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Item drops by mobs via script with random chance.


Currently

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Example:

 

Poring,Drops,Fabre,Lunatic gets killed.

rand(1,4)  
getitem 512,1;

Btw, Is rand(1,4) 25% chance of getitem?

 

Thank you for helping out.

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if( !rand(4) ) // 25%

getitem 512,1;

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  • Group:  Members
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  • Joined:  01/22/12
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- script droprate -1,{


monster "geffen",0,0,"Edacity Guardian",1002,1,strnpcinfo(0)+"::OnGuardianDead";
end;


OnGuardianDead:
if( !rand(4) )
getitem 512,1;
end;


}

Good?

bump!

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