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Akbare-2nd

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About Akbare-2nd

  • Birthday October 31

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  • Gender
    Male
  • Location
    Indonesia
  • Server
    eAkbare
  • Github: akbare
  • Discord: akbaremonz
  • Interests
    scripting

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  1. create to be able to upload patchers file with sequential names
  2. I bypassed @bodystyle so everyone can use @bodystyle what I want to ask : °Ë»ç_³² = swordman if I use @bodystyle 1 this error appears : this problem is solved by putting the sprite job in the costume_1 folder --------------------------- Error --------------------------- Spr :: Cannot find File : sprite\Àΰ£Á·\¸öÅë\³²\costume_1\°Ë»ç_³²_1.spr --------------------------- OK --------------------------- and if I use @bodystyle 2 ~ @bodystyle 5 why no error appears? and still use swordman sprite even though in client.conf I use, max_body_style: 5 I want swordman to have several bodystyles can anyone help me? this is hexed 2022-04-06 works fine when I use hexed 2018 thx for advance
  3. This is related to the diff client, if you have access to it you can choose to turn off the diff client.
  4. try - pointshop hunt_shop -1,##HUNT_Q_POINTS,6232:30,50005:80,12922:100,510108:200,50000:200,12240:250,12622:3000,60016:1000,7776:50
  5. waalaikumusalam welcomeback @madtoyz
  6. saya ikut hadir dan memantau hahaha
  7. Does anyone know how to make unidentified items sellable through vending? I tried searching and only found in vending.cpp but modifying and deleting doesn't make it work // filter out invalid items i = 0; int64 total = 0; for( j = 0; j < count; j++ ) { short index = *(uint16*)(data + 8*j + 0); short amount = *(uint16*)(data + 8*j + 2); unsigned int value = *(uint32*)(data + 8*j + 4); index -= 2; // offset adjustment (client says that the first cart position is 2) if( index < 0 || index >= MAX_CART // invalid position || pc_cartitem_amount(&sd, index, amount) < 0 // invalid item or insufficient quantity //NOTE: official server does not do any of the following checks! || !sd.cart.u.items_cart[index].identify // unidentified item || sd.cart.u.items_cart[index].attribute == 1 // broken item || sd.cart.u.items_cart[index].expire_time // It should not be in the cart but just in case || (sd.cart.u.items_cart[index].bound && !pc_can_give_bounded_items(&sd)) // can't trade account bound items and has no permission || !itemdb_cantrade(&sd.cart.u.items_cart[index], pc_get_group_level(&sd), pc_get_group_level(&sd)) ) // untradeable item continue; sd.vending[i].index = index; sd.vending[i].amount = amount; sd.vending[i].value = min(value, (unsigned int)battle_config.vending_max_value); total += static_cast<int64>(sd.vending[i].value) * amount; i++; // item successfully added } thank you for helping
  8. I'm using custom font verdana I want the basic info to look small like this, what should I patch to nemo? I've tried some charsets but it doesn't work well with custom font verdana I want it to be like this when using custom fonts verdana thank you for those who are willing to help hexed : 2022-04-06
  9. maybe you can share clif.cpp in full
  10. for connection problems you just need to attention mysql is running properly mysql user and password are the same between the server and your mysql for login user and server password leave the default for a while
  11. try to find the part in clif.cpp at the end add the code there line range 10243
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