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Question
Ronald
When I connect it shows the players who are logged in rAthena(playercount) then after another login rAthena(0) though some players and currently logged in then we encounter rejected from server wherein the server is currently up.
Login Char and Map Server are Up.
packet_db
packet_db_ver: 31
mmo.h 20120418
clif.h
enum { // packet DB
MAX_PACKET_DB = 0xf00,
MAX_PACKET_VER = 31,
MAX_PACKET_POS = 20,
};
Everything is correct. How come we encounter this.
Please help..
Thank you guys!
Edited by RonaldLink to comment
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