chromus28 Posted March 29, 2014 Group: Members Topic Count: 91 Topics Per Day: 0.02 Content Count: 263 Reputation: 1 Joined: 04/25/13 Last Seen: December 20, 2014 Share Posted March 29, 2014 hi guys does anyone have a freebies npc that player can choose str/dex/agi/vit/luk/int type?? please anyone?? or this a freebies npc that player can choose str/dex/agi/vit/luk/int type + Instant job level once per account only Anyone?? T_T Quote Link to comment Share on other sites More sharing options...
Patskie Posted March 29, 2014 Group: Members Topic Count: 50 Topics Per Day: 0.01 Content Count: 1702 Reputation: 241 Joined: 09/05/12 Last Seen: 12 minutes ago Share Posted March 29, 2014 prontera,150,150,0 script Freebies 100,{ if ( #claimed ) end; mes "Choose your type"; next; switch( select( "Strength:Agility:Vitality:Intelligence:Dexterity:Luck" ) ) { case 1: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 2: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 3: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 4: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 5: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 6: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; default: break; } mes "Good luck!"; set #claimed, 1; close; } Quote Link to comment Share on other sites More sharing options...
chromus28 Posted March 29, 2014 Group: Members Topic Count: 91 Topics Per Day: 0.02 Content Count: 263 Reputation: 1 Joined: 04/25/13 Last Seen: December 20, 2014 Author Share Posted March 29, 2014 prontera,150,150,0 script Freebies 100,{ if ( #claimed ) end; mes "Choose your type"; next; switch( select( "Strength:Agility:Vitality:Intelligence:Dexterity:Luck" ) ) { case 1: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 2: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 3: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 4: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 5: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 6: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; default: break; } mes "Good luck!"; set #claimed, 1; close; } wow thanks!! btw is it possible if this script with instant job level once per account? Quote Link to comment Share on other sites More sharing options...
Patskie Posted March 29, 2014 Group: Members Topic Count: 50 Topics Per Day: 0.01 Content Count: 1702 Reputation: 241 Joined: 09/05/12 Last Seen: 12 minutes ago Share Posted March 29, 2014 BaseLevel = 255; JobLevel = 120; Change value to your max level/job Quote Link to comment Share on other sites More sharing options...
chromus28 Posted March 29, 2014 Group: Members Topic Count: 91 Topics Per Day: 0.02 Content Count: 263 Reputation: 1 Joined: 04/25/13 Last Seen: December 20, 2014 Author Share Posted March 29, 2014 BaseLevel = 255; JobLevel = 120;Change value to your max level/job what i mean is the script that u gave it to me will be going to have an instant job level script with it too.. coz i found some script freebies npc that they will give u the freebies first then the npc will ask u if what job what u want and you can be instant level once but you cannot choose freebies Quote Link to comment Share on other sites More sharing options...
chromus28 Posted March 31, 2014 Group: Members Topic Count: 91 Topics Per Day: 0.02 Content Count: 263 Reputation: 1 Joined: 04/25/13 Last Seen: December 20, 2014 Author Share Posted March 31, 2014 prontera,150,150,0 script Freebies 100,{ if ( #claimed ) end; mes "Choose your type"; next; switch( select( "Strength:Agility:Vitality:Intelligence:Dexterity:Luck" ) ) { case 1: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 2: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 3: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 4: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 5: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 6: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; default: break; } mes "Good luck!"; set #claimed, 1; close; } Sir patskie the npc didnt give anything when i click it? i made it like this prontera,150,150,0 script Freebies 100,{ if ( #claimed ) end; mes "Choose your type"; next; switch( select( "Strength:Agility:Vitality:Intelligence:Dexterity:Luck" ) ) { case 1: //getitem 7227,1,607,10 //getitem <item id>,<amount> //... break; case 2: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 3: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 4: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 5: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; case 6: //getitem <item id>,<amount> //getitem <item id>,<amount> //... break; default: break; } mes "Good luck!"; set #claimed, 1; close; } but nothing happen.. no error though... Quote Link to comment Share on other sites More sharing options...
Kido Posted March 31, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted March 31, 2014 hehehe you have to delete this // that means inside the script that you are commenting something, so it wont take effect on the whole script doc. hmm there is another problem, you didn't add ; at the end of getitem ; for what i know, means the end of a stament to execute so at the end, it would be like this the first case 1 case 1: getitem 7227,1; //lol getitem 607,10; //rmemeber to end with a ; //this is a comment break; //try the other ones by yourself o;! i almost forgot after putting this in a line of script // from that start of // untile the end, it wont take effect on the script doc you can also use this /* and */ that means that this will start a comment /* and this will the end of the comments */ so you don't have to // a lot of line sin the script even you can use it in the line to specify a part of the script to dont take effect here is an example 2006,G_Staff_Of_Light,Staff Of Light,4,20,,1900,80,,1,0,0x00810204,7,2,34,4,60,1,23,{ /* bonus bMatk,150; */ bonus bAtkEle,Ele_Holy; bonus bInt,6; },{},{} that whole line will work except the bonus bMatk,150; because is inside the /* */ (: Quote Link to comment Share on other sites More sharing options...
chromus28 Posted March 31, 2014 Group: Members Topic Count: 91 Topics Per Day: 0.02 Content Count: 263 Reputation: 1 Joined: 04/25/13 Last Seen: December 20, 2014 Author Share Posted March 31, 2014 hehehe you have to delete this // that means inside the script that you are commenting something, so it wont take effect on the whole script doc. hmm there is another problem, you didn't add ; at the end of getitem ; for what i know, means the end of a stament to execute so at the end, it would be like this the first case 1 case 1: getitem 7227,1; //lol getitem 607,10; //rmemeber to end with a ; //this is a comment break; //try the other ones by yourself o;! i almost forgotafter putting this in a line of script // from that start of // untile the end, it wont take effect on the script doc you can also use this /* and */ that means that this will start a comment /* and this will the end of the comments */ so you don't have to // a lot of line sin the script even you can use it in the line to specify a part of the script to dont take effect here is an example 2006,G_Staff_Of_Light,Staff Of Light,4,20,,1900,80,,1,0,0x00810204,7,2,34,4,60,1,23,{ /* bonus bMatk,150; */ bonus bAtkEle,Ele_Holy; bonus bInt,6; },{},{} that whole line will work except the bonus bMatk,150; because is inside the /* */ (: Thanks sorry newbie here Quote Link to comment Share on other sites More sharing options...
Kido Posted March 31, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted March 31, 2014 meh don't worry, noone was born knowing things, except chuck norris lol well that's a different story if you get any errors please let us know so we may help you, also please tell us the error i the console if any ;D! Quote Link to comment Share on other sites More sharing options...
chromus28 Posted April 1, 2014 Group: Members Topic Count: 91 Topics Per Day: 0.02 Content Count: 263 Reputation: 1 Joined: 04/25/13 Last Seen: December 20, 2014 Author Share Posted April 1, 2014 meh don't worry, noone was born knowing things, except chuck norris lol well that's a different story if you get any errors please let us know so we may help you, also please tell us the error i the console if any ;D! Thanks KidO! meh don't worry, noone was born knowing things, except chuck norris lol well that's a different story if you get any errors please let us know so we may help you, also please tell us the error i the console if any ;D! I will try it now Quote Link to comment Share on other sites More sharing options...
Kido Posted April 1, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted April 1, 2014 yup np, you can look at my freebie npc (i didn't made it, credfits to the author lol) so you can take it as base don't copy it because i have custom ids there so, you better just take a look at it (: novice,52,46,5 script Tairyu WP 123,{ query_sql ("SELECT `last_ip` FROM `login` WHERE `account_id`= '" + getcharid(3) + "'", .@lip$); mes "Hola, bienvenida o bienvenido a Tairyu Ro."; mes "Yo te dare un pack de bienvenida segun el Stat que gustes, selecciona el mas indicado para el Job que seras."; mes "Disfruta del servidor, vota por nosotros cada 12 horas e invita amigos diviertete mucho!"; if(!#Freebie && ( getd("$" + .@lip$ + "_ASD") == 0 )) { mes "Selecciona un Job:"; next; switch(select("VIT:INT:DEX:LUK:STR:AGI:Super Novice:Taekwon:Ninja:Gunslinger")) { case 1: getitem 13945,1; //VIT getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 2: getitem 13946,1; //INT getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 3: getitem 13948,1; //DEX getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 4: getitem 13947,1; //LUK getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 5: getitem 13949,1; //STR getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 6: getitem 13950,1; //AGI getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 7: getitem 27171,1; //SN getitem 27172,1; //SN getitem 27029,1; //SN getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 8: getitem 5122,1; //helm getitem 1564,1; //weapon getitem 1602,1; //weapon getitem 2104,1; //shield getitem 2536,1; //manteau getitem 2406,1; //shoes getitem 13949,1; //STR getitem 20100,1; //Item for Taekwon getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 9: getitem 2285,1; //helm getitem 2353,1; //shield getitem 13011,1; //weapon getitem 13302,1; //weapon getitem 2120,1; //shield getitem 2517,1; //manteau getitem 2418,1; //shoes getitem 2627,1; //acces getitem 13946,1; //INT getitem 20100,1; //Item for Ninja getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 10: getitem 2353,1; //Armor getitem 2406,1; //Shoes getitem 2536,1; //Manteau getitem 2728,1; //Accessory 1 getitem 2783,1; //Accessory 2 getitem 13948,1; //DEX getitem 20100,1; //Item for Gunslinger getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; } set #Freebie, 1; setd "$" + .@lip$ + "_ASD", getd("$" + .@lip$ + "_ASD") + 1; close; } OnInit: waitingroom "Pack de Bienvenida",0; end; } it's in spanish lol so don't mind Quote Link to comment Share on other sites More sharing options...
chromus28 Posted April 1, 2014 Group: Members Topic Count: 91 Topics Per Day: 0.02 Content Count: 263 Reputation: 1 Joined: 04/25/13 Last Seen: December 20, 2014 Author Share Posted April 1, 2014 yup np, you can look at my freebie npc (i didn't made it, credfits to the author lol) so you can take it as base don't copy it because i have custom ids there so, you better just take a look at it (: novice,52,46,5 script Tairyu WP 123,{ query_sql ("SELECT `last_ip` FROM `login` WHERE `account_id`= '" + getcharid(3) + "'", .@lip$); mes "Hola, bienvenida o bienvenido a Tairyu Ro."; mes "Yo te dare un pack de bienvenida segun el Stat que gustes, selecciona el mas indicado para el Job que seras."; mes "Disfruta del servidor, vota por nosotros cada 12 horas e invita amigos diviertete mucho!"; if(!#Freebie && ( getd("$" + .@lip$ + "_ASD") == 0 )) { mes "Selecciona un Job:"; next; switch(select("VIT:INT:DEX:LUK:STR:AGI:Super Novice:Taekwon:Ninja:Gunslinger")) { case 1: getitem 13945,1; //VIT getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 2: getitem 13946,1; //INT getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 3: getitem 13948,1; //DEX getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 4: getitem 13947,1; //LUK getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 5: getitem 13949,1; //STR getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 6: getitem 13950,1; //AGI getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 7: getitem 27171,1; //SN getitem 27172,1; //SN getitem 27029,1; //SN getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 8: getitem 5122,1; //helm getitem 1564,1; //weapon getitem 1602,1; //weapon getitem 2104,1; //shield getitem 2536,1; //manteau getitem 2406,1; //shoes getitem 13949,1; //STR getitem 20100,1; //Item for Taekwon getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 9: getitem 2285,1; //helm getitem 2353,1; //shield getitem 13011,1; //weapon getitem 13302,1; //weapon getitem 2120,1; //shield getitem 2517,1; //manteau getitem 2418,1; //shoes getitem 2627,1; //acces getitem 13946,1; //INT getitem 20100,1; //Item for Ninja getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 10: getitem 2353,1; //Armor getitem 2406,1; //Shoes getitem 2536,1; //Manteau getitem 2728,1; //Accessory 1 getitem 2783,1; //Accessory 2 getitem 13948,1; //DEX getitem 20100,1; //Item for Gunslinger getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; } set #Freebie, 1; setd "$" + .@lip$ + "_ASD", getd("$" + .@lip$ + "_ASD") + 1; close; } OnInit: waitingroom "Pack de Bienvenida",0; end; } it's in spanish lol so don't mind wow thanks hahaha i love u !!! Quote Link to comment Share on other sites More sharing options...
Kido Posted April 1, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted April 1, 2014 cool xD report errors if any ok (: Quote Link to comment Share on other sites More sharing options...
chromus28 Posted April 2, 2014 Group: Members Topic Count: 91 Topics Per Day: 0.02 Content Count: 263 Reputation: 1 Joined: 04/25/13 Last Seen: December 20, 2014 Author Share Posted April 2, 2014 cool xD report errors if any ok (: sir is this a IP bound?? i want an account bound only not ip bound Quote Link to comment Share on other sites More sharing options...
Kido Posted April 2, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted April 2, 2014 the script i gave yes, it is bound, the one that patskie said is not o: Quote Link to comment Share on other sites More sharing options...
chromus28 Posted April 3, 2014 Group: Members Topic Count: 91 Topics Per Day: 0.02 Content Count: 263 Reputation: 1 Joined: 04/25/13 Last Seen: December 20, 2014 Author Share Posted April 3, 2014 the script i gave yes, it is bound, the one that patskie said is not o: Oh ok Quote Link to comment Share on other sites More sharing options...
Kido Posted April 3, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted April 3, 2014 there, jsut change the ids as you wish, it should work, account based novice,52,46,5 script Tairyu WP 123,{ mes "Hola, bienvenida o bienvenido a Tairyu Ro."; mes "Yo te dare un pack de bienvenida segun el Stat que gustes, selecciona el mas indicado para el Job que seras."; mes "Disfruta del servidor, vota por nosotros cada 12 horas e invita amigos diviertete mucho!"; if(!#Freebie && ( getd("$" + .@lip$ + "_ASD") == 0 )) { mes "Selecciona un Job:"; next; switch(select("VIT:INT:DEX:LUK:STR:AGI:Super Novice:Taekwon:Ninja:Gunslinger")) { case 1: getitem 13945,1; //VIT getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 2: getitem 13946,1; //INT getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 3: getitem 13948,1; //DEX getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 4: getitem 13947,1; //LUK getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 5: getitem 13949,1; //STR getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 6: getitem 13950,1; //AGI getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 7: getitem 27171,1; //SN getitem 27172,1; //SN getitem 27029,1; //SN getitem 20100,1; //Welcome Pack getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 8: getitem 5122,1; //helm getitem 1564,1; //weapon getitem 1602,1; //weapon getitem 2104,1; //shield getitem 2536,1; //manteau getitem 2406,1; //shoes getitem 13949,1; //STR getitem 20100,1; //Item for Taekwon getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 9: getitem 2285,1; //helm getitem 2353,1; //shield getitem 13011,1; //weapon getitem 13302,1; //weapon getitem 2120,1; //shield getitem 2517,1; //manteau getitem 2418,1; //shoes getitem 2627,1; //acces getitem 13946,1; //INT getitem 20100,1; //Item for Ninja getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; case 10: getitem 2353,1; //Armor getitem 2406,1; //Shoes getitem 2536,1; //Manteau getitem 2728,1; //Accessory 1 getitem 2783,1; //Accessory 2 getitem 13948,1; //DEX getitem 20100,1; //Item for Gunslinger getitem 14545,3; //Manual Exp 300% getitem 4142,1; //Doppel card break; } set #Freebie, 1; close; } OnInit: waitingroom "Welcome Packs",0; end; } i want yo to learn so you wont depend in others D:! i actually do xD but not for the simpliest tasks o; also remember to change maps D:! Quote Link to comment Share on other sites More sharing options...
Question
chromus28
hi guys does anyone have a freebies npc that player can choose str/dex/agi/vit/luk/int type?? please anyone??
or this
a freebies npc that player can choose str/dex/agi/vit/luk/int type + Instant job level once per account only
Anyone?? T_T
Link to comment
Share on other sites
16 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.