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Custom drop list if kill a monster


Question

Posted (edited)

Hello everyone,

I am new in RO script

I want to write a script if player kill target mob = 20% get item 7539(Boring Coin)

Can anyone help me?

 

Thank you.

 

here is my script but it is fail

 

- script BoringCoin -1,{
monster "tree_event2",0,0,"boring",1002,1,strnpcinfo(0)+"::OnMyMobDead";
end;

OnMyMobDead:
if( !rand(4) )
getitem 7539,1;
end;
}
Edited by Emistry
codebox

2 answers to this question

Recommended Posts

Posted (edited)

Thank you Emistry

 

After I add OnInit; in the script

there is nothing happen when I kill the monster#1002

I also try to remove if( !rand(5) ) but it is still nothing happen. 

map-server didn't show any error.

 

Here is the script


- script BoringCoin -1,{
OnInit:
monster "tree_event2",0,0,"boring",1002,1,strnpcinfo(0)+"::OnMyMobDead";
end;

OnMyMobDead:
if( !rand(5) )
getitem 7539,1;
end;
}
Edited by Emistry
codebox

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