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Showing content with the highest reputation on 07/18/23 in Posts
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View File Market Clone (No SRC modification needed) This is exactly the same concept as the original file by Annieruru/Dastgir which is found on this post : @marketclone - creates a clone of your self as if you are making a chatroom. @marketkill - removes the clone you spawned. Yes, there is no need for SRC modification. This is purely done script wise but this will only work for latest server files. Any server files later than October 2, 2022 shouldn't have any troubles running this script. Otherwise, you are required to apply this commit: https://github.com/rathena/rathena/commit/9c2576f47ac12f54738bc714b858fde3a9d6315b to work. Any issues regarding the script, leave me a message or tag me on the support page of this script. If there is any good suggestions for improvements I do wont give support if compatibility is the issue. Compatibility is your responsibility. Use at your own risk. Submitter pajodex Submitted 06/22/23 Category Utilities Video Content Author pajodex, Annieruru, Dastgir, Napster2 points
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[UPDATE]: Since Innova (4Game) closed my project and I can no longer open new projects, this is my parting gift to the rAthena community. You can download my sprites rework [FOR FREE] and not for sale! [DOWNLOAD] https://mega.nz/file/taQwkKwL#ikVnLwKyX52rymVMlaAqxFMd8YHsC2itTyk3GxmAjtc Hi all! I improved the NPC images (1190 sprites up to episode 18.1) using a neural network (ESRGAN) and made new HD sprites. Want to show you my final work! ? What do you thinking about it?1 point
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View File Mvp Cards Log a simple log of all the Mvp cards on the server saved in a table Submitter Eyhra Submitted 05/24/23 Category Utilities Video Content Author Eyhra1 point
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Unfortunately, hat effects were implemented on the map_session_data (player) on the emulator, while it should have been on the unit_data structure instead, which is shared by all object types. So you'll need a lot of modifications to get this working on monsters. If you apply the changes below, you'll be able to add a hat effect with this command: monster "prontera", 154, 182, "--ja--", 1002, 1; hateffect 12, true, $@mobid; Changes: diff --git a/src/map/clif.cpp b/src/map/clif.cpp index 991b5b1b8..f2fece16d 100644 --- a/src/map/clif.cpp +++ b/src/map/clif.cpp @@ -1733,7 +1733,7 @@ int clif_spawn( struct block_list *bl, bool walking ){ if (sd->status.robe) clif_refreshlook(bl,bl->id,LOOK_ROBE,sd->status.robe,AREA); clif_efst_status_change_sub(bl, bl, AREA); - clif_hat_effects(sd,bl,AREA); + clif_hat_effects(bl, bl, true, AREA); } break; case BL_MOB: @@ -1745,6 +1745,7 @@ int clif_spawn( struct block_list *bl, bool walking ){ clif_specialeffect(&md->bl,EF_BABYBODY2,AREA); if ( md->special_state.ai == AI_ABR || md->special_state.ai == AI_BIONIC ) clif_summon_init(*md); + clif_hat_effects(bl, bl, true, AREA); } break; case BL_NPC: @@ -1756,6 +1757,7 @@ int clif_spawn( struct block_list *bl, bool walking ){ clif_specialeffect(&nd->bl,EF_BABYBODY2,AREA); clif_efst_status_change_sub(bl, bl, AREA); clif_progressbar_npc_area(nd); + clif_hat_effects(bl, bl, true, AREA); } break; case BL_PET: @@ -5104,7 +5106,7 @@ void clif_getareachar_unit( map_session_data* sd,struct block_list *bl ){ if ( tsd->status.robe ) clif_refreshlook(&sd->bl,bl->id,LOOK_ROBE,tsd->status.robe,SELF); clif_efst_status_change_sub(&sd->bl, bl, SELF); - clif_hat_effects(sd,bl,SELF); + clif_hat_effects(&sd->bl, bl, true, SELF); } break; case BL_MER: // Devotion Effects @@ -5122,6 +5124,7 @@ void clif_getareachar_unit( map_session_data* sd,struct block_list *bl ){ clif_specialeffect_single(bl,EF_BABYBODY2,sd->fd); clif_efst_status_change_sub(&sd->bl, bl, SELF); clif_progressbar_npc(nd, sd); + clif_hat_effects(&sd->bl, bl, true, SELF); } break; case BL_MOB: @@ -5139,6 +5142,7 @@ void clif_getareachar_unit( map_session_data* sd,struct block_list *bl ){ clif_monster_hp_bar(md, sd->fd); } #endif + clif_hat_effects(&sd->bl, bl, true, SELF); } break; case BL_PET: @@ -21184,53 +21188,46 @@ void clif_navigateTo(map_session_data *sd, const char* mapname, uint16 x, uint16 /// Send hat effects to the client (ZC_HAT_EFFECT). /// 0A3B <Length>.W <AID>.L <Status>.B { <HatEffectId>.W } -void clif_hat_effects( map_session_data* sd, struct block_list* bl, enum send_target target ){ +void clif_hat_effects(struct block_list* src, struct block_list* bl, bool enable, enum send_target target ){ #if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) - map_session_data *tsd; - struct block_list* tbl; - - if( target == SELF ){ - tsd = BL_CAST(BL_PC,bl); - tbl = &sd->bl; - }else{ - tsd = sd; - tbl = bl; - } - - nullpo_retv( tsd ); - - if( tsd->hatEffects.empty() || map_getmapdata(tbl->m)->getMapFlag(MF_NOCOSTUME) ){ + struct unit_data* ud; + + if (!src || !bl || !(ud = unit_bl2ud(bl))) return; - } - + + if (ud->hatEffects.empty() || map_getmapdata(src->m)->getMapFlag(MF_NOCOSTUME)) { + return; + } + struct PACKET_ZC_EQUIPMENT_EFFECT* p = (struct PACKET_ZC_EQUIPMENT_EFFECT*)packet_buffer; - - p->packetType = HEADER_ZC_EQUIPMENT_EFFECT; - p->packetLength = (int16)( sizeof( struct PACKET_ZC_EQUIPMENT_EFFECT ) + sizeof( int16 ) * tsd->hatEffects.size() ); - p->aid = tsd->bl.id; - p->status = 1; - - for( size_t i = 0; i < tsd->hatEffects.size(); i++ ){ - p->effects[i] = tsd->hatEffects[i]; - } - - clif_send( p, p->packetLength, tbl, target ); + + p->packetType = HEADER_ZC_EQUIPMENT_EFFECT; + + p->packetLength = (int16)( sizeof( struct PACKET_ZC_EQUIPMENT_EFFECT ) + sizeof( int16 ) * ud->hatEffects.size() ); + p->aid = bl->id; + p->status = enable; + + for (size_t i = 0; i < ud->hatEffects.size(); i++) { + p->effects[i] = ud->hatEffects[i]; + } + + clif_send(p, p->packetLength, src, target); #endif } -void clif_hat_effect_single( map_session_data* sd, uint16 effectId, bool enable ){ +void clif_hat_effect_single( struct block_list* bl, uint16 effectId, bool enable ){ #if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) - nullpo_retv( sd ); - - struct PACKET_ZC_EQUIPMENT_EFFECT* p = (struct PACKET_ZC_EQUIPMENT_EFFECT*)packet_buffer; - - p->packetType = HEADER_ZC_EQUIPMENT_EFFECT; - p->packetLength = (int16)( sizeof( struct PACKET_ZC_EQUIPMENT_EFFECT ) + sizeof( int16 ) ); - p->aid = sd->bl.id; - p->status = enable; - p->effects[0] = effectId; - - clif_send( p, p->packetLength, &sd->bl, AREA ); + nullpo_retv(bl); + + struct PACKET_ZC_EQUIPMENT_EFFECT* p = (struct PACKET_ZC_EQUIPMENT_EFFECT*)packet_buffer; + + p->packetType = HEADER_ZC_EQUIPMENT_EFFECT; + p->packetLength = (int16)( sizeof( struct PACKET_ZC_EQUIPMENT_EFFECT ) + sizeof( int16 ) ); + p->aid = bl->id; + p->status = enable; + p->effects[0] = effectId; + + clif_send( p, p->packetLength, bl, AREA ); #endif } diff --git a/src/map/clif.hpp b/src/map/clif.hpp index 1bf10b262..f6ba450b2 100644 --- a/src/map/clif.hpp +++ b/src/map/clif.hpp @@ -801,8 +801,8 @@ void clif_item_repair_list(map_session_data *sd, map_session_data *dstsd, int lv void clif_item_repaireffect(map_session_data *sd, int idx, int flag); void clif_item_damaged(map_session_data* sd, unsigned short position); void clif_item_refine_list(map_session_data *sd); -void clif_hat_effects( map_session_data* sd, struct block_list* bl, enum send_target target ); -void clif_hat_effect_single( map_session_data* sd, uint16 effectId, bool enable ); +void clif_hat_effects(struct block_list* src, struct block_list* bl, bool enable, enum send_target target); +void clif_hat_effect_single(struct block_list* bl, uint16 effectId, bool enable); void clif_item_skill(map_session_data *sd,uint16 skill_id,uint16 skill_lv); diff --git a/src/map/pc.cpp b/src/map/pc.cpp index 1cb25fad6..c2e9b2cc2 100755 --- a/src/map/pc.cpp +++ b/src/map/pc.cpp @@ -2220,10 +2220,6 @@ bool pc_authok(map_session_data *sd, uint32 login_id2, time_t expiration_time, i // Initialize BG queue sd->bg_queue_id = 0; -#if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) - sd->hatEffects = {}; -#endif - sd->catch_target_class = PET_CATCH_FAIL; // Check EXP overflow, since in previous revision EXP on Max Level can be more than 'official' Max EXP diff --git a/src/map/pc.hpp b/src/map/pc.hpp index c37cd4fb5..3f4ceb943 100644 --- a/src/map/pc.hpp +++ b/src/map/pc.hpp @@ -922,10 +922,6 @@ public: short setlook_head_top, setlook_head_mid, setlook_head_bottom, setlook_robe; ///< Stores 'setlook' script command values. -#if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) - std::vector<int16> hatEffects; -#endif - struct{ int tid; uint16 skill_id; diff --git a/src/map/script.cpp b/src/map/script.cpp index 027587945..72a1382f1 100644 --- a/src/map/script.cpp +++ b/src/map/script.cpp @@ -24268,39 +24268,31 @@ BUILDIN_FUNC(recalculatestat) { BUILDIN_FUNC(hateffect){ #if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) - map_session_data* sd; - - if( !script_rid2sd(sd) ) - return SCRIPT_CMD_FAILURE; - - int16 effectID = script_getnum(st,2); - bool enable = script_getnum(st,3) ? true : false; - - if( effectID <= HAT_EF_MIN || effectID >= HAT_EF_MAX ){ - ShowError( "buildin_hateffect: unsupported hat effect id %d\n", effectID ); - return SCRIPT_CMD_FAILURE; - } - - auto it = util::vector_get( sd->hatEffects, effectID ); - - if( enable ){ - if( it != sd->hatEffects.end() ){ - return SCRIPT_CMD_SUCCESS; - } - - sd->hatEffects.push_back( effectID ); - }else{ - if( it == sd->hatEffects.end() ){ - return SCRIPT_CMD_SUCCESS; - } - - util::vector_erase_if_exists( sd->hatEffects, effectID ); - } - - if( !sd->state.connect_new ){ - clif_hat_effect_single( sd, effectID, enable ); - } - + int16 effectID = script_getnum(st,2); + bool enable = script_getnum(st,3) ? true : false; + + // This is unecessary and annoying half the time + //if( effectID <= HAT_EF_MIN || effectID >= HAT_EF_MAX ){ + // ShowError( "buildin_hateffect: unsupported hat effect id %d\n", effectID ); + // return SCRIPT_CMD_FAILURE; + //} + + struct block_list* bl; + bool send = true; + + if (script_hasdata(st, 4)) { + bl = map_id2bl(script_getnum(st, 4)); + } + else { + bl = map_id2bl(st->rid); + map_session_data* sd = BL_CAST(BL_PC, bl); + + if (sd && sd->state.connect_new) { + send = false; + } + } + + unit_hateffect(bl, effectID, enable, send); #endif return SCRIPT_CMD_SUCCESS; } @@ -27566,7 +27558,7 @@ struct script_function buildin_func[] = { BUILDIN_DEF(adopt,"vv"), BUILDIN_DEF(getexp2,"ii?"), BUILDIN_DEF(recalculatestat,""), - BUILDIN_DEF(hateffect,"ii"), + BUILDIN_DEF(hateffect,"ii?"), BUILDIN_DEF(getrandomoptinfo, "i"), BUILDIN_DEF(getequiprandomoption, "iii?"), BUILDIN_DEF(setrandomoption,"iiiii?"), diff --git a/src/map/unit.cpp b/src/map/unit.cpp index f90529926..f57fcde6c 100644 --- a/src/map/unit.cpp +++ b/src/map/unit.cpp @@ -2964,6 +2964,9 @@ void unit_dataset(struct block_list *bl) ud->attackabletime = ud->canact_tick = ud->canmove_tick = gettick(); +#if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) + ud->hatEffects = {}; +#endif } /** @@ -3461,10 +3464,6 @@ int unit_free(struct block_list *bl, clr_type clrtype) sd->qi_display.clear(); -#if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) - sd->hatEffects.clear(); -#endif - if (sd->achievement_data.achievements) achievement_free(sd); @@ -3645,6 +3644,14 @@ int unit_free(struct block_list *bl, clr_type clrtype) break; } } + + + if (ud) { +#if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) + ud->hatEffects.clear(); +#endif + } + map_deliddb(bl); @@ -3656,6 +3663,39 @@ int unit_free(struct block_list *bl, clr_type clrtype) return 0; } + +void unit_hateffect(struct block_list* bl, int16 effectID, bool enable, bool send) +{ + struct unit_data* ud; + map_session_data* sd; + + if (!bl || !(ud = unit_bl2ud(bl))) + return; + + sd = BL_CAST(BL_PC, bl); + auto it = util::vector_get(ud->hatEffects, effectID); + + if (enable) { + if (it != ud->hatEffects.end()) { + return; + } + + ud->hatEffects.push_back(effectID); + } + else { + if (it == ud->hatEffects.end()) { + return; + } + + util::vector_erase_if_exists(ud->hatEffects, effectID); + } + + if (send || !enable) { + clif_hat_effect_single(bl, effectID, enable); + } +} + + static TIMER_FUNC(unit_shadowscar_timer) { block_list *bl = map_id2bl(id); diff --git a/src/map/unit.hpp b/src/map/unit.hpp index cfd932615..0964d7438 100644 --- a/src/map/unit.hpp +++ b/src/map/unit.hpp @@ -65,6 +65,9 @@ struct unit_data { int32 group_id; std::vector<int> shadow_scar_timer; +#if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) + std::vector<int16> hatEffects; +#endif }; struct view_data { @@ -115,6 +118,7 @@ bool unit_run(struct block_list *bl, map_session_data *sd, enum sc_type type); int unit_calc_pos(struct block_list *bl, int tx, int ty, uint8 dir); TIMER_FUNC(unit_delay_walktoxy_timer); TIMER_FUNC(unit_delay_walktobl_timer); +void unit_hateffect(struct block_list* bl, int16 effectID, bool enable, bool send); // Causes the target object to stop moving. int unit_stop_walking(struct block_list *bl,int type); You'll be able to use hat effects on NPCs as well. Goodluck. Edit: Updated diff to fix an error with the script function. hateffects.diff1 point