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Showing content with the highest reputation on 11/01/14 in all areas

  1. File Name: BG Eamod File Submitter: Anubis-K File Submitted: 13 Sep 2014 File Category: Source Modifications Content Author: Zephyrus, recode AnubisK Hi, I'm not the autor, I just made the code compatible with rathena. All the credits go to the guy that developed Eamod, whoever Zephyrus is. I found this (original file): https://code.google.com/p/eamod-retail/source/browse/trunk/eAmod-A/Diffs/battleground/eAthena.patch And I was informed that the same file can be dowloaded from: http://eamod.wordpress.com/ The BG NPCs are in: https://code.google.com/p/eamod-retail/source/browse/#svn%2Ftrunk%2FeAmod-A%2FDiffs%2Fbattleground%2Fnpc%2Fbattleground Compare with rathena NPCs and modify acoording you need. I Just made it compatible and compilable, please inform any bug you find. Have fun. Note: compatible with 20ff69e Click here to download this file Note: This version does not have the guild system... yet
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  2. October Digest 2014 The following digest covers the month of October, 2014. Staffs Changes @Napster is now a Core Developer Development Highlights Major updates:Various Skill Updates (ce090ce) Pathfinding code update (c009b3f) Monster code update (2c86ee4) Updated monster skill use behavior so monsters use skills the same way & at the same rhythm as official servers (bugreport:9326) Implemented an improved hit-lock system (bugreport:7460) Code optimization & bug fixes (ebd3dc9) Random walking & monster target dropping (b1330a4) Monster idle skills & chase update (464dd45) MVP item drop mode setting added (5110ddb) Official Icewall implementation (5540d89) Bug Fixes:Implemented Skid Trap properly (bugreport:9373) Fixed the direction calculation once again and optimized it at the same time (bugreport:9373) Monster chase range updates (bugreport:7637) Created a new function unit_blown_immune that will now serve as the central function to determine if an object can be knocked back or stopped (bugreport:7637) Updated turn-in requirements for Tripatriate Union's Feud. (incl. bugreport:9339) Moved "Voyage log" NPC coordinates. (bugreport:9225) Updated "Immuned Shield" (2168) item script. (bugreport:9319) Added a security check when calculating MaxHP and MaxSP so there can't be a number underflow (bugreport:9369) When an auto-vendor gets logged out because of at_timeout, his store will be deleted and no longer restored after server restart (bugreport:9370) Fire Pillar is no longer a trap and can no longer be hit or knocked back in renewal (bugreport:144) Fixed Super Novice Spirit not working and giving compiler warnings (bugreport:9366, bugreport:9365) Hunter updates (bugreport:9082) Taekwon updates (bugreport:9364) Monk updates (bugreport:9364, bugreport:4534) Implemented official formula for Gypsy's Kiss / Service For You (bugreport:9359) Official Sight Blaster behavior (bugreport:6945, partially bugreport:144) When knock back magic is reflected it will no longer lead to the caster being knocked back (related to bugreport:6945) Fixed Decoration of Music status when equipping the headgear. (bugreport:9342) Fixed Warg Dash giving Endure when it shouldn't. (bugreport:9337) Fixed Mado Gear skill item requirements. (bugreport:9335) Fixed Super Novice Spirit being able to be casted by all classes. (bugreport:9344) Fixed Masquerade - Ignorance to work on monsters. (bugreport:8099) Fixed Voice of Siren duration depending on level of character. (bugreport:9289) Fixed Spirit Sympathy SP requirement reduction when summoning an Element. (bugreport:9329) Updated ranges to work as on official servers (bugreport:9326) Corrected Ancient Gold Decoration description (bugreport:9154) Now weapon endow effects will no longer be removed when unequipping / changing a shield (bugreport:1490) Fixed bonus_script doesn't remove Status Icon when timer is over (bugreport:9341) Reverted all the icewall-related changes done in SVN r15777 and following as testing shows they aren't official and are actually pretty exploitable (bugreport:7412) Implemented an improved hit-lock system (bugreport:7460) Fixed Sightrasher (WZ_SIGHTRASHER) splash area to 3x3. (bugreport:9298) Now Comet (WL_COMET) cannot hits Hiding target (The mistake is not at flag 0x10000 in skill_db.txt, the flash should be added by SD_ANIMATION). (bugreport:8909) Fixed Chaos Panic (SC_CHAOSPANIC) effect. (bugreport:9321) Changed 'RemoveFlag' in db/magicmushroom_db.txt value to 1 to remove skill by importing. (bugreport:9322) Fixed npc source file isn't removed properly by @unloadnpcfile. (bugreport:9311) Statistics 6 authors have pushed 35 commits during this period. On master, 72 files have changed. There have been 5,698 additions and 3,974 deletions. Sadly, there is no pull request at this time. Show your support to rAthena by submitting your pull requests!
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