Santafe Posted January 30, 2014 Group: Members Topic Count: 91 Topics Per Day: 0.02 Content Count: 325 Reputation: 35 Joined: 06/01/13 Last Seen: October 7, 2019 Share Posted January 30, 2014 Guyz i need the following bonus scripts i dont think i can do this with the item_bonus.txt so plz help me :I 1.+15 all stat , 2% atk per refine,5% Vit rate(not per refine just standard.) 2.+25 all stat, 1% resistance to demihuman per refine,Reduces 3% defence reduction per refine?(like grimtooth? ) 3.+ 40 all stat, 2% matk per refine,5% int increase(not per refine). Thanks <3 Quote Link to comment Share on other sites More sharing options...
WhiteEagle Posted January 30, 2014 Group: Members Topic Count: 79 Topics Per Day: 0.02 Content Count: 480 Reputation: 67 Joined: 08/28/12 Last Seen: 2 hours ago Share Posted January 30, 2014 Its simple too. bonus bStr,5; or bonus bStr,(getrefine()*5); Quote Link to comment Share on other sites More sharing options...
WhiteEagle Posted January 30, 2014 Group: Members Topic Count: 79 Topics Per Day: 0.02 Content Count: 480 Reputation: 67 Joined: 08/28/12 Last Seen: 2 hours ago Share Posted January 30, 2014 (edited) 1. If you using renewal, it dosn't anymore atk rate. I fixed it for you with addrace bonus. It don't give vit rate. I've add now for you max hp 5%. 3. Like 1. it dosn't give anymore matk rate too. At this sample it gives each refine 5 matk. 1. { bonus bAllStats,15; bonus2 bAddRace,RC_NonBoss,(getrefine()*2); bonus2 bAddRace,RC_Boss,(getrefine()*2; bonus2 bSubRace,RC_Player,(getrefine()*2; bonus bMaxHPrate,5; } 2. { bonus bAllStats,25; bonus2 bSubRace,RC_DemiHuman,(getrefine()*1); bonus2 bSubRace,RC_Player,(getrefine()*1); bonus bDefRate,(getrefine()/-3); } 3. { bonus bAllStats,40; bonus bMatk,(getrefine()*5); bonus bInt,5; (not tested) Hope it help you. Edited January 30, 2014 by WhiteEagle 1 Quote Link to comment Share on other sites More sharing options...
Santafe Posted January 30, 2014 Group: Members Topic Count: 91 Topics Per Day: 0.02 Content Count: 325 Reputation: 35 Joined: 06/01/13 Last Seen: October 7, 2019 Author Share Posted January 30, 2014 1. If you using renewal, it dosn't anymore atk rate. I fixed it for you with addrace bonus. It don't give vit rate. I've add now for you max hp 5%. 3. Like 1. it dosn't give anymore matk rate too. At this sample it gives each refine 5 matk. 1. { bonus bAllStats,15; bonus2 bAddRace,RC_NonBoss,(getrefine()*2); bonus2 bAddRace,RC_Boss,(getrefine()*2; bonus2 bSubRace,RC_Player,(getrefine()*2; bonus bMaxHPrate,5; } 2. { bonus bAllStats,25; bonus2 bSubRace,RC_DemiHuman,(getrefine()*1); bonus2 bSubRace,RC_Player,(getrefine()*1); bonus bDefRate,(getrefine()/-3); } 3. { bonus bAllStats,40; bonus bMatk,(getrefine()*5); bonus bInt,5; (not tested) Hope it help you. Thanks alot but could u change the add race on number 1. to max str or smthing? like (Max str+ 5 or 5% per refine) thnx again Quote Link to comment Share on other sites More sharing options...
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Santafe
Guyz i need the following bonus scripts
i dont think i can do this with the item_bonus.txt so plz help me :I
1.+15 all stat , 2% atk per refine,5% Vit rate(not per refine just standard.)
2.+25 all stat, 1% resistance to demihuman per refine,Reduces 3% defence reduction per refine?(like grimtooth?
)
3.+ 40 all stat, 2% matk per refine,5% int increase(not per refine).
Thanks <3
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