hakuren Posted June 19, 2014 Posted June 19, 2014 how to make an npc that when you talk to that npc will give you slow movement by -100 and duration of 50000milisecond Quote
Jyabil Posted June 19, 2014 Posted June 19, 2014 (edited) I would suggest using Decrease Agility Skill or @speed command. Decrease Agility: prontera,50,50,3 script Slower 100,{ sc_start SC_DECREASEAGI,50000,10; // 50 seconds end; } @speed: prontera,50,50,3 script Slower 100,{ atcommand "#speed "+strcharinfo(0)+" 200"; // Just change the 200 for the speed you wanted end; } But you need something like a trigger to make the speed default. If it is an event, they can talk to an npc or enter a portal and insert the code below. @speed (default): atcommand "#speed "+strcharinfo(0)+" -1"; Their speed will also change back to normal if they reconnected/character select. Edited June 19, 2014 by Jyabil Quote
hakuren Posted June 19, 2014 Author Posted June 19, 2014 I would suggest using Decrease Agility Skill or @speed command. Decrease Agility: prontera,50,50,3 script Slower 100,{ sc_start SC_DECREASEAGI,50000,10; // 50 seconds end; } @speed: prontera,50,50,3 script Slower 100,{ atcommand "#speed "+strcharinfo(0)+" 200"; // Just change the 200 for the speed you wanted end; } But you need something like a trigger to make the speed default. If it is an event, they can talk to an npc or enter a portal and insert the code below. @speed (default): atcommand "#speed "+strcharinfo(0)+" -1"; Their speed will also change back to normal if they reconnected/character select. woooo it works sir the speed -1; hahahaha thank you Quote
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hakuren
how to make an npc that when you talk to that npc will give you slow movement by -100 and duration of 50000milisecond
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