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Posted

Since the start(I think) we have those dummy name values after every entry in skill_require_db.

 

But it seems that the skills starting 1st Class up to the Transcendent classes have its dummy skill name values into japanese instead of english.

5,0,0,8:8:8:8:8:15:15:15:15:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SM_BASH#バッシュ#
...
3029,0,0,20:30:40:50:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0	//OB_AKAITSUKI#Akaitsuki#

Moving to the main point, should we translate it into english, or should we remove them?

 

Since they're merely used for reference, and we already have its skill name.

 

So I think there is no point on using skill_require_db.txt to refer for its japanese/english names. Not to mention that they're already in skill_db, which should be the main reference for skill information.

5,0,0,8:8:8:8:8:15:15:15:15:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#

or

5,0,0,8:8:8:8:8:15:15:15:15:15,0,0,0,0:1:2:3:4:5:6:7:8:9:10:12:13:14:15:16:17:18:19:20:21:22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SM_BASH

I'm willing to do it, if this gets approved by the devs.

  • Upvote 3
Posted

just make it

.... //AEGIS_NAME

those dummies because simply copy-paste from skill_db.txt. It makes easy to find. (for people like me who lazy to open skill_db.txt to find skill ID then open skill_require_db.txt to find the skill requirements)

Posted

because those comments just like leftovers and just make that file messy for me. xD

if you want, go ahead.

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