I want to add new items which i created(eg:- WoE's Bottle Grenade, WoE's Acid Bottle) to be used by Acid Demonstration skill without removing the requirement of default items "Bottle Grenade" & "Acid Botle" & without making it like both type of items are required item1(fire)+item2(acid)+item3(woe's fire)+item4(woe's acid)... its explained in detail below.
--->Consider Acid/Fire(default) = itemset1 and WoE's Acid/Fire(Custom) = itemset2
What i want it to be like? :- Acid Demo skill requires itemset1 OR itemset2
Question
Veracious
Hello!
I want to add new items which i created(eg:- WoE's Bottle Grenade, WoE's Acid Bottle) to be used by Acid Demonstration skill without removing the requirement of default items "Bottle Grenade" & "Acid Botle" & without making it like both type of items are required item1(fire)+item2(acid)+item3(woe's fire)+item4(woe's acid)... its explained in detail below.
--->Consider Acid/Fire(default) = itemset1 and WoE's Acid/Fire(Custom) = itemset2
What i want it to be like? :- Acid Demo skill requires itemset1 OR itemset2
Syntax : -
SkillID,HPCost,MaxHPTrigger,SPCost,HPRateCost,SPRateCost,ZenyCost,RequiredWeapons,RequiredAmmoTypes,RequiredAmmoAmount,RequiredState,RequiredStatuses,SpiritSphereCost,RequiredItemID1,RequiredItemAmount1,RequiredItemID2,RequiredItemAmount2,RequiredItemID3,RequiredItemAmount3,RequiredItemID4,RequiredItemAmount4,RequiredItemID5,RequiredItemAmount5,RequiredItemID6,RequiredItemAmount6,RequiredItemID7,RequiredItemAmount7,RequiredItemID8,RequiredItemAmount8,RequiredItemID9,RequiredItemAmount9,RequiredItemID10,RequiredItemAmount10,RequiredEquipment
1) When i make these changes at skill_require_db.txt
It requires itemset1+itemset2 for Acid Demo to work.
2) When i make these changes at skill_require_db.txt
It still requires itemset1+itemset2 for Acid Demo to work.
Example for Whitesmith : Zeny Requirement for Cart Termination = 1500z
I want to make some coin/item for WS Cart Termination skill, if coin/item present in inventory then it wont use Zeny.
So, 1st preference of Cart Termination in BG/WOE Maps will be coin/item 2nd preference = Zeny(default).
/hlp !
Edited by Veracious9 answers to this question
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