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Posted

- Is it possible that you can implement a mapflag that will shows the other players Emblem. 

 

- I was trying to grab a screen shot for a guild. and setting it on gvg mapflag they are fighting each other :3 and its annoying. 

 

please put a mapflag that will enable Guild Emblem on a certain map. thanks!

  • 3 weeks later...
Posted

Something like this should work:

clif.c

((map_flag_gvg2(bl->m)?1:0)<<2 || map[bl->m].flag.mymapflag)| // SIEGE - Show emblem over characters heads when in GvG (WoE castle)

 

Not sure a new flag for the emulator needs to be put in as this isn't something that has a high request value.

Posted

Something like this should work:

clif.c

((map_flag_gvg2(bl->m)?1:0)<<2 || map[bl->m].flag.mymapflag)| // SIEGE - Show emblem over characters heads when in GvG (WoE castle)

Not sure a new flag for the emulator needs to be put in as this isn't something that has a high request value.

 

but PK is off right? 

 

using mapflag gvg on? for example on prontera.

Posted

It's using OR, so it doesn't have to be a GvG map, it will fall back to your mapflag that you give it.

  • 3 weeks later...
Posted

It's using OR, so it doesn't have to be a GvG map, it will fall back to your mapflag that you give it.

 

How about making the pvp mapflag ( shows the emblem of the player/guild ) ?? is it possible?

Posted

Just try:

 

(((map_flag_gvg2(bl->m)?1:0) || (map[bl->m].flag.pvp?1:0))<<2)| // SIEGE - Show emblem over characters heads when in GvG (WoE castle)
Posted

 

Just try:

(((map_flag_gvg2(bl->m)?1:0) || (map[bl->m].flag.pvp?1:0))<<2)| // SIEGE - Show emblem over characters heads when in GvG (WoE castle)

 

i will try this. thanks for the reply :)

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