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Showing content with the highest reputation on 09/03/20 in Posts

  1. Hey everyone. I wanted to share something I started working on this month for a server. While these features are very new, the work ive been doing for them have been quite a trip so far and are still in heavy development at the time of this posting. But after a lot of work and testing im finally able to see it all in action. Here's a screenshot of the progress made so far and a peek at the future of RO. There's still a lot of work to do but the main parts are close to done. I may post more pics in the future as more progress is made. Note: My work is now in a project called 4CrAM and I have a topic made for it here....
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  2. Hello, Here's what I experienced when successfully playing the 20200603: Some skill animation changes kinda smoother visual appearance bigger window I haven't successfully executed 4th job @jobchange yet When I attempted to change few lines regarding DRAGON_KNIGHT (8712) @jobchange, it shows the new sprite. However I have no idea how to go further, as my dragon knight still shows the old structure (no AP), shows no skills at all, zero SP & HP. I noticed that the skill infos could fallback from English (translation project), to Korean (inside grf), whenever I modify the /data/skillinfoz folder In the end, I guess I will be waiting for the ongoing project of 4th job implementation. (e.g : But don't you worry, I am patient. Here are lists I've done before running this newest client: 0. I upgraded the SQL database (execute/import sql upgrade files on sql-files folder from the github). Some SQLs are failed too (or execute nothing). I also had to remove current guild since its structure had to be altered. 1. rsu-kro-renewal-lite patch If I am not mistaken I fetch the patches until there's no newer patch (2020 08 ?). Of course we still cannot run the game as it detects some errors. Perhaps not necessary, but I also ran the other fetching tool on the same folder (the official one I guess?), but not finishing it. 2. Recompile the Solution with #define PACKETVER 20200401 marking. Avoided any significant errors (thx to developers!) 3. DATA.ini [Data] 0=rdata.grf 1=data.grf 2=palettes.grf Of course you can add other grfs in between, if needed. 4. Placing Translation Project's Ragnarok folder to our 2020 folder. (https://github.com/llchrisll/ROenglishRE) 5. NEMO patch profile (the one that's called secret update or something -i forgot). If one NEMO version fails you, try different ones : https://github.com/bgamez23/secretdataz-NEMO https://github.com/MStr3am/NEMO https://github.com/secretdataz/NEMO 5 Enable Proxy Support 9 Disable 1rag1 type parameters (Recommended) 13 Disable Ragexe Filename Check (Recommended) 24 Fix Camera Angles (Recommended) 290 Hide build info in client (Recommended) 34 Enable /showname (Recommended) 291 Hide packets from peek (Recommended) 35 Read Data Folder First 36 Read msgstringtable.txt (Recommended) 38 Remove Gravity Ads (Recommended) 39 Remove Gravity Logo (Recommended) 41 Disable Nagle Algorithm (Recommended) 44 Translate Client (Recommended) 46 Use Normal Guild Brackets (Recommended) 48 Use Plain Text Descriptions (Recommended) 49 Enable Multiple GRFs (Recommended) 53 Use Ascii on All LangTypes (Recommended) 71 Ignore Resource Errors 313 Change MapInfo*.lub path 317 Ignore Quest Errors 320 Ignore Towninfo*.lub Reading 64 @ Bug Fix (Recommended) 65 Load Custom lua file instead of iteminfo*.lub (Recommended) 72 Ignore Missing Palette Error 73 Remove Hourly Announce (Recommended) 84 Remove Serial Display (Recommended) 90 Enable DNS Support (Recommended) 231 Remove hardcoded address/port (Recommended) 232 Restore old login packet (Recommended) 234 Ignore Lua Errors 239 Ignore /account: command line argument The list above is not absolute, as I don't actually know why even though some Recommended patches couldn't be ticked, I still can play the game. Oh ya, besides the Recommended ones, follow the llchrisll Translation Project's lub files swapping. (e.g Read Data folder first, and EN version of things on the System/ folder) 6. A little bit adjustment on the grf files a. Extern error I found that there's a small error return on Externsetting. It should be returned as 0, not -1. MaxLevelTable = { BaseLevel = 99, BaseLevel3rd = 200, BaseLevel4th = . . . . . . . . HomunMaxLvAura_sub = LEVELAURA.EF_LEVEL185_SUB } function GetTableIntValueForC(tableName, keyName) local t = _G[tableName] if nil == t then return 0 end local intValue = t[keyName] if nil == intValue then return 0 else return intValue end end . . function GetTableBoolValueForC(tableName, keyName) . . . end I only changed return value of getTableIntValueForC function. This above is indeed originated from \data\luafiles514\lua files\service_korea\ExternalSettings_kr_sak_2020.lub, therefore I renamed it to be without _2020 ending (wait. or was it without _sak_2020 ?). I guess this is because I chose Korean on sclientinfo.xml. This file above is outside the grf. b. Skill Tab Info crash At this point, I managed to run the new skill animation, mob killing like usual, some menu and tabs. EXCEPT the Skill Tab. To handle this, inside grf, there's data\luafiles514\lua files\skillinfoz\skillinfo_f.lub. I copied the content of this one to outside and make a new lub file then placed it in the respective data folder. I think there's something wrong with skillinfo_f.lub made by Translation Project (but IDK which line). By doing this, the priority to read skillinfo is: 1) data folder ---> 2) rdata.grf ----> 3) data.grf (to be updated)
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  3. View File Simple Website - By Izzy Robott Very simple and direct site. logo.psd donate category I didn't do, just follow the example of the other tabs Submitter Izzy Robott Submitted 06/17/2020 Category General Website Templates Video Content Author Izzy Robott  
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  4. View File 4 Recolored Fire Mufflers Item, Collection, Drop, and Sprites included. Submitter iraciz Submitted 06/03/2020 Category Headgears Video Content Author iraciz  
    1 point
  5. The video content is mandarin. everyone has their own Porings and they got 3 times chance as well when your poring got kill, in a few seconds you will get your second chance if your porings all dead then you will out of the game. * You can't attack your own poring. * This scripts need to modify your source code.
    1 point
  6. https://github.com/rathena/rathena/commit/caab654fbb3582f3cdc1d9b53884c13305b4b5bd
    1 point
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