This is something like an antibot but there's no interogation like other antibot.
So, i will explain my request:
1. I want a mob named with police/guard (with woe knight guardian sprite)
2. The mob spawn only 1 in poring_w02 (in my server, this is my gold room map)
3. The police/guard will walk over the map randomly
4. When a player coming near the police/guard, the police/guard will do nothing and just bypassing him/her.
5. If there's a bot coming near the police/guard, the police/guard will chase and attack the bot till die.
other condition:
- if the player attack the police/guard, it will trigger the interogation, if the player fail to pass the interogation, the guard will attack the player. but, if player can answer correctly, the guard will continue walk and let the player pass.
- if the player keep attack the guard for second time, the guard will directly chase and attack him till die.
- if other condition is bot not the player who attack the guard, it will directly chase and attack bot char till die.
is this possible?
thank you so much and hope you understand my request
Question
Jesky
Hi, i'm back with new request of this idea..
This is something like an antibot but there's no interogation like other antibot.
So, i will explain my request:
1. I want a mob named with police/guard (with woe knight guardian sprite)
2. The mob spawn only 1 in poring_w02 (in my server, this is my gold room map)
3. The police/guard will walk over the map randomly
4. When a player coming near the police/guard, the police/guard will do nothing and just bypassing him/her.
5. If there's a bot coming near the police/guard, the police/guard will chase and attack the bot till die.
other condition:
- if the player attack the police/guard, it will trigger the interogation, if the player fail to pass the interogation, the guard will attack the player. but, if player can answer correctly, the guard will continue walk and let the player pass.
- if the player keep attack the guard for second time, the guard will directly chase and attack him till die.
- if other condition is bot not the player who attack the guard, it will directly chase and attack bot char till die.
is this possible?
thank you so much and hope you understand my request
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