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Aura on Player #2


Igor

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i've create this script

 

morocc,161,92,4    script    Auragiver    910,{
    mes"[Aura Setter]";
    mes"Hello, I am Aura Setter";
    mes"I can set your aura";
    mes"Do you want it?";
    next;
    switch(select("Yes:No")){
        case 1:
            mes"[Aura Setter]";
            mes"You Can choose one of the aura below";
            mes"But You Need Aura Setter Ticket";
            next;
            switch(select("Aura 1")){
            case 1:
                specialeffect2 203; sleep2 -1;
                break; }

        case 2:
            close;
    }
    end;
}

*idk how to post a script :3

and how to make this script become if i want to change my aura i need 1 ticket *ex :20000* and how to make the aura permanent on our character and other person can see it also even changing map other player still can see it like 1 player using aura then other player come-then go away- then come back and still my aura is available

 

and if i want to change to another aura..the first aura i have will be deleted ex: i choose aura 1, then i want to change to aura 2, so aura 1 deleted and aura 2 available

please help me thxx

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use countitem + delitem

if ( countitem( 512 ) < 100 ) {
   mes "You nid 100 apple.";
   close;
}
// success
delitem 512,100;
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use countitem + delitem

if ( countitem( 512 ) < 100 ) {
   mes "You nid 100 apple.";
   close;
}
// success
delitem 512,100;

thx :D but how about it's perm and other player can see it even changing map? i still dont understand about that

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