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Posts posted by ZelosAvalon
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Salve salve comunidade BR do rATHENA aqui quem vós fala é o Zelos sou desenvolvedor e contribuo como posso para alguns fóruns de Ragnarok, já venho observando a tempos que o rATHENA se mantém o emulador mais atualizado e por isso estou com um projeto para traduzi-lo para português, porem sozinho é praticamente impossível porque demandaria muito tempo coisa que eu não tenho, e o brAthena mudou e está seguindo os padrões do Hercules pelo que me parece, então iremos traduzir tudo na mão, de uma forma que sempre que houver uma atualização iremos precisar traduzir apenas os novos NPCs, pretendo manter o projeto sempre atualizado, mas para isso preciso de uma equipe que me ajude e até incentive em continuar porque sozinho é desmotivador, caso alguém se interesse em participar da equipe iremos disponibilizar para toda comunidade BR isso ajudaria muito para futuros servidores de Ragnarok Brasileiros ou Portugueses, os requisitos mínimos são:
Boa vontade e conhecimento em Inglês,
Caso queiram participar da equipe favor me mandem uma mensagem aqui no fórum mesmo no privado para mantermos contato e trocarmos umas ideias, a tradução será toda dividida para que a equipe não fique sobrecarregada e demandará tempo ou seja pessoas que se interessarem no futuro em entrar para a equipe podem me procurar pois teremos uma rotação de pessoas.
Lembrando que todos que participarem do projeto terão seus nomes citados como contribuintes para o projeto!
PS: Mesmo que não possa ajudar no projeto se você gostou dessa iniciativa e quer nos apoiar deixe seu comentário ai da um Upvote no tópico!
Desde já agradeço,
Att; Zelos
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how can i fix it ?
my items are in Korean i want it on English, I think it's iteminfo.lub, but I always create one from itemInfo.lua I get this error:
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Can someone help me edit my CMS News?
I'm trying to leave it that way,
but I've received many errors
I still don't have much knowledge, but I'm doing a web designer course, soon I'll contribute more to the forum, but if anyone can help me now I'll be grateful!
this is what i want in my view:
I hope you understand what I wanted to show!
When we create a news item we will inform if the news are: news, update or event, so when it appears in the view it will be distinguished from each other.
The IMG orange will be where an image will appear that will show if the news is: event, update or news, it will be declared in the menu during the creation of the news
The green IMG will be where the image of the link entered in the creation will appear
my news is based in warp portal news
thanks anyway, best regards ZelosAvalon
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Can someone help me edit my CMS News?
I'm trying to leave it that way,
but I've received many errors
I still do not have much knowledge, but I'm doing a web designer course, soon I'll contribute more to the forum, but if anyone can help me now I'll be grateful!
this is what i want in my view:
I hope you understand what I wanted to show!
When we create a news item we will inform if the news are: news, update or event, so when it appears in the view it will be distinguished from each other.
The IMG orange will be where an image will appear that will show if the news is: event, update or news, it will be declared in the menu during the creation of the news
The green IMG will be where the image of the link entered in the creation will appear
my news is based in warp portal news
thanks anyway, best regards ZelosAvalon
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On 11/03/2017 at 7:45 PM, Capuche said:
For NPCs you can also use *npctalk "<message>"{,"<NPC name>"};
https://github.com/rathena/rathena/blob/master/doc/script_commands.txt#L6108
izlude,75,100,3 script npc 1 4_DR_SOLDIER,{ unittalk getnpcid(0,"npc 2"), "NPC 2 is talking"; end; } izlude,72,100,3 script npc 2 4_DR_SOLDIER,{ npctalk "npc 1 is talking", "npc 1"; end; }
tyvm
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13 hours ago, Skorm said:
Cool stuff.
Use unittalk with getnpcid.https://github.com/rathena/rathena/blob/master/doc/script_commands.txt#L7302-L7306
https://github.com/rathena/rathena/blob/master/doc/script_commands.txt#L2397-L2407
Keep it up.I tried, but I could not get it to work!
Could you help me ?
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I am creating the NPC scripts from the Dorams initial map, if anyone can help me in this one:
Applicant MacCanie & Paul [NEED HELP]
i don't know how to set the npctalk with two diferents NPCs with the same script, and I have some problems with questinfo
if som1 wanna test this one already working like oficial iRO
Vigilante Ajegna [WORKING]
when i finish all NPC's from lasagna maps I'll put them all in one script according to the map
All the help is welcome!
i have more dialogs but dont work yet!
The replay was attached to the post!
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9 hours ago, Emistry said:
//===== rAthena Script ======================================= //= ? //===== By: ================================================== //= ZelosAvalon //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= A tutorial for new Dorams starting at new_1-1 (53,111) //===== Additional Comments: ================================= //= 1.0 First version, hand scripted from iRO. [ZelosAvalon] //============================================================ // - Vigilante Ajegna // ----------------------------------------------------------------------------- lasa_fild01,49,304,3 script Vigilante Ajegna 10162,{ if (Class == Job_Summoner) { if (isbegin_quest(7711)) { mes "[Vigilante Ajegna]"; mes "Oh, there you go!"; mes "You can talk to others in the same way you just spoke to me."; next; cutin "tutorial01",3; mes "!-Notice-!"; mes "^4d4fffBasically, you talk by left-clicking the mouse button while hovering the cursor over an NPC."; mes "Left-click the mouse button to talk with an NPC, move about and attack a target.^000000"; next; cutin "", 255; mes "[Vigilante Ajegna]"; mes "Good work crossing over the mountain, newbie."; mes "Just like yourself, there are a bunch of people who are crossing this mountain range these days to reach the ^4d4fffNew Continent.^000000"; next; mes "[Vigilante Ajegna]"; mes "Honestly, i was surprised, too."; mes "I never imagined even in my wildest dreams that there would be any other continent other than ^4d4fffMidgard^000000 or ^4d4fffFar-Star^000000, which we live in."; next; mes "[Vigilante Ajegna]"; mes "That explains the slew of Dorams, who simply wander about, in ^4d4fffLasagna^000000, which was nothing but a fishing village in the border area."; next; mes "[Vigilante Ajegna]"; mes "What's worse is that the Dorams who come from outside of Lasagna would often cause problems. This is really causing a headache for the Vigilante Corp."; mes "A Vigilante's job is to assist the Dorams who are in the New Continent expedition, in addition to maintaining public order, so please help."; next; //You have received a new quest. setquest 7712; //[Beginning] Quest was deleted completequest 7711; mes "[Vigilante Ajegna]"; mes "Do you see the Doram over there?"; mes "He's ^4d4fffAglio^000000. He'll let you in on some useful stuff. Go meet the guy."; close2; end; } if (!isbegin_quest(7712) == 1) { mes "[Vigilante Ajegna]"; mes "I should welcome the new Dorams coming in here."; mes "^4d4fffAglio^000000 will let you in on more details."; mes "He's right over there."; next; mes "[Vigilante Ajegna]"; mes "Aglio is one of the very, i mean, very good Doram in the Farfalle Vigilante Corp, so watch and learn!"; close2; } } else { mes "[Vigilante Ajegna]"; mes "Huh? I doubt you're from Far-Star."; mes "I get it! You're from the New Continent, aren't you?"; next; mes "[Vigilante Ajegna]"; mes "If you're planning to cross that ridge, I wouldn't recommend it."; mes "Why don't you just return to your village from here?"; close; } end; OnPCLoginEvent: if (!isbegin_quest(7711)) { sleep2 300; npctalk "Hey, newbie! Get over here!"; npctalk "Come on over here! Click me, quick!"; setquest 7711; } end; }
ty very much, it's the script from Vigilante Ajegna from Dorams maps, i'll share all when i finish it! thanks for you help!
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How do I get NPC to speak this message only once, the first time I log in!
And when I click on npc it runs the script below and doesn't repeat and keep talking again!my npc script: http://upaste.me/c84142578dd22ebb5when i click in npc every time repeat the message: Hey, newbie! Get over here! Come on over here! Click me, quick! and try to give me the quest 7711 but i already got it in the first time so emulator send me an error! -
Ragnarok Online Daily Reward [PSD Only]
illust's for a system of daily rewards, created by me, based on the official theme of ragnarok online.
It works with the script [rathena]: Daily_Reward_System
PS: If you like it, and give me reputation, it's important to me and encourages me to continue with my work!
best regards, ZelosAvalon
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Submitter
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Submitted03/01/2017
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Category
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Video
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Content AuthorZelosAvalon
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i have two problems in my script (Note: this scripts was made for hercules and now i'm return to rathena)
1st: When my event is finished by a GM or by the npc itself, the map monsters aren't being killed, they are still alive.
2nd: When my event starts the npc appears an emotion / hlp above his head, but it is only appearing in an npc, just in what you started the event, I would like it to appear in all npcs of the world!
my NPC Script: http://upaste.me/0c9a34036a75a2370
when i finish it i'll share here in rathena forum! NPC Invasion + NPC Ranking Invasion
best regards ZelosAvalon
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I put the mode diplicate in my event npc, so that it appears in all cities, but when the event is started, the / hlp emoticon only appears in the npc that was run the event, I wanted it to appear in all npcs of the World while event was running.
Could someone help me modify this?
my npc script: http://upaste.me/0c9a34036a75a2370
Explanation:
If I start the event by Prontera's NPC "Invasion Event", only that npc will show the emotion /hlp on top of its head, others in other cities will not be affected by emotion /hlp and I wish it appeared at all! PLEASE SOME1 HELP ME ? ^^
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The sprite of my custom robe is not showing up in General, someone could help me with this error?
Example below of the robe "Kirin Wing" where the sprite appears in General:
this should happen with my custom robe however not appear!
some1 can help me ?
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Here is the list i have compiled :
Ninja = ´ÑÀÚ
Mechanic_Mado = ¸¶µµ±â¾î
Magician = ¸¶¹ý»ç
Monk = ¸ùÅ©
Monk_ = ¸ùÅ©_h
Monk_Llama = ¸ùÅ©¾ËÆÄÄ«
Summer = ¿©¸§
Magician_Fox = ¿©¿ì¸¶¹ý»ç
Warlock_Fox = ¿©¿ì¿ö·Ï
Sage_Fox = ¿©¿ì¼¼ÀÌÁö
Sorcerer_Fox = ¿©¿ì¼Ò¼·¯
Wizard_Fox = ¿©¿ìÀ§Àúµå
Professor_Fox = ¿©¿ìÇÁ·ÎÆä¼
High_Wizard_Fox = ¿©¿ìÇÏÀÌÀ§Àúµå
Alchemist = ¿¬±Ý¼ú»ç
Alchemist_ = ¿¬±Ý¼ú»ç_h
Alchemist_Pig = ¿¬±Ý¼ú»ç¸äµÅÁö
GM = ¿î¿µÀÚ
Baby_Robot_GM = ¿î¿µÀÚ2
Wanderer = ¿ø´õ·¯
Warlock = ¿ö·Ï
Crusader_Peco = ±¸ÆäÄÚÅ©·ç¼¼ÀÌ´õ
Royal_Guard_Gryphon = ±×¸®Æù°¡µå
Knight = 񃯇
Knight_ = 񃯇_h
Archer = ±Ã¼ö
Guillotine_Cross = ±æ·Îƾũ·Î½º
Star_Gladiator_ = 񀬧
Star_Gladiator = ±Ç¼ºÀ¶ÇÕ
Star_Gladiator_Poring = ±Ç¼ºÆ÷¸µ
Knight_Lion = »çÀÚ±â»ç
Rune_Knight_Lion = »çÀڷ鳪ÀÌÆ®
Lord_Knight_Lion = »çÀڷε峪ÀÌÆ®
Royal_Guard_Lion = »çÀڷξⰡµå
Crusader_Lion = »çÀÚÅ©·ç¼¼ÀÌ´õ
Paladin_Lion = »çÀÚÆȶóµò
Xmas = »êŸ
Merchant = »óÀÎ
Merchant_Pig = »óÀθäµÅÁö
Royal_Guard = °¡µå
Tuxedo = °áÈ¥
Gunslinger = °Ç³Ê
Mercenary_Swordsman = °Ë¿ëº´
Swordsman = °Ë»ç
Thief = µµµÏ
Ninja_Frog = µÎ²¨ºñ´ÑÀÚ
Soul_Linker_Frog = µÎ²¨ºñ¼Ò¿ï¸µÄ¿
Ranger = ·¹ÀÎÁ®
Ranger_Warg = ·¹ÀÎÁ®´Á´ë
Rune_Knight = ·é³ªÀÌÆ®
Rune_Knight_Dragon = ·é³ªÀÌÆ®»Ú¶ì
Rune_Knight_Dragon2 = ·é³ªÀÌÆ®»Ú¶ì2
Rune_Knight_Dragon3 = ·é³ªÀÌÆ®»Ú¶ì3
Rune_Knight_Dragon4 = ·é³ªÀÌÆ®»Ú¶ì4
Rune_Knight_Dragon5 = ·é³ªÀÌÆ®»Ú¶ì5
Rogue = ·Î±×
Rogue_ = ·Î±×_h
Lord_Knight = ·Îµå³ªÀÌÆ®
Lord_Knight_Peco = ·ÎµåÆäÄÚ
Sage = ¼¼ÀÌÁö
Sage_ = ¼¼ÀÌÁö_h
Soul_Linker = ¼Ò¿ï¸µÄ¿
Sorcerer = ¼Ò¼·¯
Acolyte = ¼ºÁ÷ÀÚ
Acolyte_ = ¼ºÁ÷ÀÚ_h
Shadow_Chaser = ½¦µµ¿ìüÀ̼
Shura = ½´¶ó
Shura_Llama = ½´¶ó¾ËÆÄÄ«
Super_Novice = ½´ÆÛ³ëºñ½º
Super_Novice_Poring = ½´ÆÛ³ëºñ½ºÆ÷¸µ
Crusader_Armored_Peco = ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ
Crusader_Armored_Peco_ = ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_h
Sniper = ½º³ªÀÌÆÛ
Stalker = ½ºÅäÄ¿
Arch_Bishop = ¾ÆÅ©ºñ¼ó
Arch_Bishop_Llama = ¾ÆÅ©ºñ¼ó¾ËÆÄÄ«
Assassin = ¾î¼¼½Å
Assassin_ = ¾î¼¼½Å_h
Assassin_Cross = ¾î½Ø½ÅÅ©·Î½º
Minstrel = ¹Î½ºÆ®·²
Mechanic = ¹ÌÄÉ´Ð
Mechanic_Pig = ¹ÌÄɴиäµÅÁö
Bard = ¹Ùµå
Bard_ = ¹Ùµå_h
Novice_Poring = ³ëºñ½ºÆ÷¸µ
Genetic = Á¦³×¸¯
Genetic_Pig = Á¦³×¸¯¸äµÅÁö
Dancer_Ostrich = Á¦³×¸¯¸äµÅÁö
Blacksmith = Á¦Ã¶°ø
Blacksmith_ = Á¦Ã¶°ø_h
Blacksmith_Pig = Á¦Ã¶°ø¸äµÅÁö
Champion = èÇÇ¿Â
Champion_Llama = èÇǿ¾ËÆÄÄ«
Wanderer_Ostrich = ŸÁ¶¿ø´õ·¯
Archer_Ostrich = ŸÁ¶±Ã¼ö
Ranger_Ostrich = ŸÁ¶·¹ÀÎÁ®
Sniper_Ostrich = ŸÁ¶½º³ªÀÌÆÛ
Minstrel_Ostrich = ŸÁ¶¹Î½ºÆ®·²
Bard_Ostrich = ŸÁ¶¹Ùµå
Gypsy_Ostrich = ŸÁ¶Â¤½Ã
Clown_Ostrich = ŸÁ¶Å©¶ó¿î
Hunter_Ostrich = ŸÁ¶ÇåÅÍ
Mercenary_Spearman = â¿ëº´
Wizard = À§Àúµå
Wizard_ = À§Àúµå_h
Creator = Å©¸®¿¡ÀÌÅÍ
Creator_Pig = Å©¸®¿¡ÀÌÅ͸äµÅÁö
Crusader = Å©·ç¼¼ÀÌ´õ
Crusader_ = Å©·ç¼¼ÀÌ´õ_h
Clown = Ŭ¶ó¿î
Taekwon = űǼҳâ
Taekwon_Poring = űǼҳâÆ÷¸µ
Gunslinger_Peco = ÆäÄڰdzÊ
Swordsman_Peco = ÆäÄÚ°Ë»ç
Knight_Peco = ÆäÄÚÆäÄÚ_±â»ç
Knight_Peco_ = ÆäÄÚÆäÄÚ_±â»ç_h
Lord_Knight_Peco = ÆäÄÚÆȶóµò
Lord_Knight = Æȶóµò
Novice = Ãʺ¸ÀÚ
Tuxedo = Åνõµ
Guillotine_Cross_Hyena = Ä̺£·Î½º±æ·Îƾũ·Î½º
Thief_Hyena = Ä̺£·Î½ºµµµÏ
Rogue_Hyena = Ä̺£·Î½º·Î±×
Shadow_Chaser_Hyena = Ä̺£·Î½º½¦µµ¿ìüÀ̼
Stalker_Hyena = Ä̺£·Î½º½ºÅäÄ¿
Assassin_Hyena = Ä̺£·Î½º¾î½ê½Å
Assassin_Cross_Hyena = Ä̺£·Î½º¾î½ê½ÅÅ©·Î½º
Priest = ÇÁ¸®½ºÆ®
Priest_ = ÇÁ¸®½ºÆ®_h
Priest_Llama = ÇÁ¸®½ºÆ®¾ËÆÄÄ«
Professor = ÇÁ·ÎÆä¼
Hunter = ÇåÅÍ
Hunter_ = ÇåÅÍ_h
High_Wizard = ÇÏÀÌÀ§Àúµå
High_Priest = ÇÏÀÌÇÁ¸®
High_Priest_Llama = ÇÏÀÌÇÁ¸®½ºÆ®¾ËÆÄÄ«
Whitesmith = ÈÀÌÆ®½º¹Ì½º
Whitesmith_Pig = ÈÀÌÆ®½º¹Ì½º¸äµÅÁö
Kagerou_Frog = frog_kagerou
Oboro_Frog = frog_oboro
Kagerou = kagerou
Acolyte_Llama = º¹»ç¾ËÆÄÄ«
Oboro = oboro
P.S. some of the sprites have duplicates (the duplicates have an _ at the end)
Genetic_Pig = Á¦³×¸¯¸äµÅÁö
Dancer_Ostrich = Á¦³×¸¯¸äµÅÁö
same name!
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i see, the system was implemented, but doesn't work, ty for the information anyway!
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2015 Client Support
As of d2d1fd2, rAthena is now able to support 2015 clients!
Client Support Feature : 2014-10-16 or Newer (Main Server)
Vending & Buying Store Report Feature:
- This feature when user close shop, the client showing report for buy/sell
Commit : 01adc9c
Client Support Feature : 2015-05-13 or Newer (Main Server)
One Click Item Identify Feature:
- This feature allows quickly (ctrl + click right) in you item unidentified
Request 1 Magnifier when used.
Commit : 5fe8145
Add Body Style & Dressing Room Feature:
- This feature require the client support before 2015-05-13 or newer
user can choose body style and dressing room system
Make sure you data&lub support for this
Commit : d70b173
Note: now support 5 job only (Guillotine Cross & Genetic & Mechanic & Royal Guard & Arch Bishop Outfit) last update 2016-04-19
Thank you to Rytech for the client Dress pack
Client Support Feature : 2015-08-26 or Newer (Main Server)
Add New Skill Cart Design Feature (Pushcart Decoration):
- This feature require the client support 2015-08-26 or newer
user can select cart for change to new design for Merchant Class only
Make sure you data&lub support for this here.
Commit : 71c6896
Note: now not support NPC for this, if you want to test @questskill 2544
Client Support Feature : 2015-10-01 or Newer (Main Server)
New Character Creation Windows Feature (Unique Sex):- This feature require the client support 2015-10-01 or newer
user can choose sex M/F when make new character creation
Commit : e3c274a
New Class Doram Feature:- This feature require the client support 2015-10-01 or newer
Thanks to Rytech and Nova for their information!
Commit : daa9e01
Note: read topic click
New Item Random Option (Crimson Weapons) Feature:
RODEX New Mail System Feature:
Clan System Feature:
Pet Evolution System Feature:
Achievement System (New Extra Quest) Feature:
Title System Feature:
- This feature isn't supported yet (waiting developer for Implemented).
Client Support Download
Thanks to @renniw for the preparation of this client!
You can download the Client
- 2015-09-16a Download (Main Server)
- 2015-10-29a Download (Main Server)(Warning found issues random unknown packets)- 2015-11-04a Download (Main Server)
These features require 20150513 or newer. Please report all bugs to the Issue Tracker!
NOTE: This 'support' post means rAthena added 2015-09-16 client (source and packets), not "post your issue about installation, how to get, how to make it work of 2015-09-16 client"
This is a Christmas gift for the rAthena user, Merry X'mas
Achievments system working in the new clientes 2015?
- This feature when user close shop, the client showing report for buy/sell
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achievements system working in client 2015-11-04a ? i can access the archive system, but don't working, when I complete one achieve, isn't adding in the count on the progress bar,I need other files to make it work? I need to change something in the lua or system files?
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i see this topic but what i need to do ? you have any tutorial to explain me ? i need to use --generate-translation where?
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we have this episode ?
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any1 know how i can fiz this when i install my fluxcp i got this error please i need help!
Warning: Invalid argument supplied for foreach() in /home/ragnare4/public_html/lib/Flux.php on line 305
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I have an event that when a player kills a monster he gains 1 Event_Point.How can I create a top 10 ranking of the players who have more Event_Point?
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i need a script for when an player kill a monster event he'll get a Event Point, but idk how i can configure this, i was make a var #Event_Point but didn't work , maybe i need to make a sql for this ? any1 can explain me how i can do this ?
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i need help for edit my script, i try toi need help for edit my event i when i make script for exchange one per one working, but i try to make an script where de player can put how many coins he have for exchange more coins at a time.this script give for a player just 1 coin and delete all coins he put in #pas1.the ratio is: 5 Silver => 1 Golden
case 1:
{mes "[Event Manager]";mes "How many Silver Coins do you want to get from Golden Coins ?:";input #pas1;next;{ if(countitem(8032) >= #pas1)delitem 8032,#pas1;mes " [ Event Manager ]";mes "Thank you for choosing ...RO that luck be with you in future events, and you can win many Coins, and exchange with beautiful items.";getitem 8033,1;close;}
Projeto de Tradução
in Suporte a Customização
Posted
opa ai sim em, eu tinha trabalhado com Hercules e começado uma tradução com o arquivo .po pelo poedit é bem bacana, porém parece que o rATHENA não usa o @lang igual o hercules com o arquivo PT-BR.po ( por exemplo ) se usasse seria bem mais fácil traduzir eu tinha tipo 30% de todos os NPCs traduzidos eu tinha feito sozinho se for pensar era muita coisa traduzida se levar em consideração a quantidade de NPC existente no jogo