All Activity
- Past hour
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how to change old char sprite into the correct job? create new char already can use the correct sprite job.
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Itemdrop effect seems to no work? Im using the original exe released
- Today
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Hi all! My name is Admin Read: С Mega все нужные товары собраны в одном месте. С миллионами товаров под рукой, mega darknet market упрощает процесс покупки. Находите выгодные предложения, читайте честные отзывы покупателей и наслаждайтесь удобством доставки на дом. Стоит подчеркнуть, http mega sb поможет упростить вашу жизнь, предлагая безграничные возможности для экономии и удовлетворения любых потребностей.
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Yes i have tried restarting the server and even recompiling it and doing reloadskilldb and it seems to show no errors at all. i am confused but i'll try restarting the server again since i've done this a few days ago so i'll do it again to be sure.
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>I believe that within just a few weeks, you’ll have a fully functional, patchable client that meets all modern needs. I believe that just within a few hours, I have a client that's more than enough to be playable, and in fact, the client out of the box is already enough. People like you are the reason why those with the ability to unpack clients sell them at a high price or refuse to do more/share it with people.
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This guy is a joke and a scammer. This person has shown signs of being untrustworthy. It's best to avoid any transactions with them. If you're planning to buy content, consider purchasing only from original authors or script developers who are recognized and respected within the rAthena community.
- Yesterday
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Are you a fucking joke?
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Puhaha, after reading this person’s comment, they sound totally absurd... They don’t even have the unpacked files, and they’re saying it costs USD 100 just to restore the CPS. As far as I know, 4144 sells the unpack for USD 300 and the NEMO tool costs USD 150. Who would ever pay that kind of price for just a patch?!
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Tired of hex editing the 2025 client? Let me handle it for you. Focus on growing your project and testing the new client - not struggling with byte offsets and memory dumps. You no longer have to manually modify the binary. With my support, you’ll be able to patch the client just like before - directly via a patcher. What I offer: - Restoration of encrypted GRF support via cps.dll, fully compatible with the latest GRF Editor and its custom function naming system. - Hair style limit removal - unlock support for 65,000+ styles. - Reversal of the “Read Data Folder First” patch - restore client behavior to ignore /data folder and prioritize GRF content. - Additional restoration and compatibility patches, helping key features function properly again. Ongoing Patch Development & Support Everyone who uses my patches will automatically receive future updates and new patches as they are released. I continuously adapt to client changes to ensure a stable and flexible environment. I believe that within just a few weeks, you’ll have a fully functional, patchable client that meets all modern needs. Join the discussion and stay updated: https://discord.gg/eJ9uwd6wqx
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Oh, okay, I understand now what happened. The Ragexe has to be inside the kRO files provided, then open it via x32dbg, load up proxy.1337, then the patch will now appear. I managed to login now in the server. Thanks!
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Did you open the original 2025-03-19_Ragexe_1742361965.exe that's unedited? You need to open the original .exe and then x32dbg can apply the patch.
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Yes, I used UniPatch-0.9.61 x32dbg shows "No patches to apply in the current process" when I click on Patch file...
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Did you apply the Proxy patch?
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have u tried restart the server ? or any logs when u reload it ? because it might be not reading it since u said nothing changed.
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I can't reach the character select screen, only server select. Anyone encountered the same issue and got through?
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Would be doable if the "custom job" patch was still usable for diffing. I tried using the stylist before since the stylistUI can somewhat recognize the alternate outfits but its an unsupported package that just dc'd you when you try to use that. so maybe someone can get that package to work in the future.
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I was about to ask this, too. I don't know any patches that allow alternate class sprites as of now. Judging from how the new bodystyle system. It's either that they add another table to allow alt sprites, or give the alt sprites their own ID for bodystyle. We'll have to see if someone makes a patch for it.
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So on a different now, seeing as bodystyle now uses that as a way to show your current job. is there a new way to use the alternate costumes? for example the JPN versions of 3rd jobs?
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Yes, I noticed the the small differences in the pc.cpp file as well So I recompiled the src after manually DIFFing from that blob by Jhonvaliense, and everything works fine now Everything is working as intended now after I DIFFed everything from Jhonvaliense's blob @Everyone For anyone recompiling in the future Please do not use the commit here: https://github.com/AoShinRO/brHades/commit/1396b012600db9b0688f3cd3fdb9ac273d525bd0#diff-16a6f317c581ce365a41a9846cf48dc45c8d6ac0256a7c45849e6e1b37100ecdR13025-R13037 Please use this one instead: https://github.com/Jhonvaliense/ROClient_en/blob/main/20231220%2B CLIENT bodystylefix.diff They are functionally almost the same commit. but there are small differences in the pc.cpp file as mentioned by dark elf Thank you dark elf and amm0nition
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pc.cpp +#if PACKETVER >= 20231220 + sd->status.body = job; +#else sd->status.body = 0; - clif_changelook(&sd->bl,LOOK_BODY2,0); +#endif + clif_changelook(&sd->bl,LOOK_BODY2,sd->status.body); Check this part!! It seems like everyone is talking about it but leaving out one important detail! https://github.com/Jhonvaliense/ROClient_en/blob/main/20231220%2B CLIENT bodystylefix.diff
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Same problem here
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Yes, I hope that rAthena will also implement this relatively soon. The automated translation alone is interesting.
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There are many features in this public repository that aren't implemented in rAthena. I'm really thankful! https://github.com/AoShinRO/brHades
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Thanks ~ ^-^