MrKobi Posted May 30, 2014 Posted May 30, 2014 (edited) Hello While adding some npc i wanted something different. i made a healer named "Emy" and a Warper named "Clyde" So what i wanted was to make them speak automaticly when someone got in there sight. ===================================== end;OnTouch:.@interval = 5; npctalk callfunc( "F_RandMes", 2, "I'm Emy,. i'm the Healer. ", // 1 "And Clyde is the warper" // 2 end; } ===================================== but i cant seem what i'm doing wrong can someone please help me? Edited May 30, 2014 by MrKobi Quote
Emistry Posted May 30, 2014 Posted May 30, 2014 prontera,155,181,5 script Sample 757,<x>,<y>,{ OnTouch: ... ... ... } edit the value of x and y for the area size. Quote
MrKobi Posted June 1, 2014 Author Posted June 1, 2014 prontera,155,181,5 script Sample 757,<x>,<y>,{ OnTouch: ... ... ... } edit the value of x and y for the area size. Thanks alot Quote
Question
MrKobi
Hello
While adding some npc i wanted something different.
i made a healer named "Emy" and a Warper named "Clyde"
So what i wanted was to make them speak automaticly when someone got in there sight.
=====================================
end;
OnTouch:
.@interval = 5;
=====================================
but i cant seem what i'm doing wrong can someone please help me?
Edited by MrKobi2 answers to this question
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