Currently Posted April 9, 2014 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 313 Reputation: 1 Joined: 01/22/12 Last Seen: November 17, 2023 Share Posted April 9, 2014 Between the red lines, how to make these two cells be non-walkable? Also, players won't be able to attack the players inside the cube. Quote Link to comment Share on other sites More sharing options...
Zell Posted April 9, 2014 Group: Members Topic Count: 53 Topics Per Day: 0.01 Content Count: 411 Reputation: 261 Joined: 04/25/12 Last Seen: Wednesday at 10:54 PM Share Posted April 9, 2014 http://rathena.org/wiki/Setcell 1 Quote Link to comment Share on other sites More sharing options...
Currently Posted April 10, 2014 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 313 Reputation: 1 Joined: 01/22/12 Last Seen: November 17, 2023 Author Share Posted April 10, 2014 (edited) Last question, how to make the "cell_basilica" area won't let the players talk to the NPC inside? Possible or no? Edited April 10, 2014 by Fiesta Quote Link to comment Share on other sites More sharing options...
sandbox Posted April 10, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: May 9 Share Posted April 10, 2014 I don't think that's possible. Though you can make an OnTouch event and mute the players that touches those cells, then make another OnTouch event that cancels the mute whenever they step out. Quote Link to comment Share on other sites More sharing options...
Currently Posted April 11, 2014 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 313 Reputation: 1 Joined: 01/22/12 Last Seen: November 17, 2023 Author Share Posted April 11, 2014 Hm alright man thanks for your help. Quote Link to comment Share on other sites More sharing options...
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Between the red lines, how to make these two cells be non-walkable? Also, players won't be able to attack the players inside the cube.
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