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Showing content with the highest reputation on 09/06/15 in all areas

  1. Try to do this(not tested): go to src/map/skill.c: Find: case GD_EMERGENCYCALL: case GD_ITEMEMERGENCYCALL: if ( !(battle_config.emergency_call&((agit_flag || agit2_flag)?2:1)) || !(battle_config.emergency_call&(map[m].flag.gvg || map[m].flag.gvg_castle?8:4)) || (battle_config.emergency_call&16 && map[m].flag.nowarpto && !map[m].flag.gvg_castle) ) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return true; replace to: case GD_EMERGENCYCALL: // Added map restriction [PromisE] This if(agit_flag) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return true; } case GD_ITEMEMERGENCYCALL: if ( !(battle_config.emergency_call&((agit_flag || agit2_flag)?2:1)) || !(battle_config.emergency_call&(map[m].flag.gvg || map[m].flag.gvg_castle?8:4)) || (battle_config.emergency_call&16 && map[m].flag.nowarpto && !map[m].flag.gvg_castle) ) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return true; Then recompile your server and try it. The skill fail if you are woe 1.0
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