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Showing content with the highest reputation on 08/09/23 in Posts

  1. Hello everyone, few days ago i finished my custom instance - Poring Hell. Since i put some time into it i don't want to keep it just for myself. But it's a lots of adjustments on server-side and client-side too. Right know i'm making this topic just to show it. But, if anyone will be interested, please let me know and i will edit the post and provide all of the files i used along with the readme file how to make it work and which files need to be edited etc. Some more info about it: - NPCs are briefly dubbed using AI, i used soundeffect command there (so it really talks to you a bit if you have sound effects ON)! - There are custom BGM music (the music in the video is the actual music used for maps not a stream music). - I added few 4th class skills to monsters, created stats for them, made the whole story, NPC scripts, etc... - The maps i used are existing RO maps. - Skills need definitely a bit adjustment (lots of Dragon Breath and Gale Storm spam as you can see on the video lol) - I used illustrations found on the internet (from Honkai, manga etc..). I'm not owner nor creator of these materials! - Since it is my first (and probably last) RO custom instance i made, i used instance tutorial by Skorm (thank you) and some of sprites that i found on rAthena or Hercules forums for download. I just edited some sprites little bit but i did not create them by myself. So i also thanks to people who created them. - The instance is made for 2022+ Renewal client (and rAthena) like an end-game instance by default. So mobs are strong in general - but this can be adjusted as needed by changing in the DB of course. Requirements: - Instance is made for 2022+ Renewal client and rAthena (4th jobs included). My own server was PACKETVER 20220331. - Using SQL Client (like HeidiSQL or MySQL Workbench) and SQL DB. - Custom sprites provided by other users which you have to download. Download them here (step 16. in the install instructions): Poring Collection by Emistry: https://rathena.org/board/files/file/2987-poring-collection/ Teeth Poring by Wurg: https://rathena.org/board/files/file/4249-chattering-teeth-poring/ Blazering: https://board.herc.ws/files/file/463-blazering/ Custom Pack by Mihael: https://rathena.org/board/files/file/4335-400-custons-20-custom-weapons-by-mihael/ NPC Collection by Syouji: https://rathena.org/board/files/file/2388-configurations-npcs-100-different-npcs/ - Mapcache editor: https://rathena.org/board/files/file/3858-mapcache-editor - GRF Editor: https://rathena.org/board/files/file/2766-grf-editor/ - Act Editor if you want to edit sprites in the future: https://rathena.org/board/files/file/3304-act-editor/ Update: Version 2.0.0 - Added also custom cards and MVP cards (without illustrations - maybe in the future if i'll be in mood ^^) Version 2.1.0 - Removed sprites already provided by other users. Added instructions to download and import them after that instead. Version 2.1.1- Fixed player attachment error in instance script. Merged cards into common ZIP. NOTE: Don't forget to add cards to the monsters drop in DB! Custom cards are not in the drop of monsters by default. So once again, if anyone will like it and want it, let me know and i'll add sources here - for free of course. ^^ EDIT: I added sources with install instructions into downloads section: Enjoy.^^ poring_hell_full_v2.1.1.rar
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  2. prontera,155,185,5 script TEST 1_F_MARIA,{ monster "prontera", 154, 182, "--ja--", 1002, 1; hateffect 12, true, $@mobid; OnInit: .@npc_id = getnpcid(0); hateffect 12, true, .@npc_id; end; } Example for applying on NPC/Monsters
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  3. U can create a group with normal players permissions inherit and just give a streamer this group. On npc side u can just check for group id. Rynbef~
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  4. You could create a registration function to register a streamer via @command which sets an account variable that you can check for in another npc. A small example: - script STREAMER_SUPPLY FAKE_NPC,{ OnInit: bindatcmd("registerStreamer", strnpcinfo(3) + "::OnRegisterStreamer", 99); bindatcmd("unregisterStreamer", strnpcinfo(3) + "::OnUnregisterStreamer", 99); end; OnRegisterStreamer: OnUnregisterStreamer: if(.@atcmd_numparameters < 1) dispbottom("Usage: " + .@atcmd_command$ + " <charname>"); .@switch = (.@atcmd_command$ == "@registerStreamer") ? 1 : 0; charcommand("#set " + .@atcmd_parameters$[0] + " #STREAMER " + .@switch); } prontera,124,201,1 script Streamer Supplies 726,{ mes "[ Streamer Supplies ]"; mes "You are " + ((#STREAMER == 0) ? "no" : "an") + " Streamer!"; close; } @registerStreamer <charname> to register an account as streamer and @unregisterStreamer <charname> to unregister an account as streamer.
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  5. I tried to put this on my server, renamed verdant_prontera to verdant_pro to make the map load. I wanted to replace original prontera with this, so i renamed verdant_prontera to prontera (replacing the original), put all data/texture/sprite files in client. changed map cache in server. when map is loading i get --------------------------- Error --------------------------- Block Attr ÀÌ Áö¿øµÇÁö ¾Ê´Â ¿¾¹öÁ¯ÀÇ GAT ÆÄÀÏÀÔ´Ï´Ù. »õ ¹öÁ¯ÀÇ RPGSTUDIO ¿¡¼­ ±³Á¤Çϼ¼¿ä --------------------------- OK --------------------------- client crash Is there a guide to use this as the new prontera? (replacing old one)
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