hakuren Posted January 26, 2014 Posted January 26, 2014 (edited) is this bonus can be done? Edited January 26, 2014 by hakuren Quote
Jonne Posted January 31, 2014 Posted January 31, 2014 Please state what exactly you want. I can't tell by just reading the title Quote
hakuren Posted February 9, 2014 Author Posted February 9, 2014 Please state what exactly you want. I can't tell by just reading the title is there anyway to add a bonus to item example knife { bonus bBaseExp,10 } when is onequip everytime a player kill an monster it will gain bonus of 10% possible? Quote
sandbox Posted February 19, 2014 Posted February 19, 2014 (edited) You can do it by using a script though.. - script BonusExpOnKill -1,{ OnNPCKillEvent: if(isequipped(1234) && killedrid == 5678 ) { //Change 1234 to Item ID of the equip, change 5678 to monster ID if you need it to work on a specific monster only. set BaseExp,BaseExp+(NextBaseExp/10); set JobExp,JobExp+(NextJobExp/10); } end; } Edited February 19, 2014 by sandbox Quote
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hakuren
is this bonus can be done?
Edited by hakuren3 answers to this question
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