Currently Posted April 12, 2014 Posted April 12, 2014 (edited) Only if they are a Novice, the class will receive the "item_unconditional" and "skill_unconditional". Not sure if it will be script or database support. Also, how come the "Novice class" seems to be capped with limited skills that I can put? I tried to put all the Trans class to the Novice, but some skills are not included such as "Cart Termination". Thank you! Edited April 12, 2014 by Fiesta Quote
Kichi Posted April 12, 2014 Posted April 12, 2014 you can give novice an item / a skill by using script in game.you can remove the skill tree inside db/(re / pre-re)/skill_tree.txt Quote
Question
Currently
Only if they are a Novice, the class will receive the "item_unconditional" and "skill_unconditional".
Not sure if it will be script or database support.
Also, how come the "Novice class" seems to be capped with limited skills that I can put?
I tried to put all the Trans class to the Novice, but some skills are not included such as "Cart Termination".
Thank you!
Edited by Fiesta1 answer to this question
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