chiba222 Posted August 11, 2014 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 7 Reputation: 2 Joined: 09/13/13 Last Seen: January 21, 2016 Share Posted August 11, 2014 (edited) Hello everyone, I am new in RO script I want to write a script if player kill target mob = 20% get item 7539(Boring Coin) Can anyone help me? Thank you. here is my script but it is fail - script BoringCoin -1,{ monster "tree_event2",0,0,"boring",1002,1,strnpcinfo(0)+"::OnMyMobDead"; end; OnMyMobDead: if( !rand(4) ) getitem 7539,1; end; } Edited August 11, 2014 by Emistry codebox Quote Link to comment Share on other sites More sharing options...
Emistry Posted August 11, 2014 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: April 20 Share Posted August 11, 2014 OnInit: // <--- add this monster ................... end; for 20% rate if( !rand(5) ) Quote Link to comment Share on other sites More sharing options...
chiba222 Posted August 11, 2014 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 7 Reputation: 2 Joined: 09/13/13 Last Seen: January 21, 2016 Author Share Posted August 11, 2014 (edited) Thank you Emistry After I add OnInit; in the script there is nothing happen when I kill the monster#1002 I also try to remove if( !rand(5) ) but it is still nothing happen. map-server didn't show any error. Here is the script - script BoringCoin -1,{ OnInit: monster "tree_event2",0,0,"boring",1002,1,strnpcinfo(0)+"::OnMyMobDead"; end; OnMyMobDead: if( !rand(5) ) getitem 7539,1; end; } Edited August 11, 2014 by Emistry codebox Quote Link to comment Share on other sites More sharing options...
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chiba222
Hello everyone,
I am new in RO script
I want to write a script if player kill target mob = 20% get item 7539(Boring Coin)
Can anyone help me?
Thank you.
here is my script but it is fail
codebox
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