Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 10/17/22 in Posts

  1. rAthena compatible Client and Hexed is attached Full Client: http://rofull.gnjoy.com/RAG_SETUP_211105.exe (from: http://nemo.herc.ws/downloads) rAthena server https://github.com/rathena/rathena (master branch) I used the translation present in this repository https://github.com/llchrisll/ROenglishRE (master branch) I left a hexed patched with Nemo to help those who don't know how to do full diff. http://nemo.herc.ws/clients/2021-11-03_Ragexe_1635926200 I also used the latest version of opensetup http://nn.ai4rei.net/dev/opensetup You don't need to do anything, just compile the rAthena server which is already compatible with version 20211103 (packetver) Ragnarok.7z
    1 point
  2. E - Script Collection Last Update : September 10, 2013 Refine Function SQL Mission Board Monster Marching Vendor Control Advanced Stylist Coin Exchanger Doppelganger Race Of The Day Limited Items Multi Currency Shop Random News GM Online List Link Broken E-Inquiry DotA Runes Flower Counting Game Class Restriction Chain Quest Build Manager Misc Scripts : Freebies Script Card Trader Gold Room [ Pick Gold ] Gold Room [ Guild Tax ] Map Restriction [ GM Based ] Daily Reward Monthly Reward Monster Spawner Monster Summoner with Last Summoned Display Players Stats & Equipments 3rd Job Item Giver Exchanger [ Cashpoint to Coins ] Exchanger [ Poring Coin - Zeny ] Exchanger [ Points to Tickets ] Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ] Party Match Auto Ban Over Stats Users Soul Link Buff Kill Players gain Cash Points Party Members All Get Items [ Snippet ] Message Board Stalker Class Skill Reproduce NPC Multiple Selection Quest [ Template ] In-Game Item Rewarder In-Game Points Rewarder Invasion Event Custom Item Rate Status Point Seller [ Snippet ] Anti Bot Security Script Anti Bot Script [ Code / Question ] Item Combo Restriction [ LHZ Card ] Drop Item Upon Death PVP Switcher + Announcer [ Guild Master ] Rotating Waitingroom Messages +10 Refiner [ Specific Items ] Random Rate Item Exchanger MVP Invasion Premium Users [ Boost Rates ] Display Cutin Image upon Login Custom Randomed Box Items Kick GM during WOE Custom Crafting NPC Restrict Same IP [ Certain Map ] Coloured Items Exchanger Guild Master Changer Party Team PK Match Gambling Game IRC Channel Crafting NPC Guild Storage Restriction Stage Game [ Version 4 ] Monster Wiki Event [ Version 3 ] Special Thank you for my Tutor : Notes : I am a bit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Do not ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DO NOT remove my Credits if you are using part of the scripts to modify your own. DO NOT re-release the scripts in any form / way. If you ♥ these Scripts , Click on to Vote this Topic up. Or you may also click on at above the Topic
    1 point
  3. Cara eu tava mexendo nisso recentemente, você vai colocar tipo assim: Drops: - Item: Knife_ Rate: 100 RandomOptionGroup: Group_1 E você vai usar o item_randomopt_group.yml pra ver o ID dos grupos. Ai pelo que eu entendi até agora tem que fazer um por um. Eu mudei meu db pra sql agora lá no conf/inter_athena.conf vc consegue fazer isso, mas eu ainda nao testei se da pra otimizar isso ai. Seguimos na luta, espero ter dado uma luz ai vlw.
    1 point
  4. would it be this? input .@zeny_to_gamble; if(!.@zeny_to_gamble){ mes "You can only put ^FF00005,000^000000 up to ^FF00005,000,000^000000 Zeny to proceed."; close; } if(.@zeny_to_gamble != 5000 && .@zeny_to_gamble != 5000000){ mes "You can only put ^FF00005,000^000000 up to ^FF00005,000,000^000000 Zeny to proceed."; close; } if(Zeny < .@zeny_to_gamble){ mes "^FF0000* Insufficient Zeny^000000"; close; } Zeny -= .@zeny_to_gamble; .@r = rand(1,10000); //dispbottom ""+.@r+""; //debug if(.@r <= (.@zeny_to_gamble == 5000 ? 500:1000)) { mes "Won with "+((.@zeny_to_gamble == 5000 ? 5:10))+"%!"; getitem 607,1; } else mes "You were not lucky."; close;
    1 point
  5. The reason is because the item delay database is for usable items rather than etc items. You'll have to hard code a delay for the item. Adjust the the clif_parse_AutoRevive() function to be like this: void clif_parse_AutoRevive(int fd, struct map_session_data *sd) { int item_position = pc_search_inventory(sd, 7621); if (item_position < 0) return; if (sd->sc.data[sC_HELLPOWER]) //Cannot res while under the effect of SC_HELLPOWER. return; if (!status_revive(&sd->bl, 100, 100)) return; if (DIFF_TICK(gettick(), pc_getglobalreg(sd,"TOKEN_OF_SIEGFRIED")) < 3600000) return; pc_setglobalreg(sd,"TOKEN_OF_SIEGFRIED",gettick()); clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); pc_delitem(sd, item_position, 1, 0, 1); } That stores a normal variable to each player who uses the item. (Same as using "set TOKEN_OF_SIEGFRIED,<current time in milliseconds>;" if you used it as a NPC).
    1 point
×
×
  • Create New...