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Showing content with the highest reputation on 04/01/20 in Files

  1. Version 1.0.0

    145 downloads

    This commands verify if a npc is selling, returning 1 to yes and 0 to no. Its very useful to black market scripts for players who knows item id and don't want to lost time searching where items are sold. Obs: Didn't test the sample script, but you can have a idea in how to use. Sample Script: prontera,150,150,5 Script Who's Selling 90,{ .@n$ = "[Who is Selling]"; mes .@n$; // Its nice to put a delay in this script if you use a lot of stores in one map and in your .npc$ array // I'm using 5 seconds in this sample. if((gettimetick(2) - whosell_delay) < 5) { mes "You have to wait 5 seconds to use me again."; close; } mes "Tell me the item ID you want to know what npc's is selling it!"; input .@id; // You can test this sample with 607 ID whosell_delay = gettimetick(2); for( .@i = 1; .@i < getarraysize(.npcs$); .@i++) { .@found = isselling( getcharid(0), .npcs$[.@i], .@id ); if( .@found ) { next; mes "Ha, this item is " + getitemname( .@id ) + ", right?"; next; mes .@n$; mes "Who is selling it is " + .npcs$[.@i] + "!"; close2; showevent QTYPE_EVENT,QMARK_YELLOW,getcharid(0),.npcs$[.@i]; // Show in npc a ballon to player end; } } next; mes .@n$; mes "No npc selling it :)"; end; OnInit: setarray .npcs$[1],"Store 1","Store 2"; end; } prontera,151,150,5 shop Store 1 90,607:1000 prontera,152,150,5 shop Store 2 90,610:1000
    Free
    2 points
  2. Version 1.0.0

    327 downloads

    The Fair is a custom map made by me. The idea was to create a place to sell items from your ragnarok server. It can be used to create events with discounts or any other way you can imagine. Please let me know if you have any problems with this map. To facilitate use and avoid errors, the map is contained in a grf with all the files necessary for its operation. I recommend using the GRF editor with the merge grf function to add the files to your grf. You can use GRF Editor or other software to add files to your GRF. I recommend using cryptography in your grf to prevent others from getting the map. Files: - all models and textures used in creating the map. - rsw, gnd and gat files. - mini map in bmp.
    Free
    1 point
  3. Version 2.1.0

    1903 downloads

    how it work : it make data folder and copy the Garment files in it and rename them since Garment need to renamed on the name of every classes boy and girl you will need : main spirit file, main act file, drop spirit file, drop act file, item bmp, collection bmp in Version 2 ,you will have 2 files , boys_list.txt and girls_list.txt , in it you will have a list of all the classes in the game (up to before the Summoner Update) , you can add any new class there. the files will be named with Korean at the place where the program is it will create the data folder inside it all the files after it done keep in mind that you need to edit spriterobename.lua/spriterobename.lub , spriterobeid.lua/spriterobeid.lub and transparentItem.lua/transparentItem.lub iteminfo.lua/iteminfo.lub [<ItemID>] = { unidentifiedDisplayName = "<unidentified InGame Name>", unidentifiedResourceName = "<unidentified_File_Name>", unidentifiedDescriptionName = { "Description", "^ffffff_^000000", "Weight: ^7777777^000000", }, identifiedDisplayName = = "<InGame Name>", identifiedResourceName = "<File_Name>", identifiedDescriptionName = { "Description", "^ffffff_^000000", "Weight: ^7777777^000000", }, slotCount = 0, ClassNum = <ViewID> }, spriterobename.lua/spriterobename.lub RobeNameTable = { [SPRITE_ROBE_IDs.ROBE_<File_Name>] = "<File_Name>" } spriterobeid.lua/spriterobeid.lub SPRITE_ROBE_IDs = { ROBE_<File_Name> = <ViewID> } transparentItem.lua/transparentItem.lub transparentItemlist = { { <ViewID>, 255, 255, 25500 }, } Source code: https://github.com/sader1992/Garment_Files_Generator My Website: https://sader1992.com/ Contact me for Errors
    Free
    1 point
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