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GMxR

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  1. base_exp_rate: 2500 job_exp_rate: 2000 multi_level_up: yes mvp_exp_rate: 125 quest_exp_rate: 200 //death_penalty_base: 1000 //death_penalty_job: 1000 disp_experience: no disp_zeny: no can't i just copy the same rate from base_exp_rate??
  2. i have a midrate server, and my players ask if i could raise the quest exp for them to do the official eden board quests. so my question is what is the fair setting for quest exp on my battle conf for midrate server? i don't want to mess anything, like boosting them all up to max level as quickly as possibly. and is there a way to give the quests a delay?
  3. thanks, okay.. i manage to shrink it down somehow, but now i'm lost.i wan't to include the "attainable" cash on the trade-able item preview, and give reward specifically depending on the traded goods. prontera,144,174,3 script Cash Trader 630,{ .@inventorylist_count = getarraysize( .itemID ); .@cash_cost = getarraysize( .ccost ); mes .n$; mes "What?"; switch(select("Trade:Nothing")) { case 1: next; //getinventorylist; for(set .@i,0; .@i < .@inventorylist_count; set .@i,.@i+1){ if( !countitem( .itemID[.@i] ) <1 ){ mes .n$; mes "Lemme see.....hmmm.."; next; mes .n$; mes "You have an ^ff0000"+getitemname( .itemID[.@i] ); mes "Are you sure you want to trade all of that?"; switch(select("Yes Please:Nevermind.")) { case 1: end; case 2: next; mes .n$; mes "Goodbye then."; } } } mes "You don't have a cash trade-able item with you."; close; case 2: end; } OnInit: set .n$,"[^80a4ffCash Trader^000000]"; setarray .itemID[0], 4357,4359,4361,4363,4367,4365,4407,4318,4403,4441,4128,4342,4372,4134,4352,4430,4374, 4376,4408,4145,4324,4386,4330,4236,4302,31000,31001,4241,4277,4174,4284,4054,4183,4306, 4198,4047,20163,4336,4250,4254,4207,4203,4197,4300,4179,4266,1415,1233,1365,1528,1228, 2343,2421,1468,7513,1420,1524,13017,2700,1722,1130,2345,2678,2679,2659,12129,7566,7754, 7451,7036,7562,7211,7169,7289,7290,7291,7292,7293,7294,7295,7296,7297,7510,7035,4123, 4146,4131,4132,4305,4121,4135,4143,4142,4144,4276,4137,4147,4168,4148,1284,1745,1311, 1561,13421,1646,1030,7020,1525,7018,1141,1236,1363,10018,2258,751,7109,5019,750,2507,7113; setarray .ccost[0], 850,850,850,850,850,850,750,750,750,750,750,750,750,750,750,750,750,750,750,750,650,650 ,650,650,650,550,550,350,350,350,250,250,250,250,250,250,250,250,150,150,150,150,150, 150,150,150,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20, 20,20,15,15,15,15,15,15,15,15,15,15,15,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, 10,10,10,10,10,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4; end; } also how can i make it so, that it will consume all the trade-able items, and multiply the cash rewards? EDIT: ~ nevermind. i figured it out. thanks.
  4. does it cause disconnection when entering prt_in? if so you could try using the old prt_in.
  5. yeah i could use some help. if i could only see a sample of something i know i can get it shorter. it took 3000 lines now .
  6. i should've posted it on request instead. lolz. but thanks @Stolao. i'll try learning from those commands. (y)
  7. hello, this script of mine is working just fine, but i want to shorten it. i'm not so familiar with the complexity of scripting. if someone could help me that would be nice. thanks. cash trader3.txt
  8. hello, how can i change the map view of moc_para01 (eden group headquarters) to a normal one (not indoor-looking). it has a similar view with the abbey maps, but when i open the viewpointtable.txt inside the data.grf only abbey maps are listed and no moc_para01. thanks. nvm. its on the indoors.txt not viewpointtable.txt
  9. i can't use auto-guard & shield reflect skills on my royal guard. im using SVN 17713. how do i fix this? EDIT: nevermind i manage to fix it, with the help of this topic. https://rathena.org/board/topic/71781-storage-categories/ i also recreated the tab that swaps both armor & weapons. if you want it you can download it here https://dl.dropboxusercontent.com/u/35985156/data.rar
  10. what about the problem regarding this topic? https://rathena.org/board/tracker/issue-8180-storage-armor-weapon-tab-are-inverted/ it should fix the "weapon" to "armor" swap tab, but it opens up a new problem with RG / Paladin Skills. O_o what is going on?
  11. thank you. could you please tell me the right procedure. i always get error 1 whenever i type map 607 1 OR map, 607, 1
  12. halo rathena, can someone please tell me the function of this script. and the procedure how? it suppose to give item for everyone in the map. - script fi -1,{ OnWhisperGlobal: if(getgmlevel()<99) end; if(@whispervar0$=="map") set .@map$,@whispervar3$==""?strcharinfo(3):@whispervar3$; else if(@whispervar0$=="all") set .@map$,"*"; else { dispbottom "Error 1"; end; } if(getiteminfo(set(.@id,atoi( @whispervar1$ )),0)<0) { dispbottom "Error 2"; end; } set .@nam$,strcharinfo(0); set .@num,set(.@num,atoi( @whispervar2$))<1?1:.@num; set .@n,set(.@t,set(.@n,getusers(1))/128)<1?1:!.@n%128?.@t:.@t+1; for(set .@i,0;.@i<.@n;set .@i,.@i+1) { query_sql("SELECT `account_id` FROM `char` WHERE `online` = 1 LIMIT "+(127*.@i)+","+(127*(.@i+1))+"",getd(".@OLU_"+.@i)); for(set .@g,0;;set .@g,.@g+1) { if(isloggedin(set(.@v,getd(".@OLU_"+.@i+"["+.@g+"]")))) { getmapxy(.@map2$,.@x,.@y,0,rid2name(.@v)); if(.@map$!="*"&&.@map$!=.@map2$)continue; message rid2name(.@v),""+.@nam$+" gives you "+.@num+" "+getitemname(.@id); getitem .@id,.@num,.@v; } if(!.@v)break; } } end; } credits to the maker of this script by the way. thanks.
  13. halo rathena, i just enabled the VIP system on my test server, and this is what i get every time i login to the game. is there a way to change this? EDIT: nevermind i've fixed it conf/battle/player.conf vip_disp_rate: yes to no.
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