Jump to content
  • 0

Block "walkable" cells through script?


Currently

Question


  • Group:  Members
  • Topic Count:  162
  • Topics Per Day:  0.04
  • Content Count:  313
  • Reputation:   1
  • Joined:  01/22/12
  • Last Seen:  

Between the red lines, how to make these two cells be non-walkable? Also, players won't be able to attack the players inside the cube.

post-1726-0-05357800-1397074265_thumb.jpg

Link to comment
Share on other sites

4 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  162
  • Topics Per Day:  0.04
  • Content Count:  313
  • Reputation:   1
  • Joined:  01/22/12
  • Last Seen:  

Last question, how to make the "cell_basilica" area won't let the players talk to the NPC inside? Possible or no?

Edited by Fiesta
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  38
  • Topics Per Day:  0.01
  • Content Count:  949
  • Reputation:   174
  • Joined:  06/12/12
  • Last Seen:  

I don't think that's possible. Though you can make an OnTouch event and mute the players that touches those cells, then make another OnTouch event that cancels the mute whenever they step out.

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  162
  • Topics Per Day:  0.04
  • Content Count:  313
  • Reputation:   1
  • Joined:  01/22/12
  • Last Seen:  

Hm alright man thanks for your help.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...