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Posted

    i know that i wrote a post  like that before but no body answered it   
and it have been   weeks so i thought that  if i rewrite it more peoplewould read it and maybe will answer me

1st   when the WOE ends   the emerpuim  in the castles  doesnt disappear

2nd there is  monsters all oer the castles  when the WOE is inactive

Posted

This is a script error with the WoE, and if you are using an old WoE controller, this usually happens. Stick with the one that came with the svn

Posted

i will try that now but i think the problem in the WOE script


the new WOE controller kinda of helped me cuz while i was scrolling in the npc script i found a useful thing  that  the script says {notice:u should disable the guild and guild2  iwill try to know how to do that}

  • 2 weeks later...

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