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ICEROCK

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Everything posted by ICEROCK

  1. Question: I am using rAthena SVN Pre Renewal Enabled. Is it 100% Pre-Renewal(skill/stats/item/db formulas and etc.) as if I am using eAthena? And in what Episode does the latest rA is in? * I don't want to use eAthena anymore. There are so many things(i.e. updates, source codes and scripts) that are hard to integrate in eAthena svn.
  2. try editing individual drop rates in mob_db.txt thats what i did in my card drop rates
  3. ICEROCK

    @main

    http://i47.tinypic.com/2ql5tnr.jpg where to change that? i want it to be some thing like this [ Main ] sadafae: lol
  4. ICEROCK

    GTB Card

    gtb_sc_immunity: 30 { bonus bNoMagicDamage,30; bonus bUseSPrate,100; }
  5. ICEROCK

    Main Chat

    http://i47.tinypic.com/2ql5tnr.jpg where to change that? i want it to be some thing like this [ Main ] sadafae: lol
  6. Any recommended mall script that have basic items only most of the mall i found got all items in the shops my server is 99/70
  7. its inside npc/custom/quest/thq
  8. Please rate them any way you want. * forgive me I am still practicing Signatures/Banners: http://i49.tinypic.com/2ym9cp3.png http://i48.tinypic.com/244p6xc.png http://i49.tinypic.com/24bm2c4.gif Loading/Login Screens: http://i49.tinypic.com/2hpkqye.jpg
  9. THQ = Token Hunter Quest He wants to change the guild shop from THQ to castle drops. Guild Shop = You can use Tokens to buy some items/cards/zeny.
  10. ICEROCK

    job suit

    request baby job suits + baby thank you
  11. ICEROCK

    gold room

    200 gold maximum, a player can enter every 2 hours only If you go out you cant go back need to wait 2 more hours
  12. ICEROCK

    woe warper

    ok sorry iloveyou!
  13. ICEROCK

    woe warper

    error missing function or name line 2
  14. so anytime they can join bg? as long as the players are enough? i am refering to eathena i just said that im used to eamod bg(@joinbg) thats why i dont have idea how to join in bg manually for i am using eathena and not eamod
  15. ICEROCK

    woe warper

    i want it out side the prtg_cas but exactly beside the portal going there (ill just put the coordinates) in prt_gld ... also add 2 more castle going to himmin and arnufletz and put agitcheck they can only use that npc during woe
  16. ICEROCK

    woe warper

    request woe warper for prontera castles thank you who can share
  17. theres so many npc in bat_room where exactly i can join? and every when the bg starts?
  18. how to join battleground? lol everywhen it starts? im used to @joinbg in eamod servers
  19. i already found vhelm. now i need green cyclops eye who can share?
  20. i need someone to help me implement battleground system from eamod to eathena (with @joinbg command) who can help me? i will pay if needed.
  21. ICEROCK

    Help with DDOS

    how can you sure that youve been attack? rAthena cant help you about ddos problems its a matter with your host provider. i suggest check your dstats to see incoming connections. you wont see any ip though but you can see if someone is attacking you so you can immediately report to your host provider and they can check and work on it as well.
  22. please share recolored valkyrie helm
  23. // MVP Rank by Rokimoki // Contact me: [email protected] // ------ // Version 1.0 final and public release // ------ prontera,170,180,4 script MvP Rank 951,{ set .gmlevelmenu, 90; // Set the GM Level to use the Reset GM option set .nombre$, "[MvP Ranker]"; mes .nombre$; mes "I'm the MvP Ranker, what do you want to know?"; next; switch (select("Top5:My Rank:GM Reset:Nothing")) { case 1: if (strcharinfo(0) == $nomb1$) { mes .nombre$; mes "Top5 MvP Killers."; next; callfunc "Top5"; next; switch (select("Top 1 Menu:Exit")) { case 1: mes .nombre$; mes "I know you are intelligent, select an option..."; next; switch (select("Announce me:Announce rank:Nothing")) { case 1: mes .nombre$; mes "For only 100,000 z I can broadcast that you are Top 1 mvp killer."; next; switch (select("Announce me:Exit")) { case 1: mes .nombre$; mes "Here we go !"; next; if (Zeny < 100000) { mes .nombre$; mes "You have not got enough zenys, it is 100,000 z"; close; } else { mes .nombre$; mes "Here you are !"; announce "The MvP Killer is: " +$nomb1$ +" with: " +$top1 +" MvP victims.",bc_yellow; set Zeny, Zeny - 100000; close; } // End if case 2: mes .nombre$; mes "Ok, bye..."; close; } // End switch case 2: mes .nombre$; mes "For 40,000 zenys I can broadcast the whole MvP."; next; switch (select("Announce me:Exit")) { case 1: mes .nombre$; mes "Here we go !"; next; if (Zeny < 40000) { mes .nombre$; mes "You have not got enough zenys, it is 40,000 z"; close; } else { mes .nombre$; mes "Here you are !"; announce "MvP Rank -> Top 1: " +$nomb1$ +"Top 2: " +$nomb2$ +"Top 3: " +$nomb3$ +"Top 4: " +$nomb4$ +"Top 5: " +$nomb5$ +" .",bc_yellow; set Zeny, Zeny - 40000; close; } // End if case 2: mes .nombre$; mes "Ok, bye..."; close; } // End switch case 3: mes .nombre$; mes "Ok so you are not smart than I thought, come back if you still are top 1."; close; } // End switch case 2: mes .nombre$; mes "Ok, come back if you still are top 1."; close; } // End switch } else { mes .nombre$; mes "Top5 MvP Killers."; next; callfunc "Top5"; close; } // End if case 2: mes .nombre$; mes "Select an option of your personal mvp rank..."; next; switch (select("Total MvPs:Wich MvPs I killed:Reset rank:Nothing")) { case 1: mes .nombre$; mes "Is counting mini-boss too..."; mes "You have killed: " +MVPTotal +" MvPs."; close; case 2: mes .nombre$; mes "I will show you the mvp list, I think is a little bit long..."; next; mes "Amon Ra: " +LAmonRa +" kills."; mes "Angeling: " +LAngeling +" kills."; mes "Archangeling: " +LArchangeling +" kills."; mes "Assassin Cross Eremes: " +LAssassinCrossEremes +" kills."; mes "Eremes Especial: " +LB_EREMES +" kills."; next; mes "Atroce: " +LAtroce +" kills."; mes "Bascojin: " +LBascojin +" kills."; mes "Baphomet Evento: " +LEventBapho +" kills."; mes "Baphomet: " +LBaphomet +" kills."; mes "Beelzebub: " +LBeelzebub +" kills."; next; mes "Cat'O Nine Tail: " +LCatONine +" kills."; mes "Dark Ilusion: " +LDarkIllusion +" kills."; mes "Dark Lord: " +LDarkLord +" kills."; mes "Detale: " +LDetale +" kills."; mes "Deviling: " +LDeviling +" kills."; next; mes "Doppelganger: " +LDoppelganger +" kills."; mes "Drácula: " +LDracula +" kills."; mes "Dragon Fly: " +LDragonFly +" kills."; mes "Drake: " +LDrake +" kills."; mes "Eddga: " +LEdgga +" kills."; next; mes "Entweihen: " +LEntweihen +" kills."; mes "Evil Snake Lord: " +LSnakeLord +" kills."; mes "Fallen Bishop: " +LBishop +" kills."; mes "Garm: " +LGarm +" kills."; mes "Gemini-S58: " +LGemini +" kills."; next; mes "Ghostring: " +LGhostring +" kills."; mes "Gloom Under Night: " +LGloom +" kills."; mes "Eclipse: " +LEclipse +" kills."; mes "Golden Bug: " +LGoldenBug +" kills."; mes "Magaleta: " +LMagaleta +" kills."; next; mes "Hellion Revenant: " +LHellion +" kills."; mes "High Priest Magaleta: " +LHPMagaleta +" kills."; mes "High Wizard Katrinn: " +LHWKatrinn +" kills."; mes "High Wizard Katryne: " +LHWKatryn +" kills."; mes "Hydrolancer: " +LHydrolancer +" kills."; next; mes "Ifrit: " +LIfrit +" kills."; mes "Incantation Samurai: " +LIncantationSamurai +" kills."; mes "Kiel: " +LKiel +" kills."; mes "Stormy Knight: " +LStormyKnight +" kills."; mes "Ktullanux: " +LKtullanux +" kills."; next; mes "Lady Tanee: " +LLadyTanee +" kills."; mes "Seyren Especial: " +LGSeyren +" kills."; mes "Lord Knight Seyren: " +LKSeyren +" kills."; mes "Lord Death: " +LLordDeath +" kills."; mes "Mastering: " +LMastering +" kills."; next; mes "Maya: " +LMaya +" kills."; mes "Maya Purple: " +LMayaPurple +" kills."; mes "Mistress: " +LMistress +" kills."; mes "Moonlight Flower: " +LMoonFlower +" kills."; mes "Mutant Dragon: " +LMutantDragon +" kills."; next; mes "Nagh Seiger: " +LNagh +" kills."; mes "Orc Hero: " +LOrcHero +" kills."; mes "Orc Lord: " +LOrcLord +" kills."; mes "Osiris: " +LOsiris +" kills."; mes "Pharaoh: " +LPharaoh +" kills."; next; mes "Phreeoni: " +LPhreeoni +" kills."; mes "Pori Pori: " +LPoriPori +" kills."; mes "RSX: " +LRSX +" kills."; mes "Sniper Shecil: " +LSniper1 +" kills."; mes "Sniper Cecil: " +LSniper2 +" kills."; next; mes "Tao Gunka: " +LTaoGunka +" kills."; mes "Thanatos: " +LThanatos +" kills."; mes "Thanatos Despero: " +LThanatos2 +" kills."; mes "Thanatos Dolor: " +LThanatos3 +" kills."; mes "Thanatos Maero: " +LThanatos4 +" kills."; next; mes "Thanatos Odium: " +LThanatos5 +" kills."; mes "Tirfing: " +LTirfing +" kills."; mes "Toad: " +LToad +" kills."; mes "Turtle General: " +LTurtleGeneral +" kills."; mes "Vagabond Wolf: " +LVagabondWolf +" kills."; next; mes "Valkyrie: " +LValkyrie +" kills."; mes "Valkyrie Rangdris: " +LValkyrieRan +" kills."; mes "Vesper: " +LVesper +" kills."; mes "Vocal: " +LVocal +" kills."; mes "Whitesmith Harword: " +LWhites1 +" kills."; next; mes "Whitesmith Howard: " +LWhites2 +" kills."; mes "Satan Morroc: " +LSMorroc +" kills."; mes "Egnigem Cenia: " +LEgnigem +" kills."; mes "Zmey Gorynych: " +LZmey +" kills."; next; mes .nombre$; mes "Well, I hope you like your personal rank !"; close; case 3: mes .nombre$; mes "¿Wich rank do you want to reset?"; next; switch (select("Total Rank:List Rank:Any Rank")) { case 1: mes .nombre$; mes "Are you sure that you want to reset total mvp rank?"; next; switch (select("Yes:No")) { case 1: mes .nombre$; mes "Ok, It's reseted."; set MVPTotal, 0; close; case 2: mes .nombre$; mes "Ok, come back when you're sure."; close; } // End switch case 2: mes .nombre$; mes "Are you sure that you want to reset your list rank?"; next; switch (select("Tes:No")) { case 1: set LAmonRa, 0; set LAngeling, 0; set LArchangeling, 0; set LAssassinCrossEremes, 0; set LB_EREMES, 0; set LAtroce, 0; set LBascojin, 0; set LEventBapho, 0; set LBaphomet, 0; set LBeelzebub, 0; set LCatONine, 0; set LDarkIllusion, 0; set LDarkLord, 0; set LDetale, 0; set LDeviling, 0; set LDoppelganger, 0; set LDracula, 0; set LDragonFly, 0; set LDrake, 0; set LEddga, 0; set LEntweihen, 0; set LSnakeLord, 0; set LBishop, 0; set LGarm, 0; set LGemini, 0; set LGhostring, 0; set LGloom, 0; set LEclipse, 0; set LGoldenBug, 0; set LMagaleta, 0; set LHellion, 0; set LHPMagaleta, 0; set LHWKatrinn, 0; set LHWKatryn, 0; set LHydrolancer, 0; set LIfrit, 0; set LIncantationSamurai, 0; set LKiel, 0; set LStormyKnight, 0; set LKtullanux, 0; set LLadyTanee, 0; set LGSeyren, 0; set LKSeyren, 0; set LLordDeath, 0; set LMastering, 0; set LMaya, 0; set LMayaPurple, 0; set LMistress, 0; set LMoonFlower, 0; set LMutantDragon, 0; set LNagh, 0; set LOrcHero, 0; set LOrcLord, 0; set LOsiris, 0; set LPharaoh, 0; set LPhreeoni, 0; set LPoriPori, 0; set LRSX, 0; set LSniper1, 0; set LSniper2, 0; set LTaoGunka, 0; set LThanatos, 0; set LThanatos2, 0; set LThanatos3, 0; set LThanatos4, 0; set LThanatos5, 0; set LTirfing, 0; set LToad, 0; set LTurtleGeneral, 0; set LVagabondWolf, 0; set LValkyrie, 0; set LValkyrieRan, 0; set LVesper, 0; set LVocal, 0; set LWhites1, 0; set LWhites2, 0; set LSMorroc, 0; set LEgnigem, 0; set LZmey, 0; mes .nombre$; mes "Ok, List reseted."; close; case 2: mes .nombre$; mes "Ok, come back when you are sure."; close; }//End switch case 3: mes .nombre$; mes "Ok, come back when you are sure."; close; } // End switch case 4: mes .nombre$; mes "Ok, come back any time, I'll be here !"; close; } // End switch case 3: if (getgmlevel() >= .gmlevelmenu) { mes .nombre$; mes "Ok so you want to reset the MVP Rank..."; next; switch (select("Yes:No")) { case 1: mes .nombre$; mes "Well That's ok..."; next; set $nomb1$, ""; set $top1, 0; set $nomb2$, ""; set $top2, 0; set $nomb3$, ""; set $top3, 0; set $nomb4$, ""; set $top4, 0; set $nomb5$, ""; set $top5, 0; set Actreset, 1; mes .nombre$; mes "Rank reseted... but the top 5 and other have to relog to reset own rank and rest !"; break; case 2: mes .nombre$; mes "Ok! come back anytime"; break; } // End switch } else { mes .nombre$; mes "This is only for gm level " +.gmlevelmenu +" or more."; } // End if close; case 4: mes .nombre$; mes "Ok, come back any time, I'll be here !"; close; } // End switch OnPCLoginEvent: // Refresh when Log in OnPCLogoutEvent: // Refresh when Log out OnPCLoadMapEvent: // Refresh when load any map if (Actreset == 1) { set MVPTotal, 0; set Actreset, 0; } // End if } // End script function script Top5 { mes "[- Top 5 MvP Killers -]"; mes "Top 1: " +$nomb1$ +" with " +$top1 +" kills."; mes "Top 2: " +$nomb2$ +" with " +$top2 +" kills."; mes "Top 3: " +$nomb3$ +" with " +$top3 +" kills."; mes "Top 4: " +$nomb4$ +" with " +$top4 +" kills."; mes "Top 5: " +$nomb5$ +" with " +$top5 +" kills."; mes "Your personal rank is: " +MVPTotal +" kills."; return; } // End function missing onmobkillevent? it doesnt record any mvp kill whats wrong?
  24. someone share hommoculus level 300 (exp table)
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