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Command to @callnpc


Question

Posted

Hi, all,

 

I'd like to request a command (map/atcomand.c) that calls out an NPC.

 

Example:

 

  1. A player types in @callnpc.
  2. An NPC dialogue shows up on his/her screen.

 

Thanks in advance.

4 answers to this question

Recommended Posts

Posted

As far as I know, you also have to declare what specific event you're calling from the "called npc", because you can't just execute an NPC like that, you could break some functions going on. I'd suggest that if you want to make a callnpc, you really specify which one, or which ones, and where exactly do you want to call them.

 

You should probably elaborate more on your request.

Posted (edited)

@edit: Please delete this topic. I'm so sorry about that, but I thought rAthena was compatible with a translated version that I use. 

Edited by sprite0

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