28 Increase Headgear ViewID 29 Disable Game Guard (Recommended) 30 Increase Zoom Out 50% 33 Always Call SelectKoreaClientInfo() (Recommended) 34 Enable /showname (Recommended) 35 Read Data Folder First 36 Read msgstringtable.txt (Recommended) 37 Read questid2display.txt (Recommended) 38 Remove Gravity Ads (Recommended) 39 Remove Gravity Logo (Recommended) 40 Restore Login Window (Recommended) 41 Disable Nagle Algorithm (Recommended) 42 Skip Resurrection Button 43 Always Use Email for Char Deletion 44 Translate Client (Recommended) 46 Use Normal Guild Brackets (Recommended) 47 Use Ragnarok Icon 48 Use Plain Text Descriptions (Recommended) 49 Enable Multiple GRFs (Recommended) 50 Skip License Screen 53 Use Ascii on All LangTypes (Recommended) 61 Disable Packet Encryption 64 @ Bug Fix (Recommended) 65 Load Custom lua file instead of iteminfo*.lub 68 Enable 64k Hairstyle 71 Ignore Resource Errors 72 Ignore Missing Palette Error 73 Remove Hourly Announce (Recommended) 75 Enable Flag Emoticons 84 Remove Serial Display (Recommended) 90 Enable DNS Support (Recommended) 91 Disconnect to Login Window 96 Remove GM Sprites 97 Cancel to Login Window (Recommended) 104 Increase Hair Style & Color Limits 108 Hide Booking Button 110 Hide Achievements Button 111 Hide Rec Button 204 Increase Attack Display 213 Disable Help Message on Login (Recommended) 216 Hide Cash Shop 218 Show Exp Numbers 221 Remove Jobs from Booking
  8. not really expert in costumes but if the sprite uses a different filename than the original GX sprites then you can just create a palette file from a copy of the original gx palette i don't really like how the default gx look so i replace it with the alternate so all GXs in my server looks like the alternate by default edit: been trying some stuffs out in client side, so i think your best solution if you are a bit lazy is copy the default alternate gx palette [jRO used a different palette for the alternates so using the orig gx palette from kRO would ruin the colors] and rename it default alternate gx palette: data\palette\¸ö\costume_1\±æ·Îƾũ·Î½º_³²_0_1.pal [for male just change the ³² to ¿© if you want for female] you could copy that and rename the copy into ±æ·Îƾũ·Î½º_³²_146_1.pal [as you want to keep the palette #146 for the orig gx sprites] and of course put it in the same directory mount palette filename [in case you might need]: Ä̺£·Î½º±æ·Îƾũ·Î½º_³²_0_1.pal
  9. are you running in fullscreen? have you tried alt+tabbing? sometimes my client also does that and alt+tab and back usually fix my problem maybe its because of the mouse freedom thing when you diff the client or used the add-ons from rms?
  10. i'm sorry i'm a bit confused I'm using a 2015-11-04aRagexe client diffed with NEMO they revert it back on 2015 clients? so what are my options? use 2014 clients? hexing?
  11. ow i see nevermind then i guess my mages will still be relying on those pots haha how can i close the thread?
  12. i'm using client 2010 sir. ow okay but i think the issue here is you are using the costume feature, try going for a headgear slot not in costume i don't know if it works for your client thus its an old one and idk if costume is available on that client
  13. I'm quite aware of bonus bHPDrainrate and bonus bSPDrainrate that works when dealing physical attacks even works on skills that deals physical damage but i would like to ask if there is an items bonus script that does HP/SP Drain when dealing magic attacks
  14. is it a custom item? i suggest you visit this it depends on what client you are using if its quite new you prolly need to edit your accname.lub and accessoryid.lub in luafiles514 folder
  15. Client : 2015-11-04aRagexe Diff: NEMO uhm how to combine equip windows and stat windows into one? to something like this anyone? is it hard coded in the exe or can be customized with lua files or something? skins? diffing? hex?
  16. uhm hi i'm actually having problems with missing official sprites in my data.grf i was wondering if there is a site i could go to download them manually or some of you have them in your grfs please kindly share some sprites missing: Rasta Wig - ¶ó½ºÅ¸°¡¹ß - drop sprite, illus, and headgear sprite missing Arcus Deamonicus - ¾ÆÅ©¿À½º´ÙÀ̸ð´ÏÄí½º Manteau of Diego - µð¿¡°íÀǸÁÅä Special Sloth Clothes - ½ÃµåÀǽ´Ã÷ Kaftan - Ä«ÇÁź
  17. are you using an old client? it really depends on what client you are using if its older then you'll be needing updated data txt files but i dont' know if there are updated of those files cuz its for old clients and supports for them ended well i suggest you go for newer client as they won't be needing data txt files thus files in luafile514 and System\iteminfo.lub / lua are read by newer clients accname.lub and accessoryid.lub are what's important for newer client
  18. it means that neither your grfs [.grf files (you usually see this in the ragnarok folder data.grf rdata.grf etc. - a file containing everything that you see in ragnarok] or in your 'data' folder in your ragnarok folder don't have that palette file the data.grf doesn't have that file by default meaning it is a custom palette your solution is either download the custom palette pack (i think there is that 553/251 custom palette around here) and add it in either your data.ini file for it to be read by the game or if your client is patched that it can read data folder directly then you can just add the files in (Your RO directory)\data\palette\¸ö\
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